shithub: pokecrystal

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429417da – yenatch <[email protected]> authored on 2013/09/09 11:39
name a couple specials

cc41f68c – yenatch <[email protected]> authored on 2013/09/09 11:33
split sgb-to-cgb asm into predef/cgb.asm

dab74d71 – yenatch <[email protected]> authored on 2013/09/09 11:12
cgb replacements for sgb layouts

e3342337 – yenatch <[email protected]> authored on 2013/09/09 10:33
split sgb stuff into predef/sgb.asm

de8e7ca4 – yenatch <[email protected]> authored on 2013/09/09 10:17
sgb layout predef

a6c72007 – yenatch <[email protected]> authored on 2013/09/09 08:56
CheckCGB

5bbcedb8 – yenatch <[email protected]> authored on 2013/09/09 08:49
typo in CheckContestMon

2b4a5bdd – yenatch <[email protected]> authored on 2013/09/09 08:47
comment flag predef

771ebcbf – yenatch <[email protected]> authored on 2013/09/08 22:34
PokedexSeen and PokedexCaught were swapped

106b0e13 – yenatch <[email protected]> authored on 2013/09/08 22:22
clean up more bank 0

53b7926f – yenatch <[email protected]> authored on 2013/09/08 21:21
move multiplication/division functions into common/math.asm

ee04a2fc – yenatch <[email protected]> authored on 2013/09/08 21:11
split more copy functions into common/copy2.asm

60c1061a – yenatch <[email protected]> authored on 2013/09/08 20:59
clean up some common includes and give names to wram copy functions

abb7f2fa – yenatch <[email protected]> authored on 2013/09/08 19:54
split Predef into common/predef.asm

4778276f – yenatch <[email protected]> authored on 2013/09/08 19:53
split serial handshake into common/handshake.asm

e7318ed4 – yenatch <[email protected]> authored on 2013/09/07 23:14
move double speed functions into common/double_speed.asm

4a04a09a – yenatch <[email protected]> authored on 2013/09/07 23:12
labels for cgb double speed functions

844546f8 – yenatch <[email protected]> authored on 2013/09/07 22:50
split sram access asm into common/sram.asm

edf939a0 – yenatch <[email protected]> authored on 2013/09/07 22:47
split Random into common/random.asm

3b70005f – yenatch <[email protected]> authored on 2013/09/07 21:45
split item interfaces into common/item.asm

f0cf8677 – yenatch <[email protected]> authored on 2013/09/07 21:35
fix item asm labels

d05adc4f – yenatch <[email protected]> authored on 2013/09/07 20:46
Function2f17 -> IsInJohto

705e6824 – yenatch <[email protected]> authored on 2013/09/07 20:22
split InitString asm into common/string.asm

82c3bb46 – yenatch <[email protected]> authored on 2013/09/07 20:19
split flag action asm into common/flag.asm

f513cdd8 – yenatch <[email protected]> authored on 2013/09/07 20:14
split map engine asm into common/map.asm

847843d8 – yenatch <[email protected]> authored on 2013/09/07 19:49
rename BUTTON_A and BUTTON_B constants to A_BUTTON and B_BUTTON

9f53825c – yenatch <[email protected]> authored on 2013/09/07 19:38
move common asm from engine/ to common/

7a3a4f91 – yenatch <[email protected]> authored on 2013/09/07 19:26
split fruit tree asm out into engine/fruit_trees.asm

80186145 – yenatch <[email protected]> authored on 2013/09/07 19:24
split type strings and related asm out into text/types.asm

e13f03ae – yenatch <[email protected]> authored on 2013/09/07 19:22
comment PrintMonTypes

3b119687 – yenatch <[email protected]> authored on 2013/09/07 18:48
leftover trainer class names from red

03a6cfc2 – yenatch <[email protected]> authored on 2013/09/07 18:47
OTName wram label

353b4ac6 – yenatch <[email protected]> authored on 2013/09/07 13:35
fix up TreeMons/RockMons

6e587637 – yenatch <[email protected]> authored on 2013/09/07 11:30
split out std scripts from main.asm

ed206327 – yenatch <[email protected]> authored on 2013/09/07 11:26
add a menudata2 header in std scripts

eaaf7194 – yenatch <[email protected]> authored on 2013/09/07 10:42
label some jumps in std scripts

3301e5b7 – yenatch <[email protected]> authored on 2013/09/07 10:14
shorten PrintMoveDescription -> PrintMoveDesc so rgbds doesnt choke

45e791bb – yenatch <[email protected]> authored on 2013/09/07 01:08
StdScripts label in engine/scripting.asm

5376a0c9 – yenatch <[email protected]> authored on 2013/09/07 01:08
the bomb 3

6f541d57 – yenatch <[email protected]> authored on 2013/09/06 18:50
labels for each predef

266e401b – yenatch <[email protected]> authored on 2013/09/06 14:31
the bomb 2

67dd4996 – yenatch <[email protected]> authored on 2013/09/06 00:04
labels for each special

1660b814 – yenatch <[email protected]> authored on 2013/09/05 23:48
the bomb

4a429ade – yenatch <[email protected]> authored on 2013/09/05 23:47
add a label in the text engine

fb68f75d – yenatch <[email protected]> authored on 2013/09/05 21:56
update some labels and special/predef pointers

a4707ecc – yenatch <[email protected]> authored on 2013/09/05 13:40
couple more specials in bank 3

2aff956b – yenatch <[email protected]> authored on 2013/09/05 13:05
some specials in bank 3 and unown dex asm

a75940ca – Bryan Bishop <[email protected]> authored on 2013/09/05 07:42
Merge pull request #189 from yenatch/haxwiki-event-flags

40b4c87d – Bryan Bishop <[email protected]> authored on 2013/09/05 07:30
Merge pull request #188 from yenatch/split-common

60dde1d0 – yenatch <[email protected]> authored on 2013/09/05 10:24
forgot to commit engine/farcall.asm

1323008f – yenatch <[email protected]> authored on 2013/09/05 01:17
first round of event flag constants in map events

9b6b5a53 – yenatch <[email protected]> authored on 2013/09/05 00:37
clean up event flag constants

cac33e5e – yenatch <[email protected]> authored on 2013/09/04 20:27
dump event flag constants from haxwiki

90e63a8e – yenatch <[email protected]> authored on 2013/09/04 17:56
makefile: files in constants/ dont all end in 'constants' anymore

b417d08f – yenatch <[email protected]> authored on 2013/09/04 00:33
recomment CheckShininess and CheckContestMon

5888db34 – yenatch <[email protected]> authored on 2013/09/04 00:05
recomment Predef and GetPredefFn -> GetPredefPointer

a6ad4ad3 – yenatch <[email protected]> authored on 2013/09/04 00:04
Predef wram labels

715a19fd – yenatch <[email protected]> authored on 2013/09/03 17:15
split farcall functions into engine/farcall.asm

1eab7959 – yenatch <[email protected]> authored on 2013/09/03 16:30
formatting in the map engine

d93d17b4 – yenatch <[email protected]> authored on 2013/09/03 14:58
split out game time functions into engine/game_time.asm

2c36afc6 – yenatch <[email protected]> authored on 2013/09/03 14:56
recomment game time functions

340e31d8 – yenatch <[email protected]> authored on 2013/09/03 14:43
split menu functions into engine/menu.asm

23bb0585 – yenatch <[email protected]> authored on 2013/09/03 14:40
split Sine/Cosine into engine/sine.asm

12e6ff3f – yenatch <[email protected]> authored on 2013/09/03 14:39
split map object functions into engine/map_objects.asm

71bbd772 – yenatch <[email protected]> authored on 2013/09/03 14:35
split some RTC interfaces into engine/rtc.asm

00495679 – yenatch <[email protected]> authored on 2013/09/03 14:32
split vram functions out into engine/video.asm

1ecb3078 – yenatch <[email protected]> authored on 2013/09/03 14:22
split macros out from constants.asm into macros.asm

dad64b1d – yenatch <[email protected]> authored on 2013/09/03 14:17
split out rst vectors

0caac30f – yenatch <[email protected]> authored on 2013/09/03 13:59
clean up rst vectors

bd8be2b0 – yenatch <[email protected]> authored on 2013/09/03 13:57
split out hardware interrupts

affec2ac – yenatch <[email protected]> authored on 2013/09/03 13:48
clean up interrupts

20919e4d – yenatch <[email protected]> authored on 2013/09/03 13:45
formatting at Start

7bc23f08 – yenatch <[email protected]> authored on 2013/09/03 13:43
condense bank 0 includes

04fc9c47 – yenatch <[email protected]> authored on 2013/09/03 13:38
fix interface label for UpdateTimePals

b74e63a2 – yenatch <[email protected]> authored on 2013/09/03 13:36
split out delay functions

d2eeab62 – yenatch <[email protected]> authored on 2013/09/03 13:35
split out marts

15076861 – yenatch <[email protected]> authored on 2013/09/03 13:32
split out trainer dvs

bbe87563 – yenatch <[email protected]> authored on 2013/09/03 13:31
recomment trainer dvs

0ed9164c – yenatch <[email protected]> authored on 2013/09/03 13:26
decoration names

1cef08db – yenatch <[email protected]> authored on 2013/09/03 13:24
some asm pointer tables in bank 5f

171c21be – yenatch <[email protected]> authored on 2013/09/03 13:09
dump move tutor asm in bank 40

4e36d85e – Bryan Bishop <[email protected]> authored on 2013/09/03 12:01
Merge pull request #186 from kanzure/yenatch-master

04b926c6 – yenatch <[email protected]> authored on 2013/09/03 11:58
Merge branch 'master' of github.com:kanzure/pokecrystal

7ff9ab5d – Bryan Bishop <[email protected]> authored on 2013/09/03 10:54
Merge branch 'master' into yenatch-master

2b2018a8 – yenatch <[email protected]> authored on 2013/09/03 02:38
more bank 4 asm

5dd12730 – yenatch <[email protected]> authored on 2013/09/03 02:07
even more incbinned asm in bank 4

5641ea00 – yenatch <[email protected]> authored on 2013/09/03 01:41
disassemble more incbins in bank 4

0eff98ec – yenatch <[email protected]> authored on 2013/09/02 23:56
the rest of TMHMMoves

bf4bedc4 – yenatch <[email protected]> authored on 2013/09/02 23:54
more bank 4 functions and CanLearnTMHMMove

0d3de2e3 – yenatch <[email protected]> authored on 2013/09/02 23:39
GetTMHMMove and renamed TechnicalMachines -> TMHMMoves

edc35415 – yenatch <[email protected]> authored on 2013/09/02 02:40
formatting in MoveInfoBox and related functions

9f7c4ef0 – yenatch <[email protected]> authored on 2013/09/01 20:12
Sine and Cosine

5b38b377 – yenatch <[email protected]> authored on 2013/09/01 11:24
wram labels for graphics requests

e3da601c – yenatch <[email protected]> authored on 2013/09/01 10:37
split out tileset headers from main into tilesets/tileset_headers.asm

4a4dd20a – yenatch <[email protected]> authored on 2013/09/01 10:33
split tileset palette maps out of main into tilesets/palette_maps.asm

7cac61f3 – yenatch <[email protected]> authored on 2013/09/01 10:30
split tileset data out from main into tilesets/

5147e6c0 – yenatch <[email protected]> authored on 2013/09/01 10:42
random 0s in tileset data was actually lz padding

30107313 – yenatch <[email protected]> authored on 2013/09/01 08:52
split out blockdata includes from main into maps/

2a0089b9 – yenatch <[email protected]> authored on 2013/09/01 08:08
shorten some overly long music filenames

1a02ed6b – yenatch <[email protected]> authored on 2013/08/31 23:13
get rid of the last static address in tileset animation arrays

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