ref: 5a5f5ececdde2c4c62bdee649d8b1d3edba96fed
dir: /data/phone/text/beth_caller.asm/
BethExhilaratingRideText: text "Do you remember my" line "sweet @" text_ram wStringBuffer4 text "?" para "@" text_ram wStringBuffer4 text " runs" line "very fast." para "It's exhilarating" line "to ride on its" para "back when it" line "really gets going." done BethDefeatedMonText: text "Oh, have you ever" line "seen a @" text_ram wStringBuffer4 text_start cont "before?" para "I just battled" line "one…" para "It was much faster" line "than I expected." para "I was a little" line "shocked." para "I still won, of" line "course." done BethLostAMonText: text "Oh, I just saw a" line "wild @" text_ram wStringBuffer4 text "." para "I was trying to" line "catch it when I" para "noticed that I was" line "all out of #" cont "BALLS." para "If you don't check" line "your items, you" para "may run out at the" line "worst time." para "I hope you learn" line "from my mistake." done BethBattleRematchText: text "Do you want to" line "battle? I'm going" cont "to win this time!" para "I'll be waiting" line "for you around" para "@" text_ram wStringBuffer5 text "." line "Look for me, OK?" done BethHangUpText: text "OK, bye-bye!" done BethLetsBattleAgainSometimeText: text "Let's battle again" line "sometime!" done BethReminderText: text "Um… <PLAY_G>?" line "What's wrong?" para "Did you forget our" line "deal?" para "@" text_ram wStringBuffer5 text "." para "That's where I'm" line "waiting." done