shithub: pokecrystal

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5ddea59e – Remy Oukaour <[email protected]> authored on 2018/01/21 15:10
wGBCOnlyDecompressBuffer

f091bb8f – Remy Oukaour <[email protected]> authored on 2018/01/21 13:15
6 → PARTY_LENGTH

7f54df58 – Remy Oukaour <[email protected]> authored on 2018/01/21 13:00
Group engine/pokedex files

5e4fa42f – Remy Oukaour <[email protected]> authored on 2018/01/21 12:45
Unrelated routine gets its own file

5db31feb – Remy Oukaour <[email protected]> authored on 2018/01/21 11:53
POKEDEX_SCX

81ba6c84 – Remy Oukaour <[email protected]> authored on 2018/01/21 09:05
cgb layouts

a8eb44b6 – Remy Oukaour <[email protected]> authored on 2018/01/21 08:58
Separate new_game graphics

732bb36c – Remy Oukaour <[email protected]> authored on 2018/01/20 09:10
Scale addresses with PARTY_LENGTH

05382d3e – Remy Oukaour <[email protected]> authored on 2018/01/20 07:25
PARTY_LENGTH; MON_NAME; sgb_border.bin

8127d1fb – Remy Oukaour <[email protected]> authored on 2018/01/20 07:05
Rename BATTLETOWER_NROF constants

b071dd36 – Remy Oukaour <[email protected]> authored on 2018/01/19 16:49
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)

ddec0ee3 – Remy Oukaour <[email protected]> authored on 2018/01/19 15:48
More Japanese characters

b199f6cf – Remy Oukaour <[email protected]> authored on 2018/01/19 14:31
Use hSerialConnectionStatus constants elsewhere

0c633883 – Remy Oukaour <[email protected]> authored on 2018/01/19 09:49
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)

52993d20 – Remy Oukaour <[email protected]> authored on 2018/01/19 05:44
Keep hex address until surrounding code is cleaned up

e69544b6 – Remy Oukaour <[email protected]> authored on 2018/01/18 21:30
More Unicode

d7afa764 – Remy Oukaour <[email protected]> authored on 2018/01/18 19:54
wrong bank

c861ff5a – Remy Oukaour <[email protected]> authored on 2018/01/18 19:42
This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, $4b52 in Crystal)

9576740b – Remy Oukaour <[email protected]> authored on 2018/01/18 19:29
clean up GetName/NamesPointers

25048bd1 – Remy Oukaour <[email protected]> authored on 2018/01/18 19:16
wiggle → wobble

55d8de6c – Remy Oukaour <[email protected]> authored on 2018/01/18 19:07
why "5A"?

fdb81d0a – Remy Oukaour <[email protected]> authored on 2018/01/18 19:02
One leader per line

80dd085d – Remy Oukaour <[email protected]> authored on 2018/01/18 18:53
unused_up_arrow.png

0082dcdd – Remy Oukaour <[email protected]> authored on 2018/01/18 17:38
Missing comment

2c7ca131 – Remy Oukaour <[email protected]> authored on 2018/01/18 17:30
Disambiguate "%" and "<NO>"

105ef872 – Remy Oukaour <[email protected]> authored on 2018/01/18 17:06
Better TX_SOUND_* names

a9f8aeb9 – Remy Oukaour <[email protected]> authored on 2018/01/18 16:48
Remove trailing whitespace

17336221 – Remy Oukaour <[email protected]> authored on 2018/01/18 16:15
newline before para

747c9059 – Remy Oukaour <[email protected]> authored on 2018/01/18 15:51
Two comments

a3beba1e – Remy Oukaour <[email protected]> authored on 2018/01/18 15:40
Use Japanese charmap definitions in strings

2acaa96c – Remy Oukaour <[email protected]> authored on 2018/01/18 13:34
More charmap and home/text.asm documentation for JP chars

676b5853 – Remy Oukaour <[email protected]> authored on 2018/01/18 11:21
Correct comment

d82127b2 – Remy Oukaour <[email protected]> authored on 2018/01/18 11:19
SGB MON_NITE colors

72c4f9e0 – Remy Oukaour <[email protected]> authored on 2018/01/18 10:58
More constants, related to map objects

3bf8325e – Remy Oukaour <[email protected]> authored on 2018/01/18 10:06
More accurate constant/label names

69ace7f4 – Remy Oukaour <[email protected]> authored on 2018/01/18 07:31
Identify leftover SGB palettes from R/B

f556ab9a – Remy Oukaour <[email protected]> authored on 2018/01/18 07:03
Comment on RIVAL1 item

22fd1221 – Remy Oukaour <[email protected]> authored on 2018/01/18 06:37
More .pal files

226d1812 – Remy Oukaour <[email protected]> authored on 2018/01/18 06:16
Only graphics data goes in gfx/

99f26a60 – Remy Oukaour <[email protected]> authored on 2018/01/17 20:28
Compute wc7e8 size

95c0c31c – Remy Oukaour <[email protected]> authored on 2018/01/17 20:25
Eliminate wd000

23f2c056 – Remy Oukaour <[email protected]> authored on 2018/01/17 19:57
Heal machine jumptable index constants

a4f38701 – Remy Oukaour <[email protected]> authored on 2018/01/17 19:41
BlkPacket comments

ac507284 – Remy Oukaour <[email protected]> authored on 2018/01/17 19:22
Compact predef.pal

0306e94c – Remy Oukaour <[email protected]> authored on 2018/01/17 19:16
More SGB documentation

c5d9ecae – Remy Oukaour <[email protected]> authored on 2018/01/17 17:48
More SGB documentation

4161ec98 – Remy Oukaour <[email protected]> authored on 2018/01/17 17:37
Partially document SGB data from pokered

40125a7f – Remy Oukaour <[email protected]> authored on 2018/01/17 09:53
</code>

b1c808f9 – Remy Oukaour <[email protected]> authored on 2018/01/17 09:50
Rename some tilesets (close #467)

d2725c31 – Remy Oukaour <[email protected]> authored on 2018/01/17 08:58
Allow italics/bold within inline code

c70e8eec – Remy Oukaour <[email protected]> authored on 2018/01/17 08:23
Comment on changeblock ids

faa41e74 – Remy Oukaour <[email protected]> authored on 2018/01/17 07:49
hex->dec

f64443a5 – Remy Oukaour <[email protected]> authored on 2018/01/17 07:45
Wild data entries are 2 bytes wide

8f092adf – Remy Oukaour <[email protected]> authored on 2018/01/16 19:07
mapgroup → mapconst

e2ac753d – Remy Oukaour <[email protected]> authored on 2018/01/16 19:00
No redundant filename prefixes

3dcc0066 – Remy Oukaour <[email protected]> authored on 2018/01/16 18:55
Comments help find map_data.asm

6d20cf3e – Remy Oukaour <[email protected]> authored on 2018/01/16 18:47
"CryHeader" → "Cry"; "Cry" → "MonCry"

bf074f35 – Remy Oukaour <[email protected]> authored on 2018/01/16 17:57
map_header → map_def; map_header_2 → map_data

3d0e1819 – Remy Oukaour <[email protected]> authored on 2018/01/16 15:56
0/1 → FALSE/TRUE, with correct comment

94bbfe2f – Remy Oukaour <[email protected]> authored on 2018/01/16 14:56
Move map-related "metadata" files into data/maps/

01ba6bed – Remy Oukaour <[email protected]> authored on 2018/01/16 13:07
Move code out of data/

5407d8de – Remy Oukaour <[email protected]> authored on 2018/01/16 12:59
Cleaner Pokédex code

50ce0a21 – Remy Oukaour <[email protected]> authored on 2018/01/16 12:36
Fewer hard-coded values

7b3de85a – Remy Oukaour <[email protected]> authored on 2018/01/16 12:27
Avoid "+- 1" at every maskbits

80480821 – Remy Oukaour <[email protected]> authored on 2018/01/16 09:30
Remove Predef_ prefix from routines listed in PredefPointers

2b823389 – Remy Oukaour <[email protected]> authored on 2018/01/15 17:00
Phone data 0/7 are time masks

9fb74161 – Remy Oukaour <[email protected]> authored on 2018/01/15 09:23
Comments

6c7e8851 – Remy Oukaour <[email protected]> authored on 2018/01/15 09:11
Long lists of db/dw series with struct-defining macros belong in data/

91803622 – Remy Oukaour <[email protected]> authored on 2018/01/15 06:06
Move code out of gfx/ (close #474)

9bb58479 – Remy Oukaour <[email protected]> authored on 2018/01/15 05:55
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473)

911c1320 – Remy Oukaour <[email protected]> authored on 2018/01/14 20:10
Document PredefPals still used by CGB layouts

fe3ef73a – Remy Oukaour <[email protected]> authored on 2018/01/14 19:44
Group unused data

07b8fe29 – Remy Oukaour <[email protected]> authored on 2018/01/14 19:21
G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png

f2dde1f4 – Remy Oukaour <[email protected]> authored on 2018/01/14 19:05
Markdown formatting

346a93c0 – Remy Oukaour <[email protected]> authored on 2018/01/14 18:51
Shebang

4d611738 – Remy Oukaour <[email protected]> authored on 2018/01/14 18:47
Merge branch 'sort-symfile' of https://github.com/yenatch/pokecrystal

14c8cf5b – Remy Oukaour <[email protected]> authored on 2018/01/14 18:43
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)

dfcca93b – Remy Oukaour <[email protected]> authored on 2018/01/14 18:00
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)

5c28d05b – Remy Oukaour <[email protected]> authored on 2018/01/14 17:56
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)

8e1e5836 – Remy Oukaour <[email protected]> authored on 2018/01/14 15:58
Close #470 (JOHTO_POKEMON)

7a09fc9f – Remy Oukaour <[email protected]> authored on 2018/01/14 14:43
GFX tile sizes in decimal

eb310220 – Remy Oukaour <[email protected]> authored on 2018/01/14 14:26
More Battle Tower map script constants, fewer raw hex values

d38ed29a – mid-kid <[email protected]> authored on 2018/01/14 07:08
Added menu documentation

11d67567 – mid-kid <[email protected]> authored on 2018/01/14 06:59
Use constants for menu flags

066cc91b – mid-kid <[email protected]> authored on 2017/12/30 07:23
Fix some MenuData2 labels

2ab60fa8 – Remy Oukaour <[email protected]> authored on 2018/01/13 11:38
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)

0197e6f2 – Remy Oukaour <[email protected]> authored on 2018/01/13 10:22
Don't split stats gfx in three

3db107b7 – Remy Oukaour <[email protected]> authored on 2018/01/13 05:25
Label Dragon Shrine

b28e7127 – Remy Oukaour <[email protected]> authored on 2018/01/12 20:03
Consistent stonetable cmdqueues

5a3822fe – Remy Oukaour <[email protected]> authored on 2018/01/12 19:47
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts

d0541164 – Remy Oukaour <[email protected]> authored on 2018/01/12 12:23
Merge branch 'patch' of https://github.com/mid-kid/pokecrystal

59c95abf – Remy Oukaour <[email protected]> authored on 2018/01/12 12:09
Trim whitespace

5a8700c5 – Remy Oukaour <[email protected]> authored on 2018/01/12 11:47
Add missing file

be451065 – Remy Oukaour <[email protected]> authored on 2018/01/12 10:30
Mystery Gift graphics match

9b198178 – Remy Oukaour <[email protected]> authored on 2018/01/12 10:26
Comments explain colors

bc22bf26 – Remy Oukaour <[email protected]> authored on 2018/01/12 10:06
Egg palette works like other Pokémon

f1e1b261 – Remy Oukaour <[email protected]> authored on 2018/01/12 09:54
More gfx/**/*.pal files

31caeeba – Remy Oukaour <[email protected]> authored on 2018/01/12 09:41
Separate more palettes into gfx/**/*.pal files

960783cd – Remy Oukaour <[email protected]> authored on 2018/01/12 08:47
Label more ANIM_OBJ_* constants

5b7773b7 – mid-kid <[email protected]> authored on 2018/01/12 07:15
Label frameset 09

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