shithub: pokecrystal

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64a6af40 – yenatch <[email protected]> authored on 2013/08/29 16:02
condense some repetitive asm with rept macros

cc98fab3 – yenatch <[email protected]> authored on 2013/08/29 15:40
move VBlank interrupt label from main.asm to engine/vblank.asm

2c16bc7a – yenatch <[email protected]> authored on 2013/08/29 15:39
move copy asm from main.asm to engine/copy.asm

04da88a2 – yenatch <[email protected]> authored on 2013/08/29 15:37
move palette asm from main.asm to engine/palettes.asm

6d29673a – yenatch <[email protected]> authored on 2013/08/29 15:32
move time-related asm from main.asm into engine/time.asm

64677555 – yenatch <[email protected]> authored on 2013/08/29 15:11
move serial asm from main.asm into engine/serial.asm

2341bb14 – yenatch <[email protected]> authored on 2013/08/29 15:10
move more joypad code from main.asm into engine/joypad.asm

dd11c22b – yenatch <[email protected]> authored on 2013/08/29 15:08
more joypad function cleanup

0a829301 – yenatch <[email protected]> authored on 2013/08/29 14:58
reformat some joypad functions

906496e1 – yenatch <[email protected]> authored on 2013/08/29 14:52
split lcd functions out of main.asm

2b5b6f3e – yenatch <[email protected]> authored on 2013/08/29 14:50
split fading functions out of main.asm

37a84179 – yenatch <[email protected]> authored on 2013/08/29 12:03
secret ruins of alph water stone room asm

ae1d50c0 – yenatch <[email protected]> authored on 2013/08/29 11:24
warp sound effects in field moves

a1676201 – yenatch <[email protected]> authored on 2013/08/29 10:49
more field move scripts and some map header references

1a5f9426 – yenatch <[email protected]> authored on 2013/08/28 23:20
get rid of a trailing incbin at the end of bank 21

99760c2c – yenatch <[email protected]> authored on 2013/08/28 23:04
more hlcoords in bank 1

9d1a6fe5 – yenatch <[email protected]> authored on 2013/08/28 22:53
more field move scripts

a4b69a12 – yenatch <[email protected]> authored on 2013/08/28 22:23
more text_jumps in known functions

eff81fb0 – yenatch <[email protected]> authored on 2013/08/28 22:10
fix Stack's address ($c100 -> $c0ff)

7fe1fa58 – yenatch <[email protected]> authored on 2013/08/28 00:28
hram constants in serial interrupt

03abb894 – yenatch <[email protected]> authored on 2013/08/28 00:28
serial hram constants

faae0e10 – yenatch <[email protected]> authored on 2013/08/27 21:24
serial interrupt

8898f63f – yenatch <[email protected]> authored on 2013/08/27 19:38
timer interrupt

e48899c1 – yenatch <[email protected]> authored on 2013/08/27 19:37
gbhw: flag constants for interrupts and timer registers

651e0a42 – yenatch <[email protected]> authored on 2013/08/27 16:56
LYOverrides in main.asm

64bb7d22 – yenatch <[email protected]> authored on 2013/08/27 16:46
add LYOverrides in wram bank 5

25dcc71c – yenatch <[email protected]> authored on 2013/08/27 16:46
rename some LCD functions

12ab33b3 – yenatch <[email protected]> authored on 2013/08/27 14:16
rename FarCall family labels

be9c504b – yenatch <[email protected]> authored on 2013/08/27 14:00
rename PushScriptPointer -> CallScript

886ab688 – yenatch <[email protected]> authored on 2013/08/27 12:56
add some field move asm and scripts

94fc90a2 – yenatch <[email protected]> authored on 2013/08/27 11:35
badge engine flags in main.asm

7cba224d – yenatch <[email protected]> authored on 2013/08/27 10:12
engine flag constants

517da935 – yenatch <[email protected]> authored on 2013/08/27 09:49
PlayerPalette and PlayerAction wram labels

2b10d184 – yenatch <[email protected]> authored on 2013/08/26 20:10
recomment some common asm (rtc/lcd)

2f5ed846 – yenatch <[email protected]> authored on 2013/08/26 15:48
SpecialRoamMons -> InitRoamMons

9cf90f6c – yenatch <[email protected]> authored on 2013/08/26 15:47
deobfuscate some encounter asm

17725d7a – yenatch <[email protected]> authored on 2013/08/24 00:10
battle init and some overworld actions

18e42e8c – yenatch <[email protected]> authored on 2013/08/24 00:09
battle init and battle transition predefs

744d1d85 – yenatch <[email protected]> authored on 2013/08/23 17:19
first event flag constants

af205a72 – yenatch <[email protected]> authored on 2013/08/23 12:06
BitTable2 -> EngineFlags

3a24cff5 – yenatch <[email protected]> authored on 2013/08/23 11:48
BitTableFunc -> FlagAction

bc7b63b4 – yenatch <[email protected]> authored on 2013/08/23 11:00
EventFlags label (bittable1)

849e5a7d – yenatch <[email protected]> authored on 2013/08/22 21:10
game freak presents splash

ac7b7ede – yenatch <[email protected]> authored on 2013/08/22 14:48
more bank 0 labels instead of static addresses

8105dc6c – yenatch <[email protected]> authored on 2013/08/22 11:40
BoxMons in main.asm

35a16b48 – yenatch <[email protected]> authored on 2013/08/22 11:40
Party/BoxMon nickname enders

231adfe9 – yenatch <[email protected]> authored on 2013/08/22 00:16
boxmon labels in sram

179decd6 – yenatch <[email protected]> authored on 2013/08/21 13:18
GiveOddEgg and related asm

7f963874 – yenatch <[email protected]> authored on 2013/08/21 12:02
dump odd eggs

cc1f57ec – yenatch <[email protected]> authored on 2013/08/21 10:49
condense IncGradGBPalTable

76fe7c5a – yenatch <[email protected]> authored on 2013/08/21 10:04
Merge remote-tracking branch 'kanzure/master' into merge-kanzure-again

27e1d3fa – yenatch <[email protected]> authored on 2013/08/21 10:02
Merge branch 'master' into merge-kanzure

7b5ffb54 – yenatch <[email protected]> authored on 2013/08/20 16:08
more field move asm/scripts

5db04abd – yenatch <[email protected]> authored on 2013/08/20 14:05
TileType is actually TileCollision

9ac0fc63 – yenatch <[email protected]> authored on 2013/08/20 13:08
formatting in TileTypeTable and tile checks

636a9609 – yenatch <[email protected]> authored on 2013/08/20 11:58
split out text engine

c1d02531 – yenatch <[email protected]> authored on 2013/08/20 02:09
graphics loading functions (2bpp and 1bpp)

35de889d – yenatch <[email protected]> authored on 2013/08/19 23:34
split out decompression

802c3149 – yenatch <[email protected]> authored on 2013/08/21 09:54
Merge commit 'd2d5c09'

99d2ee2b – yenatch <[email protected]> authored on 2013/08/19 23:26
split out program init

4b0889b3 – yenatch <[email protected]> authored on 2013/08/19 23:20
remove unnecessary incbin lengths

6b2faef6 – yenatch <[email protected]> authored on 2013/08/19 23:18
remove garbage data in tileset 31 metatile defs

5fe7c6bb – yenatch <[email protected]> authored on 2013/08/19 22:55
johto/kanto maps

29085399 – yenatch <[email protected]> authored on 2013/08/19 22:09
copyright graphics

91474f1b – yenatch <[email protected]> authored on 2013/08/19 21:38
MBC3SRAMEnable is actually MBC3SRamEnable

5b7d887f – yenatch <[email protected]> authored on 2013/08/19 21:35
comment program init functions

3460b82d – yenatch <[email protected]> authored on 2013/08/19 16:49
update hram addresses in engine/vblank.asm

df21dbcc – yenatch <[email protected]> authored on 2013/08/19 14:46
$ffcf $ffd0 -> hSCX hSCY

b66bac8a – yenatch <[email protected]> authored on 2013/08/19 14:44
hram: hSCX, hSCY

449bda27 – yenatch <[email protected]> authored on 2013/08/19 14:42
$ffd1 $ffd2 -> hWX hWY

084083ad – yenatch <[email protected]> authored on 2013/08/19 14:42
hram: hWX, hWY

8af06f3c – yenatch <[email protected]> authored on 2013/08/19 14:40
rename and clean up _Start, Init

75d5cc3b – yenatch <[email protected]> authored on 2013/08/17 01:57
options menu

deb5d1ed – yenatch <[email protected]> authored on 2013/08/16 21:12
<&iimarckus> kill those labels please

a29c1383 – yenatch <[email protected]> authored on 2013/08/16 20:53
labels for IncGradGBPalTable

4105ac81 – yenatch <[email protected]> authored on 2013/08/16 18:36
battle tower trainers and mons

570d2ab1 – yenatch <[email protected]> authored on 2013/08/16 18:35
dt: three-byte value

4398dde8 – yenatch <[email protected]> authored on 2013/08/16 11:24
even more phone text (bank 5d)

d83f8228 – yenatch <[email protected]> authored on 2013/08/16 11:15
dump some mobile link text

f458f964 – yenatch <[email protected]> authored on 2013/08/16 10:43
even more phone text (bank 29)

b3dcb0e8 – yenatch <[email protected]> authored on 2013/08/16 10:38
pokegear radio channel names

e44d0a22 – Bryan Bishop <[email protected]> authored on 2013/08/16 06:53
Merge pull request #165 from yenatch/make-mapfile-and-symfile

dbe8f750 – yenatch <[email protected]> authored on 2013/08/12 08:33
generate a mapfile and symfile on compile

c9ea4334 – Bryan Bishop <[email protected]> authored on 2013/08/16 06:50
Merge pull request #164 from yenatch/fix-install

5cc74ff0 – yenatch <[email protected]> authored on 2013/08/12 08:36
rework install instructions

ff453a51 – yenatch <[email protected]> authored on 2013/08/16 00:58
LoadMenuDataHeader and intro player name menu

caa7865c – yenatch <[email protected]> authored on 2013/08/15 17:54
extra phone text (bank 19)

62791419 – yenatch <[email protected]> authored on 2013/08/15 02:09
battle tower trainer text (bank 7b)

000c6d13 – yenatch <[email protected]> authored on 2013/08/15 02:06
CheckContestMon and a couple labels in bank 0

8ecd66f5 – yenatch <[email protected]> authored on 2013/08/14 01:42
replace more addresses with labels

2fb8d10c – yenatch <[email protected]> authored on 2013/08/14 01:38
more bank 2 incbins

7a8eb4e4 – yenatch <[email protected]> authored on 2013/08/12 12:33
sort out player/battle backpic asm

1cb19a03 – Bryan Bishop <[email protected]> authored on 2013/08/12 11:16
Merge commit '8d75f96' into master

27e82a68 – yenatch <[email protected]> authored on 2013/08/12 08:36
rework install instructions

693171a8 – yenatch <[email protected]> authored on 2013/08/12 08:33
generate a mapfile and symfile on compile

14160a18 – yenatch <[email protected]> authored on 2013/08/09 13:42
hidden power type/power calculation

94e9a3f7 – yenatch <[email protected]> authored on 2013/08/09 12:24
specials cleanup

b676c24a – Bryan Bishop <[email protected]> authored on 2013/08/04 14:32
Merge pull request #162 from kanzure/rgbds-section-names

d2d5c09b – yenatch <[email protected]> authored on 2013/08/04 00:57
update section names to comply with rgbds redefinitions

daa0760e – Bryan Bishop <[email protected]> authored on 2013/08/03 17:29
fix gfx/pics/%/front.lz make target

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