ref: 662b3459f606ebe1018c21f4bde11bddb7eb1efd
dir: /maps/OlivinePort.asm/
const_value set 2 const OLIVINEPORT_SAILOR1 const OLIVINEPORT_SAILOR2 const OLIVINEPORT_SAILOR3 const OLIVINEPORT_FISHING_GURU1 const OLIVINEPORT_FISHING_GURU2 const OLIVINEPORT_YOUNGSTER const OLIVINEPORT_COOLTRAINER_F OlivinePort_MapScripts: .SceneScripts: db 2 scene_script .DummyScene0 scene_script .LeaveFastShip .MapCallbacks: db 0 .DummyScene0: end .LeaveFastShip: priorityjump .LeaveFastShipScript end .LeaveFastShipScript: applymovement PLAYER, MovementData_0x74a32 appear OLIVINEPORT_SAILOR1 setscene 0 setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 blackoutmod OLIVINE_CITY end SailorScript_0x748c0: faceplayer opentext checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iftrue UnknownScript_0x74919 writetext UnknownText_0x74a55 waitbutton closetext spriteface OLIVINEPORT_SAILOR1, DOWN pause 10 playsound SFX_EXIT_BUILDING disappear OLIVINEPORT_SAILOR1 waitsfx applymovement PLAYER, MovementData_0x74a30 playsound SFX_EXIT_BUILDING special FadeOutPalettes waitsfx checkevent EVENT_FAST_SHIP_FIRST_TIME iffalse UnknownScript_0x7490a clearevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND clearevent EVENT_BEAT_COOLTRAINERM_SEAN clearevent EVENT_BEAT_COOLTRAINERF_CAROL clearevent EVENT_BEAT_GENTLEMAN_EDWARD clearevent EVENT_BEAT_BEAUTY_CASSIE clearevent EVENT_BEAT_PSYCHIC_RODNEY clearevent EVENT_BEAT_SUPER_NERD_SHAWN clearevent EVENT_BEAT_SAILOR_GARRETT clearevent EVENT_BEAT_FISHER_JONAH clearevent EVENT_BEAT_BLACKBELT_WAI UnknownScript_0x7490a: clearevent EVENT_FAST_SHIP_DESTINATION_OLIVINE appear OLIVINEPORT_SAILOR1 setmapscene FAST_SHIP_1F, 1 warp FAST_SHIP_1F, 25, 1 end UnknownScript_0x74919: writetext UnknownText_0x74a80 waitbutton closetext end UnknownScript_0x7491f: spriteface OLIVINEPORT_SAILOR3, RIGHT checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iftrue UnknownScript_0x7498b checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 iftrue UnknownScript_0x7498b spriteface PLAYER, LEFT opentext checkevent EVENT_FAST_SHIP_FIRST_TIME iffalse UnknownScript_0x7494e checkcode VAR_WEEKDAY if_equal SUNDAY, UnknownScript_0x74977 if_equal SATURDAY, UnknownScript_0x74977 if_equal TUESDAY, UnknownScript_0x74981 if_equal WEDNESDAY, UnknownScript_0x74981 if_equal THURSDAY, UnknownScript_0x74981 UnknownScript_0x7494e: writetext UnknownText_0x74a9c yesorno iffalse UnknownScript_0x74992 writetext UnknownText_0x74ada buttonsound checkitem S_S_TICKET iffalse UnknownScript_0x7496d writetext UnknownText_0x74b11 waitbutton closetext setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 applymovement PLAYER, MovementData_0x74a37 jump SailorScript_0x748c0 UnknownScript_0x7496d: writetext UnknownText_0x74b41 waitbutton closetext applymovement PLAYER, MovementData_0x74a34 end UnknownScript_0x74977: writetext UnknownText_0x74ba8 waitbutton closetext applymovement PLAYER, MovementData_0x74a34 end UnknownScript_0x74981: writetext UnknownText_0x74bce waitbutton closetext applymovement PLAYER, MovementData_0x74a34 end UnknownScript_0x7498b: end UnknownScript_0x7498c: writetext UnknownText_0x74af6 waitbutton closetext end UnknownScript_0x74992: writetext UnknownText_0x74af6 waitbutton closetext applymovement PLAYER, MovementData_0x74a34 end SailorScript_0x7499c: faceplayer opentext checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iftrue UnknownScript_0x74919 checkevent EVENT_FAST_SHIP_FIRST_TIME iffalse UnknownScript_0x749c0 checkcode VAR_WEEKDAY if_equal SUNDAY, UnknownScript_0x749f2 if_equal SATURDAY, UnknownScript_0x749f2 if_equal TUESDAY, UnknownScript_0x749f8 if_equal WEDNESDAY, UnknownScript_0x749f8 if_equal THURSDAY, UnknownScript_0x749f8 UnknownScript_0x749c0: writetext UnknownText_0x74a9c yesorno iffalse UnknownScript_0x7498c writetext UnknownText_0x74ada buttonsound checkitem S_S_TICKET iffalse UnknownScript_0x749ec writetext UnknownText_0x74b11 waitbutton closetext setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 checkcode VAR_FACING if_equal RIGHT, UnknownScript_0x749e5 applymovement PLAYER, MovementData_0x74a3f jump SailorScript_0x748c0 UnknownScript_0x749e5: applymovement PLAYER, MovementData_0x74a49 jump SailorScript_0x748c0 UnknownScript_0x749ec: writetext UnknownText_0x74b41 waitbutton closetext end UnknownScript_0x749f2: writetext UnknownText_0x74ba8 waitbutton closetext end UnknownScript_0x749f8: writetext UnknownText_0x74bce waitbutton closetext end OlivinePortSailorScript: jumptextfaceplayer OlivinePortSailorText FishingGuruScript_0x74a01: faceplayer opentext writetext UnknownText_0x74bf4 waitbutton closetext spriteface OLIVINEPORT_FISHING_GURU1, UP end FishingGuruScript_0x74a0c: faceplayer opentext writetext UnknownText_0x74c35 waitbutton closetext spriteface OLIVINEPORT_FISHING_GURU2, UP end YoungsterScript_0x74a17: faceplayer opentext writetext UnknownText_0x74c76 waitbutton closetext spriteface OLIVINEPORT_YOUNGSTER, DOWN end CooltrainerFScript_0x74a22: faceplayer opentext writetext UnknownText_0x74ca2 waitbutton closetext spriteface OLIVINEPORT_COOLTRAINER_F, DOWN end OlivinePortHiddenProtein: hiddenitem PROTEIN, EVENT_OLIVINE_PORT_HIDDEN_PROTEIN MovementData_0x74a30: step DOWN step_end MovementData_0x74a32: step UP step_end MovementData_0x74a34: step RIGHT turn_head LEFT step_end MovementData_0x74a37: step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step_end MovementData_0x74a3f: step RIGHT step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step_end MovementData_0x74a49: step UP step RIGHT step RIGHT step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step DOWN step_end UnknownText_0x74a55: text "We're departing" line "soon. Please get" cont "on board." done UnknownText_0x74a80: text "Sorry. You can't" line "board now." done UnknownText_0x74a9c: text "Welcome to FAST" line "SHIP S.S.AQUA." para "Will you be board-" line "ing today?" done UnknownText_0x74ada: text "May I see your" line "S.S.TICKET?" done UnknownText_0x74af6: text "We hope to see you" line "again!" done UnknownText_0x74b11: text "<PLAYER> flashed" line "the S.S.TICKET." para "That's it." line "Thank you!" done UnknownText_0x74b41: text "<PLAYER> tried to" line "show the S.S." cont "TICKET…" para "…But no TICKET!" para "Sorry!" line "You may board only" para "if you have an" line "S.S.TICKET." done UnknownText_0x74ba8: text "The FAST SHIP will" line "sail next Monday." done UnknownText_0x74bce: text "The FAST SHIP will" line "sail next Friday." done UnknownText_0x74bf4: text "SHELLDER are easy" line "to catch here." para "They're kind of" line "rare elsewhere." done UnknownText_0x74c35: text "How many RODS do" line "you have?" para "Different RODS" line "catch different" cont "#MON." done UnknownText_0x74c76: text "S.S.AQUA uses jets" line "to skim over the" cont "waves!" done UnknownText_0x74ca2: text "There are lots of" line "#MON in KANTO." para "I wish I could go…" done OlivinePortSailorText: text "We don't want you" line "to fall into the" para "sea, so you're not" line "allowed in." done OlivinePort_MapEvents: ; filler db 0, 0 .Warps: db 2 warp_def 11, 7, 5, OLIVINE_PORT_PASSAGE warp_def 7, 23, 1, FAST_SHIP_1F .CoordEvents: db 1 coord_event 7, 15, 0, UnknownScript_0x7491f .BGEvents: db 1 bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein .ObjectEvents: db 7 object_event 7, 23, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x748c0, EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY object_event 7, 15, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortSailorScript, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME object_event 6, 15, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x7499c, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME object_event 4, 14, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x74a01, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME object_event 13, 14, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x74a0c, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME object_event 4, 15, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, YoungsterScript_0x74a17, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME object_event 11, 15, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CooltrainerFScript_0x74a22, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME