ref: 6c26e2617c8cabdb8e05ca0f7180123a169b13a2
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP_MASK ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect