Merge pull request #86 from yenatch/master
forgot to make 3jumptext an ender
add missing script command (3jumptext)
Merge pull request #85 from yenatch/master
banish script parser output to debug
Merge pull request #84 from yenatch/master
script special for pokerus check
Merge pull request #83 from yenatch/master
Merge pull request #81 from iimarckus/simian
make careless use of gfx.py less fatal
implement rgb macro for palettes
Merge pull request #80 from yenatch/master
Merge pull request #79 from yenatch/master
Merge pull request #77 from yenatch/master
do i really want to endorse mibbit?
fix make/make clean line in INSTALL.md
Merge pull request #75 from yenatch/master
comment LoadEnemyMon and related fns; add RNG fns
speed up text conversion in preprocessor
combine multiple calls to sys.stdout.write
disable macro error checking by default
make include_file faster in the preprocessor
disable '; original line' by default
make the preprocessor a little faster
saner import syntax in preprocessor
Merge pull request #74 from yenatch/master
Merge pull request #57 from yenatch/master
Merge pull request #71 from iimarckus/shootbreeze
Pull out some code related to map names / item descriptions.
Add string pointers and coordinates for town map locations.
bank 5a is a carbon copy of bank 59
include all compressed and decompressed graphics
Merge pull request #53 from yenatch/master
add original compressed gfx data
allow other files to import gfx.py
clean up wram (excess partymon structs)
make gfx.py more convenient from command line
Merge pull request #52 from yenatch/master
Merge pull request #51 from yenatch/master
Merge remote branch 'remotes/prizza/master'
pokemon base stats structure + removed junk files
update address syntax again
Merge remote branch 'remotes/yenatch/master'
add SpecialRoamMons and reformat TypeEffects
clean up bank 0; time-sensitive fns; add Predef fn
Merge remote branch 'remotes/yenatch/master'
Merge pull request #47 from iimarckus/specialphonecall
specialphonecall takes a 16‐bit ID.
update gbz80disasm to not use $ff00+$ff syntax
switch ld syntax from ff00+xx to ffxx
make gbz80disasm easier to use externally
even better preprocessor formatting
make preprocessor includable as a module
update spacing for read_line in preprocessor
make the include macro check better
clean up formatting in preprocessor
move allowed_lengths for music macros out
Merge pull request #46 from yenatch/master
update music ptrs + labels and include music files
implement music macros; INCLUDE injection in pre
Merge pull request #44 from yenatch/master
add surf checks and related functions
update constants used in scripts and battle engine
flesh out wram, fix unallocated labels
Merge pull request #43 from iimarckus/master
play nice w/ cygwin; undeprecate used command
Merge pull request #41 from yenatch/master
move musicdata to files in /music, data removed fn
disasm bank3a, map audio ram, implement musscripts
Merge pull request #40 from yenatch/master