Explain what bugs, glitches, and flaws are
Rename pokemon animation files (fix #439)
Merge pull request #442 from yenatch/fix-fread
Merge pull request #437 from roukaour/master
rebuild gfx and md5 when common.h changes
fix unused fread return value warnings
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
; This is distinct from MAX_LEVEL.
Move more decoration data to data/
Note about footprints in comments
gfx/pokemon/animation.asm → engine/pic_animation.asm
Remove redundant data/ filename prefixes
Move events/ to engine/events/
Keep memory map values in hardware_constants.asm
Copy sram.asm's global start/end constants for wram.asm and vram.asm
Separate constants in a consistent way
event/ → events/, and move some appropriate engine/ files there
Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher
Battle animation data is like sprite animation data
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Split battle/ into data/ and engine/ components
Remove unused label (last few commits resolve #434)
Rename: gfx/pics → gfx/pokemon
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
Follow the X_constants/X_data_constants convention
Merge pull request #431 from surskitty/master
Merge pull request #433 from roukaour/master
LOW(MAX_LEVEL + 1) would still fail for MAX_LEVEL = 255, so don't try supporting it here
Use percentages for AI scoring logic
More support for MAX_LEVEL = 255
MAX_LEVEL = 255 should still compile
I'm stopping for the day. Too many silly oversights.
Now all labelled SlowpokeWellB1F.
Disambiguating granddaughter + grandpa #426
Clean up docs/music_commands.md formatting and link to old wiki page
Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #399)
The pokemon is a nidoran, not a growlithe.
Changing Kimono_girl to KimonoGirl #432
Expand assembly documentation
Mt Moon gift shop NPCs are only there in the morning and day.
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
Ecruteak Dance Theater labels #426
Labelling the Itemfinder guy's house. #426
Clean up color/palette code
move rst.asm and interrupts.asm into home/
add faq/docs links to the readme
Merge pull request #427 from pret/music-documentation
Music documentation
Merge pull request #406 from yenatch/style-guide
use realistic values for hardware/hram constant examples
Merge pull request #422 from mid-kid/footprints
Merge pull request #424 from roukaour/master
Group Pokérus files in engine/pokerus/
Change a few Unknown labels
Add more constants for some maximum values
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
Start documentation for assembly language
Clarify why G/S egg moves were removed (resolves #294)
LoadEDTile → CopyTilemapAtOnce (fix #345)
Use PSYCHIC_M for the Psychic TM.
Merge pull request #423 from roukaour/master
s/number/scene/, and correct some documentation
Merge branch 'master' of https://github.com/pret/pokecrystal
Merge pull request #417 from mid-kid/master
Update documentation to match renaming
Misc fixes for the usage of constants
HELD_TRADE_EVOLVE -> HELD_FLINCH
Merge branch 'master' of https://github.com/pret/pokecrystal
remove redundant 2bpp/1bpp files
Rename "map permissions" to "map environment" (fix #396)
Support old one-argument sound_duty macro, similar to callab/callba legacy support
callba/callab → farcall/callfar
Merge pull request #420 from surskitty/master
Merge remote-tracking branch 'origin/master' into master
Merge pull request #419 from roukaour/master