shithub: pokecrystal

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8d2b9f3f – yenatch <[email protected]> authored on 2014/06/03 21:18
Remove the FuncCoord macro.

fd880447 – yenatch <[email protected]> authored on 2014/06/03 21:10
Use {hl,de,bc}coord macros wherever possible.

b1755321 – yenatch <[email protected]> authored on 2014/06/03 20:34
Add a dereferenced stats screen function.

6718981f – yenatch <[email protected]> authored on 2014/06/03 12:34
Truncate MAX_LEVEL + 1 if it exceeds 8 bits.

21708a22 – yenatch <[email protected]> authored on 2014/06/03 10:08
Recomment lz deecompression.

20444d2f – yenatch <[email protected]> authored on 2014/06/03 10:07
More MAX_LEVEL use.

99fbe314 – yenatch <[email protected]> authored on 2014/05/29 07:10
Rename directory stats -> data.

9755ff37 – yenatch <[email protected]> authored on 2014/05/21 12:37
Split bank 0 battle functions into home/battle.asm.

36247945 – yenatch <[email protected]> authored on 2014/05/21 12:26
Split bank 0 audio functions into home/audio.asm.

2cb3f8e1 – yenatch <[email protected]> authored on 2014/05/21 12:21
Comment music functions in home.asm.

93f406e8 – yenatch <[email protected]> authored on 2014/05/06 12:57
Revert some misused labels to static values in main.asm.

67b3a7fc – yenatch <[email protected]> authored on 2014/05/05 12:52
Battle animation object sprite data.

32d1a773 – yenatch <[email protected]> authored on 2014/05/05 12:28
Battle animation object attributes and data.

50062957 – yenatch <[email protected]> authored on 2014/05/05 12:27
Add an unused function in battle animation commands.

ddc88bed – yenatch <[email protected]> authored on 2014/05/05 11:58
Use a macro for sine waves.

2a2b5d7f – yenatch <[email protected]> authored on 2014/05/05 11:15
Battle BG effect data.

c8055c17 – yenatch <[email protected]> authored on 2014/05/04 23:30
Fix static farcalls in AI scoring.

1fcc69e4 – yenatch <[email protected]> authored on 2014/05/04 23:30
Fix up some labels in the battle animation object engine.

2ead8083 – yenatch <[email protected]> authored on 2014/05/04 23:02
More labels and incbins in slots, PC menus, intro.

92c40ba2 – yenatch <[email protected]> authored on 2014/05/04 14:02
Labels for mail graphics.

066d569e – yenatch <[email protected]> authored on 2014/05/03 23:20
Radio text/music and mail jumptables.

dbb7431c – yenatch <[email protected]> authored on 2014/05/03 17:44
Give a name to RandomRange.

a7a95e59 – yenatch <[email protected]> authored on 2014/05/03 17:07
Headbutt tree encounter maps.

3fcaea47 – yenatch <[email protected]> authored on 2014/05/03 16:02
Misc incbins in fly menu, slots, phone.

772c2c48 – yenatch <[email protected]> authored on 2014/05/03 13:33
Sprite predef engine data.

467b73a0 – yenatch <[email protected]> authored on 2014/05/02 21:02
Phone contacts and more misc pokegear.

6fff25a9 – yenatch <[email protected]> authored on 2014/05/01 23:37
Fix padding in the compressed pokegear sprite graphics.

ae6930fc – yenatch <[email protected]> authored on 2014/05/01 23:32
Radio stations and the cell phone menu.

7e4744fd – yenatch <[email protected]> authored on 2014/05/01 18:21
Fix some lines that were indented with spaces instead of tabs.

af77c4ed – yenatch <[email protected]> authored on 2014/04/30 23:37
Misc incbins in bank 23.

b7e37621 – yenatch <[email protected]> authored on 2014/04/30 22:21
A couple Buena's Password specials.

2f218f52 – yenatch <[email protected]> authored on 2014/04/30 20:09
Some GB Printer strings.

95af7dd8 – yenatch <[email protected]> authored on 2014/04/30 19:44
Move RegionCheck into engine/landmarks.asm.

c58a5b8b – yenatch <[email protected]> authored on 2014/04/30 19:37
Use constants for the skipped dummy TMs.

ce59c9a8 – yenatch <[email protected]> authored on 2014/04/30 02:04
Music and sound effect constants in map events.

5708cf75 – yenatch <[email protected]> authored on 2014/04/30 01:40
Fix some static addresses in maps.

c456555f – yenatch <[email protected]> authored on 2014/04/29 18:59
Disassemble the mobile adapter library.

c7938cc7 – yenatch <[email protected]> authored on 2014/04/29 13:43
Split the mobile adapter library into another object file.

da885886 – yenatch <[email protected]> authored on 2014/04/28 12:43
Use BCD for Teru-sama prices.

6bba0e7f – yenatch <[email protected]> authored on 2014/04/28 12:43
Add constants for unused items, including Town Map and Poke Flute.

0e63b043 – yenatch <[email protected]> authored on 2014/04/28 12:41
String and OAM incbins in Town Map code.

7d03634d – yenatch <[email protected]> authored on 2014/04/28 11:08
Kanto mon Special stats for the Time Machine.

7ab25c9f – yenatch <[email protected]> authored on 2014/04/21 20:02
Danger in the sound engine.

1dc2a177 – yenatch <[email protected]> authored on 2014/04/19 19:15
More incbins in bank 22.

0ad21e6c – yenatch <[email protected]> authored on 2014/04/19 19:15
The unused name array is move descriptions.

fe3bcd62 – yenatch <[email protected]> authored on 2014/04/18 23:08
Trainer card graphics and misc incbins in banks 21 and 22.

6b7c196d – yenatch <[email protected]> authored on 2014/04/18 09:41
Merge pull request #247 from yenatch/master

74a0d46c – yenatch <[email protected]> authored on 2014/04/17 22:31
Tileset color test debug menu.

63dcee07 – yenatch <[email protected]> authored on 2014/04/17 22:08
Script vars and the color test debug menu.

76200895 – yenatch <[email protected]> authored on 2014/04/17 19:11
Shrink pics, an extra egg pic and their labels.

5d269b42 – yenatch <[email protected]> authored on 2014/04/17 18:07
Pick off more bank 12 incbins and labels.

bd30cc08 – yenatch <[email protected]> authored on 2014/04/17 18:06
Unused Wooster script in Azalea Town.

12412713 – yenatch <[email protected]> authored on 2014/04/17 18:06
Fix static banks for monster icons.

608fdac8 – Bryan Bishop <[email protected]> authored on 2014/04/14 06:52
Merge pull request #246 from yenatch/master

992a9e50 – yenatch <[email protected]> authored on 2014/04/13 23:37
Rough intro comments and palettes.

b8cd97f9 – yenatch <[email protected]> authored on 2014/04/13 14:30
Incbins and jumptables in bank 38 (slots, cards, PC).

27ec0640 – Bryan Bishop <[email protected]> authored on 2014/04/13 07:36
Merge pull request #245 from yenatch/master

1fd39f7f – yenatch <[email protected]> authored on 2014/04/12 22:06
Item usage strings and misc labels.

113dd395 – yenatch <[email protected]> authored on 2014/04/12 20:03
Include palette 0 in PokemonPalettes.

26608790 – yenatch <[email protected]> authored on 2014/04/12 20:02
Assorted labels, incbins, text, graphics, etc.

f66f4d51 – yenatch <[email protected]> authored on 2014/04/12 11:45
Replace static bank 0 calls in the event scripting engine.

d9c5c2c5 – yenatch <[email protected]> authored on 2014/04/12 11:45
Boxes, trading, assorted incbins.

50977474 – yenatch <[email protected]> authored on 2014/03/14 08:46
Anonymous jumptables and sfx in bank 23.

6045c560 – yenatch <[email protected]> authored on 2014/03/13 07:31
Magnet Train data.

4b9563d0 – yenatch <[email protected]> authored on 2014/03/13 07:31
Field effect data and sound effects.

3848af8e – yenatch <[email protected]> authored on 2014/03/09 10:42
Better labels for drumkits.

0b0db144 – Bryan Bishop <[email protected]> authored on 2014/04/10 16:49
Merge pull request #244 from yenatch/drumkit

ebdf9f46 – Bryan Bishop <[email protected]> authored on 2014/04/10 16:22
Merge pull request #243 from yenatch/master

93cbbaf4 – yenatch <[email protected]> authored on 2014/04/10 11:53
Unused title screen code, graphics, tilemaps, palettes.

0eb49d59 – yenatch <[email protected]> authored on 2014/04/09 14:27
Fix a title screen label that accidentally made its way into bank 1.

7c1a08b3 – Bryan Bishop <[email protected]> authored on 2014/04/02 05:51
Merge pull request #242 from yenatch/master

51533602 – yenatch <[email protected]> authored on 2014/04/01 21:33
Rename trainer pics to use names instead of ids.

f68b3dc8 – yenatch <[email protected]> authored on 2014/04/01 21:01
Image extensions for trainers.

850ade2f – yenatch <[email protected]> authored on 2014/04/01 20:47
Image extensions in battle animation graphics.

d29fb5d2 – yenatch <[email protected]> authored on 2014/04/01 20:45
Image extensions in gfx/tilesets.

73ffc467 – yenatch <[email protected]> authored on 2014/04/01 20:37
Image extensions in gfx/{intro,title}.

6a66f28b – yenatch <[email protected]> authored on 2014/04/01 20:16
Fix image extensions in gfx/{credits,misc}.

49987a75 – yenatch <[email protected]> authored on 2014/04/01 13:37
A couple more EvosAttacks references.

48f43148 – yenatch <[email protected]> authored on 2014/04/01 12:30
Move monster pics from numbered directories to named ones.

1aa75da4 – yenatch <[email protected]> authored on 2014/03/31 22:12
Monster pic dimensions in filenames.

6122490c – yenatch <[email protected]> authored on 2014/03/31 17:06
Simple graphics handling in the makefile.

8f672272 – yenatch <[email protected]> authored on 2014/03/31 16:49
Bump pokemontools for gfx handling.

77d1d312 – yenatch <[email protected]> authored on 2014/03/08 05:54
Clean up the readme again.

4a1997ea – yenatch <[email protected]> authored on 2014/03/08 05:46
Return of Cygwin (also drop init.sh)

3e81c5ed – Bryan Bishop <[email protected]> authored on 2014/03/08 05:24
Merge pull request #241 from yenatch/cygwin

d7166960 – Bryan Bishop <[email protected]> authored on 2014/03/08 03:21
Merge pull request #240 from yenatch/text

4517ed2e – yenatch <[email protected]> authored on 2014/03/07 16:30
Use the "page" text macro in Pokedex entries.

69b20fa8 – Bryan Bishop <[email protected]> authored on 2014/03/06 19:01
Merge pull request #239 from yenatch/incbins

13d13263 – yenatch <[email protected]> authored on 2014/03/05 19:58
Text macros in move and item descriptions.

6062ee09 – yenatch <[email protected]> authored on 2014/03/05 19:46
Text macros in Pokedex entries.

fd6cfc73 – yenatch <[email protected]> authored on 2014/03/05 19:45
Text macros in text/.

e703b5ef – yenatch <[email protected]> authored on 2014/03/05 19:29
Text macros in maps/.

bdbf38b0 – yenatch <[email protected]> authored on 2014/03/05 19:29
Text macros in main.asm.

34d7cbb8 – yenatch <[email protected]> authored on 2014/03/05 17:49
Text macros.

1fe2560a – yenatch <[email protected]> authored on 2014/03/05 00:42
Growth rate data.

c0e07f5e – yenatch <[email protected]> authored on 2014/03/04 23:32
Items and dolls bought by Mom.

6856667b – yenatch <[email protected]> authored on 2014/03/04 21:45
Magnemite and Magneton handling in the Time Machine.

d952b5c3 – yenatch <[email protected]> authored on 2014/03/04 21:43
Label more graphics in bank 3e.

6fddb8ba – yenatch <[email protected]> authored on 2014/03/04 16:41
Use struct macros for audio channels in wram.

c1f18c79 – Bryan Bishop <[email protected]> authored on 2014/03/04 04:17
Merge pull request #238 from yenatch/incbins

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