shithub: pokecrystal

ref: 95af7dd873165ca197372a7b6e896fe3bd66e24a
dir: /maps/EcruteakHouse.asm/

View raw version
EcruteakHouse_MapScriptHeader: ; 0x98000
	; trigger count
	db 2

	; triggers
	dw UnknownScript_0x9800d, $0000
	dw UnknownScript_0x9800e, $0000

	; callback count
	db 1

	; callbacks

	dbw 2, UnknownScript_0x9800f
; 0x9800d

UnknownScript_0x9800d: ; 0x9800d
	end
; 0x9800e

UnknownScript_0x9800e: ; 0x9800e
	end
; 0x9800f

UnknownScript_0x9800f: ; 0x9800f
	checkevent EVENT_FOUGHT_SUICUNE
	iftrue UnknownScript_0x98033
	checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
	iftrue UnknownScript_0x98033
	checkevent EVENT_CLEARED_RADIO_TOWER
	iftrue UnknownScript_0x98022
	return
; 0x98022

UnknownScript_0x98022: ; 0x98022
	clearevent $0766
	setevent $0767
	setevent $07b1
	checkitem CLEAR_BELL
	iftrue UnknownScript_0x98032
	dotrigger $0
UnknownScript_0x98032: ; 0x98032
	return
; 0x98033

UnknownScript_0x98033: ; 0x98033
	clearevent $07b1
	return
; 0x98037

UnknownScript_0x98037: ; 0x98037
	checkevent $0767
	iftrue UnknownScript_0x98061
	applymovement $3, MovementData_0x980c7
	moveperson $2, $4, $6
	appear $2
	pause 5
	disappear $3
	end
; 0x9804c

UnknownScript_0x9804c: ; 0x9804c
	checkevent $0766
	iftrue UnknownScript_0x98061
	applymovement $2, MovementData_0x980cc
	moveperson $3, $5, $6
	appear $3
	pause 5
	disappear $2
	end
; 0x98061

UnknownScript_0x98061: ; 0x98061
	end
; 0x98062

SageScript_0x98062: ; 0x98062
	faceplayer
	loadfont
	checkevent EVENT_CLEARED_RADIO_TOWER
	iftrue UnknownScript_0x9807c
	checkflag $001e
	iftrue UnknownScript_0x98076
	2writetext UnknownText_0x980d1
	closetext
	loadmovesprites
	end
; 0x98076

UnknownScript_0x98076: ; 0x98076
	2writetext UnknownText_0x98131
	closetext
	loadmovesprites
	end
; 0x9807c

UnknownScript_0x9807c: ; 0x9807c
	checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
	iftrue UnknownScript_0x980a4
	checkevent $0000
	iftrue UnknownScript_0x980aa
	checkitem CLEAR_BELL
	iftrue UnknownScript_0x98093
	2writetext UnknownText_0x981a4
	closetext
	loadmovesprites
	end
; 0x98093

UnknownScript_0x98093: ; 0x98093
	2writetext UnknownText_0x98250
	closetext
	loadmovesprites
	dotrigger $1
	setevent $0767
	clearevent $0766
	setevent $0000
	end
; 0x980a4

UnknownScript_0x980a4: ; 0x980a4
	2writetext UnknownText_0x9837e
	closetext
	loadmovesprites
	end
; 0x980aa

UnknownScript_0x980aa: ; 0x980aa
	2writetext UnknownText_0x98391
	closetext
	loadmovesprites
	end
; 0x980b0

SageScript_0x980b0: ; 0x980b0
	faceplayer
	loadfont
	checkevent EVENT_GOT_CLEAR_BELL
	iftrue UnknownScript_0x980be
	2writetext UnknownText_0x9840b
	closetext
	loadmovesprites
	end
; 0x980be

UnknownScript_0x980be: ; 0x980be
	2writetext UnknownText_0x9846f
	closetext
	loadmovesprites
	end
; 0x980c4

GrampsScript_0x980c4: ; 0x980c4
	jumptextfaceplayer UnknownText_0x984ab
; 0x980c7

MovementData_0x980c7: ; 0x980c7
	fix_facing
	big_step_left
	remove_fixed_facing
	turn_head_down
	step_end
; 0x980cc

MovementData_0x980cc: ; 0x980cc
	fix_facing
	big_step_right
	remove_fixed_facing
	turn_head_down
	step_end
; 0x980d1

UnknownText_0x980d1: ; 0x980d1
	text "TIN TOWER is off"
	line "limits to anyone"

	para "without ECRUTEAK"
	line "GYM's BADGE."

	para "Sorry, but you'll"
	line "have to leave."
	done
; 0x98131

UnknownText_0x98131: ; 0x98131
	text "TIN TOWER is off"
	line "limits to anyone"

	para "without ECRUTEAK"
	line "GYM's BADGE."

	para "Ah!"

	para "ECRUTEAK's GYM"
	line "BADGE! Please, go"
	cont "right through."
	done
; 0x981a4

UnknownText_0x981a4: ; 0x981a4
	text "A momentous event"
	line "has occurred."

	para "I beg your pardon,"
	line "but I must ask you"
	cont "to leave."

	para "…What soothes the"
	line "soul…"

	para "The WISE TRIO say"
	line "things that are so"

	para "very difficult to"
	line "understand…"
	done
; 0x98250

UnknownText_0x98250: ; 0x98250
	text "A momentous event"
	line "has occurred."

	para "I beg your pardon,"
	line "but I must ask you"
	cont "to leave."

	para $56, $56, $56

	para "Ah!"

	para "The sound of that"
	line "CLEAR BELL!"

	para "It… It's sublime!"

	para "I've never heard"
	line "so beautiful a"
	cont "sound before!"

	para "That bell's chime"
	line "is indicative of"
	cont "the bearer's soul."

	para "You…"

	para "You may be able to"
	line "make it through"
	cont "TIN TOWER."

	para "Please, do go on."
	done
; 0x9837e

UnknownText_0x9837e: ; 0x9837e
	text "Please, do go on."
	done
; 0x98391

UnknownText_0x98391: ; 0x98391
	text "That bell's chime"
	line "is indicative of"
	cont "the bearer's soul."

	para "You…"

	para "You may be able to"
	line "make it through"
	cont "TIN TOWER."

	para "Please, do go on."
	done
; 0x9840b

UnknownText_0x9840b: ; 0x9840b
	text "The TIN TOWER"
	line "ahead is a nine-"

	para "tier tower of"
	line "divine beauty."

	para "It soothes the"
	line "soul of all who"
	cont "see it."
	done
; 0x9846f

UnknownText_0x9846f: ; 0x9846f
	text "The TIN TOWER"
	line "shook! A #MON"

	para "must have returned"
	line "to the top!"
	done
; 0x984ab

UnknownText_0x984ab: ; 0x984ab
	text "Two towers…"
	line "Two #MON…"

	para "But when one"
	line "burned down, both"

	para "#MON flew away,"
	line "never to return."
	done
; 0x98502

EcruteakHouse_MapEventHeader: ; 0x98502
	; filler
	db 0, 0

	; warps
	db 5
	warp_def $11, $4, 3, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
	warp_def $11, $5, 3, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
	warp_def $3, $5, 4, GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE
	warp_def $f, $11, 3, GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE
	warp_def $3, $11, 3, GROUP_WISE_TRIOS_ROOM, MAP_WISE_TRIOS_ROOM

	; xy triggers
	db 2
	xy_trigger 0, $7, $4, $0, UnknownScript_0x98037, $0, $0
	xy_trigger 0, $7, $5, $0, UnknownScript_0x9804c, $0, $0

	; signposts
	db 0

	; people-events
	db 4
	person_event SPRITE_SAGE, 10, 8, $6, $0, 255, 255, $0, 0, SageScript_0x98062, $0766
	person_event SPRITE_SAGE, 10, 9, $6, $0, 255, 255, $0, 0, SageScript_0x98062, $0767
	person_event SPRITE_SAGE, 13, 10, $2, $11, 255, 255, $0, 0, SageScript_0x980b0, $07b1
	person_event SPRITE_GRAMPS, 15, 7, $2, $11, 255, 255, $0, 0, GrampsScript_0x980c4, $07b1
; 0x98565