Merge pull request #51 from yenatch/master
Merge remote branch 'remotes/prizza/master'
pokemon base stats structure + removed junk files
update address syntax again
Merge remote branch 'remotes/yenatch/master'
add SpecialRoamMons and reformat TypeEffects
clean up bank 0; time-sensitive fns; add Predef fn
Merge remote branch 'remotes/yenatch/master'
Merge pull request #47 from iimarckus/specialphonecall
specialphonecall takes a 16‐bit ID.
update gbz80disasm to not use $ff00+$ff syntax
switch ld syntax from ff00+xx to ffxx
make gbz80disasm easier to use externally
even better preprocessor formatting
make preprocessor includable as a module
update spacing for read_line in preprocessor
make the include macro check better
clean up formatting in preprocessor
move allowed_lengths for music macros out
Merge pull request #46 from yenatch/master
update music ptrs + labels and include music files
implement music macros; INCLUDE injection in pre
Merge pull request #44 from yenatch/master
add surf checks and related functions
update constants used in scripts and battle engine
flesh out wram, fix unallocated labels
Merge pull request #43 from iimarckus/master
play nice w/ cygwin; undeprecate used command
Merge pull request #41 from yenatch/master
move musicdata to files in /music, data removed fn
disasm bank3a, map audio ram, implement musscripts
Merge pull request #40 from yenatch/master
remove deprecated functions from crystal.py
get an address given a label
fixed problems with wram.asm, compiles now
add comment-address for Functiona0a
Merge pull request #36 from kanzure/comment-cleaning
clean up comments in extras/crystal.py
Merge pull request #31 from kanzure/formatting-fixes
Merge pull request #30 from yenatch/master
Merge pull request #29 from yenatch/master
PrintLetterDelay and some battle init
Merge pull request #28 from iimarckus/battlemusic
Confirmed: this RAM location represents link battle.
Add labels for ram values discovered while disassembling battle music.
Add the region checks for battle music.
Merge pull request #27 from iimarckus/battlemusic
generate labels.json automagically in gbz80disasm
call load_asm in scan_for_predefined_labels
Add the Gym Leader checks for battle music.
Add the logic for selecting the battle music.
Merge pull request #26 from iimarckus/objectevent
Merge pull request #24 from Sanky/map-headers-fix
correcting previous commit
fix local pointers in map headers
Disasm FarCopyBytes and FarCopyBytesDouble.
Use the TX_FAR macro for more text.
Give Object Event a readable label.
Disasm function reading an item name.
Disasm code pointing to move and item names.
Disasm ___ appeared! message selection code.