ref: a63d9dfd4f4b214034c9a88a14b53635c10914d9
dir: /engine/battle/move_effects/lock_on.asm/
BattleCommand_LockOn: ; 35a53 ; lockon call CheckSubstituteOpp jr nz, .fail ld a, [wAttackMissed] and a jr nz, .fail ld a, BATTLE_VARS_SUBSTATUS5_OPP call GetBattleVarAddr set SUBSTATUS_LOCK_ON, [hl] call AnimateCurrentMove ld hl, TookAimText jp StdBattleTextBox .fail call AnimateFailedMove jp PrintDidntAffect ; 35a74