ref: a9f8aeb94efa833c562b435854ca169f81184db8
dir: /maps/Route24.asm/
const_value set 2 const ROUTE24_ROCKET Route24_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 RocketScript_0x1adbfa: faceplayer playmusic MUSIC_ROCKET_ENCOUNTER opentext writetext UnknownText_0x1adc2e waitbutton closetext winlosstext UnknownText_0x1add67, -1 loadtrainer GRUNTM, GRUNTM_31 startbattle dontrestartmapmusic reloadmapafterbattle playmusic MUSIC_ROCKET_ENCOUNTER opentext writetext UnknownText_0x1addc0 buttonsound special Special_FadeOutMusic writetext UnknownText_0x1adee1 waitbutton closetext special Special_FadeBlackQuickly special ReloadSpritesNoPalettes disappear ROUTE24_ROCKET pause 25 special Special_FadeInQuickly playmapmusic end UnknownText_0x1adc2e: text "Hey, kid! Me am a" line "TEAM ROCKET member" cont "kind of guy!" para "Come from another" line "country, a trainer" cont "number one, me!" para "Think I did, if" line "stop the energy," para "be big panic for" line "here people!" para "Secret it is my" line "mission, so tell" cont "you I not!" para "But! If win you do" line "versus me, a man I" para "be and mine secret" line "to you I tell." para "Hey, kid! Battle" line "begin we do!" done UnknownText_0x1add67: text "Ayieeeh! No, no," line "no, believe it I" cont "can't!" para "Strong very much" line "be you! Match I am" cont "not to you!" done UnknownText_0x1addc0: text "OK. Tell you mine" line "secret will I." para "MACHINE PART steal" line "by me, hide it I" para "did in GYM of the" line "CERULEAN." para "Inside water put" line "it I did. Look for" para "in water center of" line "GYM at." para "But you forget me" line "not!" para "Beat you for sure" line "will TEAM ROCKET." para "Come from JOHTO" line "will they, mine" para "friends, yes. Will" line "revenge they are." done UnknownText_0x1adee1: text "…" para "You say what? TEAM" line "ROCKET bye-bye a" para "go-go? Broken it" line "is says you?" para "Oh, no! Should I" line "do what now on" cont "from, me?" done Route24_MapEvents: ; filler db 0, 0 .Warps: db 0 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 8, 7, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_0x1adbfa, EVENT_ROUTE_24_ROCKET