shithub: pokecrystal

ref: b071dd364f715165d6eec99ebbd1e4aed4b84bde
dir: /maps/CeladonDeptStore5F.asm/

View raw version
const_value set 2
	const CELADONDEPTSTORE5F_CLERK1
	const CELADONDEPTSTORE5F_CLERK2
	const CELADONDEPTSTORE5F_GENTLEMAN
	const CELADONDEPTSTORE5F_SAILOR
	const CELADONDEPTSTORE5F_TEACHER

CeladonDeptStore5F_MapScripts:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

ClerkScript_0x71004:
	faceplayer
	opentext
	pokemart MARTTYPE_STANDARD, MART_CELADON_5F_1
	closetext
	end

ClerkScript_0x7100c:
	faceplayer
	opentext
	pokemart MARTTYPE_STANDARD, MART_CELADON_5F_2
	closetext
	end

CeladonDeptStore5FGentlemanScript:
	jumptextfaceplayer CeladonDeptStore5FGentlemanText

CeladonDeptStore5FSailorScript:
	jumptextfaceplayer CeladonDeptStore5FSailorText

CeladonDeptStore5FTeacherScript:
	jumptextfaceplayer CeladonDeptStore5FTeacherText

CeladonDeptStore5FDirectory:
	jumptext CeladonDeptStore5FDirectoryText

CeladonDeptStore5FElevatorButton:
	jumpstd elevatorbutton

CeladonDeptStore5FGentlemanText:
	text "I want to buy some"
	line "items that raise"

	para "#MON stats, but"
	line "I don't have"
	cont "enough money…"
	done

CeladonDeptStore5FSailorText:
	text "I want PP UP, so I"
	line "can raise the PP"

	para "of moves. But you"
	line "can't buy it…"
	done

CeladonDeptStore5FTeacherText:
	text "Using items on"
	line "them makes #-"
	cont "MON happy."

	para "They hate certain"
	line "items, though…"
	done

CeladonDeptStore5FDirectoryText:
	text "5F: DRUG STORE"
	done

CeladonDeptStore5F_MapEvents:
	; filler
	db 0, 0

.Warps:
	db 3
	warp_def 12, 0, 1, CELADON_DEPT_STORE_4F
	warp_def 15, 0, 1, CELADON_DEPT_STORE_6F
	warp_def 2, 0, 1, CELADON_DEPT_STORE_ELEVATOR

.CoordEvents:
	db 0

.BGEvents:
	db 2
	bg_event 14, 0, BGEVENT_READ, CeladonDeptStore5FDirectory
	bg_event 3, 0, BGEVENT_READ, CeladonDeptStore5FElevatorButton

.ObjectEvents:
	db 5
	object_event 7, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
	object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
	object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FGentlemanScript, -1
	object_event 3, 4, SPRITE_SAILOR, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FSailorScript, -1
	object_event 1, 7, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FTeacherScript, -1