ref: b071dd364f715165d6eec99ebbd1e4aed4b84bde
dir: /maps/GoldenrodDeptStore2F.asm/
const_value set 2 const GOLDENRODDEPTSTORE2F_CLERK1 const GOLDENRODDEPTSTORE2F_CLERK2 const GOLDENRODDEPTSTORE2F_YOUNGSTER const GOLDENRODDEPTSTORE2F_COOLTRAINER_F const GOLDENRODDEPTSTORE2F_GENTLEMAN GoldenrodDeptStore2F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 ClerkScript_0x55b5d: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_GOLDENROD_2F_1 closetext end ClerkScript_0x55b65: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_GOLDENROD_2F_2 closetext end GoldenrodDeptStore2FYoungsterScript: jumptextfaceplayer GoldenrodDeptStore2FYoungsterText GoldenrodDeptStore2FCooltrainerFScript: jumptextfaceplayer GoldenrodDeptStore2FCooltrainerFText GoldenrodDeptStore2FGentlemanScript: jumptextfaceplayer GoldenrodDeptStore2FGentlemanText GoldenrodDeptStore2FDirectory: jumptext GoldenrodDeptStore2FDirectoryText GoldenrodDeptStore2FElevatorButton: jumpstd elevatorbutton ; unused UnusedText_0x55b7c: text "We intend to sell" line "items for #MON" cont "to hold." para "This is a free" line "gift. Have a #-" cont "MON hold it." done ; unused UnusedText_0x55bd3: text "By giving #MON" line "items to hold, I" para "bet trainers will" line "develop new battle" cont "techniques." done GoldenrodDeptStore2FYoungsterText: text "#GEAR can store" line "up to ten phone" cont "numbers." para "It's hard to de-" line "cide which numbers" cont "to keep." done GoldenrodDeptStore2FCooltrainerFText: text "I got my ABRA at" line "the GAME CORNER." para "Now it's my best" line "partner." done GoldenrodDeptStore2FGentlemanText: text "This DEPT.STORE" line "makes me realize" para "that GOLDENROD is" line "a big city." para "The selection here" line "is unmatched any-" cont "where else." done GoldenrodDeptStore2FDirectoryText: text "Your Travel" line "Companion" para "2F TRAINER'S" line " MARKET" done GoldenrodDeptStore2F_MapEvents: ; filler db 0, 0 .Warps: db 3 warp_def 12, 0, 1, GOLDENROD_DEPT_STORE_3F warp_def 15, 0, 3, GOLDENROD_DEPT_STORE_1F warp_def 2, 0, 1, GOLDENROD_DEPT_STORE_ELEVATOR .CoordEvents: db 0 .BGEvents: db 2 bg_event 14, 0, BGEVENT_READ, GoldenrodDeptStore2FDirectory bg_event 3, 0, BGEVENT_READ, GoldenrodDeptStore2FElevatorButton .ObjectEvents: db 5 object_event 13, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x55b5d, -1 object_event 13, 6, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x55b65, -1 object_event 9, 6, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore2FYoungsterScript, -1 object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore2FCooltrainerFScript, -1 object_event 2, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodDeptStore2FGentlemanScript, -1