shithub: pokecrystal

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b07ab26c – yenatch <[email protected]> authored on 2013/08/02 10:21
more predef constants

0e50b4c7 – yenatch <[email protected]> authored on 2013/08/02 01:46
more bank 1 incbins

e2a0c68f – yenatch <[email protected]> authored on 2013/08/01 14:30
comment more battle ui

257302df – yenatch <[email protected]> authored on 2013/08/01 12:35
player hud stuff

ce31567c – yenatch <[email protected]> authored on 2013/08/01 11:29
frames

ff1536dd – yenatch <[email protected]> authored on 2013/08/01 10:54
refactor symfile parser and add labels.json generator

d39dc68a – yenatch <[email protected]> authored on 2013/08/01 01:34
field move asm

59cb57b9 – yenatch <[email protected]> authored on 2013/07/31 15:17
more cleanup

b275df69 – yenatch <[email protected]> authored on 2013/07/31 14:03
correct misnamed sfx constants

814ab52b – yenatch <[email protected]> authored on 2013/07/31 14:03
cleanup and bank 9 menus

d4e6ccca – yenatch <[email protected]> authored on 2013/07/31 14:02
jp char ァ

c9b70ba1 – yenatch <[email protected]> authored on 2013/07/29 21:05
update predef/specials pointers

4cb7c4e4 – yenatch <[email protected]> authored on 2013/07/29 20:32
update known labels in main

caaab30e – yenatch <[email protected]> authored on 2013/07/29 19:59
reorder a couple wram labels

50f1d7b7 – yenatch <[email protected]> authored on 2013/07/29 19:58
no more incbins in bank 0

7db40e03 – yenatch <[email protected]> authored on 2013/07/29 13:53
no more incbins in bank f

ed200a5a – yenatch <[email protected]> authored on 2013/07/29 09:58
fill out bank f more

39d84d44 – yenatch <[email protected]> authored on 2013/07/28 14:20
bank f

03413c9f – yenatch <[email protected]> authored on 2013/07/28 13:16
common text 2 and some fixes to compile

3070aeb9 – yenatch <[email protected]> authored on 2013/07/27 23:39
make way for bank 6f

5001d9b0 – yenatch <[email protected]> authored on 2013/07/27 23:32
bank 6f is common text

a0d54cce – yenatch <[email protected]> authored on 2013/07/27 23:12
couple bank e functions

5b07ea19 – yenatch <[email protected]> authored on 2013/07/27 12:31
move descriptions

0d0066a0 – yenatch <[email protected]> authored on 2013/07/27 11:19
picking at bank 0 incbins

5ecf9f10 – yenatch <[email protected]> authored on 2013/07/27 01:43
were gonna get bank 0 done!!

6343e2dd – yenatch <[email protected]> authored on 2013/07/26 19:49
Reset

be0af35e – yenatch <[email protected]> authored on 2013/07/26 18:19
over a million hours in gedit

bdd31cb8 – yenatch <[email protected]> authored on 2013/07/25 17:30
fix replaced label comment

45f52b0f – yenatch <[email protected]> authored on 2013/07/25 17:20
Remove erroneous TileX/Y labels

4d72b06b – yenatch <[email protected]> authored on 2013/07/25 17:08
replace known addresses with labels

184a9849 – yenatch <[email protected]> authored on 2013/07/24 14:32
autogbzdisasm trial run

83139cb7 – yenatch <[email protected]> authored on 2013/07/23 23:47
Text_1354 is used globally

15189253 – yenatch <[email protected]> authored on 2013/07/22 00:27
main menu and untranslated mobile text

65bd235e – yenatch <[email protected]> authored on 2013/07/21 23:00
even more bank 1 asm

9c7b0932 – yenatch <[email protected]> authored on 2013/07/21 01:53
more bank 1 asm

b3c5ca0d – yenatch <[email protected]> authored on 2013/07/21 01:53
mom/rival/red/green names

8e27cfbc – yenatch <[email protected]> authored on 2013/07/20 18:34
movement command asm

1ff1a40f – yenatch <[email protected]> authored on 2013/07/20 18:34
rename second hide_person macro to remove_person

173f3834 – yenatch <[email protected]> authored on 2013/07/19 22:27
get rid of bank 25 hard addresses in scripting.asm

6fb2cd66 – yenatch <[email protected]> authored on 2013/07/19 21:25
no more incbins in bank 25

f2888a2d – yenatch <[email protected]> authored on 2013/07/19 21:25
more overworld wram labels

92152c98 – yenatch <[email protected]> authored on 2013/07/19 21:20
script command scripttalkafter is an ender

c2b485a1 – yenatch <[email protected]> authored on 2013/07/19 21:20
script command reloadandreturn takes a parameter

8d75f962 – yenatch <[email protected]> authored on 2013/07/14 10:51
more sprite asm

9540a15b – yenatch <[email protected]> authored on 2013/07/14 09:49
type/pal constants in sprite headers

40711378 – yenatch <[email protected]> authored on 2013/07/14 09:49
more sprite constants

4ac88d6c – yenatch <[email protected]> authored on 2013/07/12 13:06
sprite constants in map events

5f6d69fd – yenatch <[email protected]> authored on 2013/07/12 13:03
extra sprite constant

bf2a4b8a – yenatch <[email protected]> authored on 2013/07/12 12:18
Sprite headers

1da2a7a5 – yenatch <[email protected]> authored on 2013/07/07 21:35
Outdoor sprites and sprite constants

90c18c5c – yenatch <[email protected]> authored on 2013/07/04 11:42
rst $28 -> JumpTable

37c009ca – yenatch <[email protected]> authored on 2013/07/04 01:37
player/script events

0988d69d – yenatch <[email protected]> authored on 2013/07/04 01:37
more scripting cleanup

a3870db6 – yenatch <[email protected]> authored on 2013/07/04 00:11
Clean up and remove incbins from script commands

82ebad99 – yenatch <[email protected]> authored on 2013/07/04 00:11
MapObjects and ScriptRunning

aa62a4b8 – yenatch <[email protected]> authored on 2013/07/03 23:55
version constant

e7a7fcc9 – yenatch <[email protected]> authored on 2013/07/03 23:53
crystal: add more movements

24daef7a – yenatch <[email protected]> authored on 2013/07/02 19:01
SelectMenu

dca6fd37 – yenatch <[email protected]> authored on 2013/07/02 10:10
start using relevant constants in wram.asm

425b7277 – yenatch <[email protected]> authored on 2013/07/02 10:09
make: check wram/constants

fbf9ae78 – yenatch <[email protected]> authored on 2013/07/01 18:55
clean up StartMenu

d3872d1a – yenatch <[email protected]> authored on 2013/06/30 22:48
chars: ▷

6597eb7e – yenatch <[email protected]> authored on 2013/06/28 17:51
Overworld input handling

b9dfd607 – yenatch <[email protected]> authored on 2013/06/26 20:34
DoPlayerMovement and recomment ow surfing checks

fbf561cf – Bryan Bishop <[email protected]> authored on 2013/06/25 16:32
Merge pull request #153 from yenatch/gbz80disasm-data

b710b872 – Bryan Bishop <[email protected]> authored on 2013/06/25 18:25
don't mix tabs/whitespace

ad6e271d – Bryan Bishop <[email protected]> authored on 2013/06/25 16:17
Merge pull request #148 from yenatch/master

4b2d4337 – Bryan Bishop <[email protected]> authored on 2013/06/25 16:10
Merge pull request #149 from yenatch/new-install

859c70ff – yenatch <[email protected]> authored on 2013/06/25 18:03
install: less abrasive outro

44571dc2 – yenatch <[email protected]> authored on 2013/06/25 17:28
give prequeue a reason to exist

8d2df72c – yenatch <[email protected]> authored on 2013/06/25 17:24
pre: restore separate_comment's behavior

fdf1070d – yenatch <[email protected]> authored on 2013/06/25 17:19
install: elaborate on make targets

03b407a0 – yenatch <[email protected]> authored on 2013/06/25 15:51
install: get pip and be less vague about the base rom

3d0314b5 – yenatch <[email protected]> authored on 2013/06/25 15:05
replace broken mibbit links with kiwiirc

2896cb93 – yenatch <[email protected]> authored on 2013/06/25 00:04
gbz80disasm: just use lowercase labels

91f7c123 – yenatch <[email protected]> authored on 2013/06/24 23:57
gbz80disasm: fix data handling

66304060 – yenatch <[email protected]> authored on 2013/06/24 23:55
gbz80disasm: local/global address conversion + fix find_label

7804dedc – yenatch <[email protected]> authored on 2013/06/24 23:43
gbz80disasm: detect data tables referenced in asm

e199aaa8 – yenatch <[email protected]> authored on 2013/06/24 23:21
gbz80disasm: data detection

01954388 – yenatch <[email protected]> authored on 2013/06/21 19:23
make: don't recompile if it's not necessary

e733c423 – yenatch <[email protected]> authored on 2013/06/20 20:58
preprocess asm files individually

f3340de6 – yenatch <[email protected]> authored on 2013/06/18 17:54
make clean is no longer required to compile

4577af01 – yenatch <[email protected]> authored on 2013/06/17 23:56
updated install instructions

fb931fe6 – yenatch <[email protected]> authored on 2013/06/17 17:26
move miscellaneous asm into engine/

41dbd3b4 – yenatch <[email protected]> authored on 2013/06/17 17:16
move constants files into constants/

20c0c0e2 – yenatch <[email protected]> authored on 2013/06/17 14:31
BadgeStatBoosts

869de91b – yenatch <[email protected]> authored on 2013/06/17 14:19
LostBattle and HalveMoney

ac773a9d – Bryan Bishop <[email protected]> authored on 2013/06/17 12:56
Merge pull request #147 from yenatch/master

fe01fb51 – Bryan Bishop <[email protected]> authored on 2013/06/16 13:17
programmatic speedrun of pokecrystal (vba)

6c5ccae8 – Bryan Bishop <[email protected]> authored on 2013/06/16 07:34
make vba emulator wait until text is done drawing

a4235e11 – yenatch <[email protected]> authored on 2013/06/15 21:22
symfile: fix address handling

dfb24161 – yenatch <[email protected]> authored on 2013/06/15 10:11
gbz80disasm: fix labels outside of banks 0 and 1

ef6767f1 – yenatch <[email protected]> authored on 2013/06/13 22:29
OakSpeech formatting

2f21ff4e – yenatch <[email protected]> authored on 2013/06/13 22:19
gbz80disasm: only use gbhw/hram constants >= 0xff00

7213916c – yenatch <[email protected]> authored on 2013/06/13 21:09
DrawIntroPlayerPic

d9779c58 – Bryan Bishop <[email protected]> authored on 2013/06/13 10:57
Merge pull request #146 from yenatch/master

bbed370d – yenatch <[email protected]> authored on 2013/06/13 13:18
gfx: return mass-decompress command

c9ff12cc – yenatch <[email protected]> authored on 2013/06/13 12:31
use stat constants in statdown commands

2b2d3e5e – yenatch <[email protected]> authored on 2013/06/13 12:11
Merge branch 'master' of github.com:kanzure/pokecrystal

8ae709be – yenatch <[email protected]> authored on 2013/06/13 12:10
comment statdown move command

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