ref: b34b1a5b0c5d5fb62029a596ef0446e68812fc67
dir: /battle/effects/foresight.asm/
BattleCommand_Foresight: ; 376a0 ; foresight ld a, [AttackMissed] and a jr nz, .failed call CheckHiddenOpponent jr nz, .failed ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVarAddr bit SUBSTATUS_IDENTIFIED, [hl] jr nz, .failed set SUBSTATUS_IDENTIFIED, [hl] call AnimateCurrentMove ld hl, IdentifiedText jp StdBattleTextBox .failed jp FailForesight ; 376c2