shithub: pokecrystal

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b641ed3d – Bryan Bishop <[email protected]> authored on 2012/05/23 08:38
remove $539 bytes from the end of bank $66

600088f9 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:37
remove $940 bytes from the end of bank $65

dc13b60e – Bryan Bishop <[email protected]> authored on 2012/05/23 08:37
remove $978 bytes from the end of bank $64

76c16bf7 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:36
remove $bbf bytes from the end of bank $63

51e5d17f – Bryan Bishop <[email protected]> authored on 2012/05/23 08:35
remove $888 bytes from the end of bank $62

b333dc55 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:34
remove $1b81 bytes from the end of bank $61

c71535d7 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:33
remove $24be bytes from the end of bank $2c

3cb4484b – Bryan Bishop <[email protected]> authored on 2012/05/23 08:32
remove $a6 bytes from the end of bank $2b

9c6c9668 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:31
remove $44e bytes from the end of bank $27

ce93f485 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:31
remove $408 bytes from the end of bank $26

da6432a5 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:30
remove $9d8 bytes from the end of bank $1f

f78a912e – Bryan Bishop <[email protected]> authored on 2012/05/23 08:29
remove $958 bytes from the end of bank $1e

c239df4c – Bryan Bishop <[email protected]> authored on 2012/05/23 08:29
remove $d7e bytes from the end of bank $1d

db5c5fae – Bryan Bishop <[email protected]> authored on 2012/05/23 08:27
remove $913 bytes from the end of bank $1c

98775c73 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:26
remove $95c bytes from the end of bank $1B

e2cb52e6 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:25
remove $599 bytes from the end of bank $1A

b3402620 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:25
remove $d72 bytes from the end of bank $18

ea6985d0 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:23
remove $f67 bytes from the end of bank $17

b696574b – Bryan Bishop <[email protected]> authored on 2012/05/23 08:22
remove $8ee bytes from the end of bank $16

c4710225 – Bryan Bishop <[email protected]> authored on 2012/05/23 08:20
remove $cde bytes from the end of bank $15

8154968a – Bryan Bishop <[email protected]> authored on 2012/05/23 08:19
remove 599 bytes bytes from the end of bank $E

487386ce – Bryan Bishop <[email protected]> authored on 2012/05/23 08:00
battle tower texts

49ae9305 – Bryan Bishop <[email protected]> authored on 2012/05/23 07:52
minor texts and minor scripts

c323beb8 – Bryan Bishop <[email protected]> authored on 2012/05/23 07:45
some ruins text

2c48427c – Bryan Bishop <[email protected]> authored on 2012/05/23 07:35
some weird movement data for swimmers?

c0885cbb – Bryan Bishop <[email protected]> authored on 2012/05/23 07:29
clean up some INCBINs near script commands

ac2fdf25 – Bryan Bishop <[email protected]> authored on 2012/05/23 07:13
various scripts

01756965 – Bryan Bishop <[email protected]> authored on 2012/05/22 23:14
remove extra whitespace from preprocessor.py

d9c1c4b0 – Bryan Bishop <[email protected]> authored on 2012/05/22 23:02
texts for battle tower and bill's pc

e13d9de3 – Bryan Bishop <[email protected]> authored on 2012/05/22 22:57
some battle tower texts

432fdd4b – Bryan Bishop <[email protected]> authored on 2012/05/22 22:49
some battle tower text

143e176a – Bryan Bishop <[email protected]> authored on 2012/05/22 22:47
more texts

af7d19c6 – Bryan Bishop <[email protected]> authored on 2012/05/22 22:39
even more pokecom texts

41c1df8e – Bryan Bishop <[email protected]> authored on 2012/05/22 22:37
lots of pokecom text

cfa9e861 – Bryan Bishop <[email protected]> authored on 2012/05/22 22:10
minor formatting fix

80279ae2 – Bryan Bishop <[email protected]> authored on 2012/05/22 22:08
even more texts

8a133413 – Bryan Bishop <[email protected]> authored on 2012/05/22 21:38
extract more texts

854d7a0b – Bryan Bishop <[email protected]> authored on 2012/05/22 21:34
some texts about the mobile room

7675c76d – Bryan Bishop <[email protected]> authored on 2012/05/22 21:31
extract some texts from INCBINs

6f84ffa2 – Bryan Bishop <[email protected]> authored on 2012/05/22 20:59
replace more pointers/labels

35483775 – Bryan Bishop <[email protected]> authored on 2012/05/22 20:09
fix one or two script pointers

d5eae70c – Bryan Bishop <[email protected]> authored on 2012/05/22 17:27
Merge pull request #9 from iimarckus/unusedscripttext

28485bdf – IIMarckus <[email protected]> authored on 2012/05/22 18:05
Add the unused Silph Scope 2 text.

11ed9511 – IIMarckus <[email protected]> authored on 2012/05/22 17:56
Add the unused, unreferenced Sweet Honey text.

5daac1b6 – IIMarckus <[email protected]> authored on 2012/05/22 17:28
Add text for the unused “missing daughter” event.

262d420a – Bryan Bishop <[email protected]> authored on 2012/05/22 15:49
Merge pull request #8 from iimarckus/cry16bit

bd1760f3 – IIMarckus <[email protected]> authored on 2012/05/22 15:57
Use Pokémon IDs for the “cry” macro.

f053262f – Bryan Bishop <[email protected]> authored on 2012/05/22 07:58
Merge branch 'master' of git://github.com/yenatch/pokecrystal

837e39ae – padz <[email protected]> authored on 2012/05/22 08:49
fix local pointers in scripts

4b2d2696 – Bryan Bishop <[email protected]> authored on 2012/05/22 07:57
dump-insert the stringtotext targets

25679576 – Bryan Bishop <[email protected]> authored on 2012/05/22 07:50
use EncodedText for stringtotext params

cb5eae3e – Bryan Bishop <[email protected]> authored on 2012/05/22 07:44
check if trainer_names has been set yet before using that key

c16d796c – Bryan Bishop <[email protected]> authored on 2012/05/22 07:38
add '@' to EncodedText output

7b965e5d – Bryan Bishop <[email protected]> authored on 2012/05/22 07:38
add RadioCardText

31e91824 – Bryan Bishop <[email protected]> authored on 2012/05/22 05:46
fix more pointers in scripts

d206fea7 – Bryan Bishop <[email protected]> authored on 2012/05/22 05:30
fix local pointer in UnknownScript_0x5d82f

b6b645d6 – Bryan Bishop <[email protected]> authored on 2012/05/22 05:29
fix local pointer in UnknownScript_0x5d800

e0e6befb – Bryan Bishop <[email protected]> authored on 2012/05/22 05:28
fix local pointer in UnknownScript_0x5cdd5

39378c63 – Bryan Bishop <[email protected]> authored on 2012/05/22 05:19
better labels inside TrainerGruntM1WhenTalkScript (slowpoke well)

2001254b – Bryan Bishop <[email protected]> authored on 2012/05/22 05:16
UnknownText_0x5a8e8 -> TrainerGruntM29SlowpokeProfitText

8c944590 – Bryan Bishop <[email protected]> authored on 2012/05/22 03:12
Merge pull request #6 from yenatch/master

35c7493b – padz <[email protected]> authored on 2012/05/21 11:46
replace more 1-byte incbins

5874c136 – Bryan Bishop <[email protected]> authored on 2012/05/21 06:59
replace some more 1-byte incbins

9b65ac4a – Bryan Bishop <[email protected]> authored on 2012/05/21 06:56
replace some more 1-byte incbins

5a0c3528 – Bryan Bishop <[email protected]> authored on 2012/05/21 06:48
replace some more 1-byte incbins

fef00cbc – Bryan Bishop <[email protected]> authored on 2012/05/21 06:44
add some 'end' commands from 1-byte incbins

05686167 – Bryan Bishop <[email protected]> authored on 2012/05/21 04:39
SUPERNERD -> SUPER_NERD in trainer constants

e4491676 – Bryan Bishop <[email protected]> authored on 2012/05/20 22:43
oops forgot the maps

7206331d – Bryan Bishop <[email protected]> authored on 2012/05/20 22:37
my true power

e517b30a – Bryan Bishop <[email protected]> authored on 2012/05/20 21:38
at least try to keep HoOh in tact in label names

7641b53a – Bryan Bishop <[email protected]> authored on 2012/05/20 21:35
fix line continuation syntax error

9ea35422 – Bryan Bishop <[email protected]> authored on 2012/05/20 21:34
add trainer id to trainer fragment headers for grunts

377a2123 – Bryan Bishop <[email protected]> authored on 2012/05/20 21:31
improvements to map_name_cleaner

ba720060 – Bryan Bishop <[email protected]> authored on 2012/05/20 10:32
add the labels to the scripts, not to the params pointing to scripts

a34d4621 – Bryan Bishop <[email protected]> authored on 2012/05/20 10:23
better signpost labeling

61d3b8a6 – Bryan Bishop <[email protected]> authored on 2012/05/20 05:56
use better label for MapEventHeader

a27a7f28 – Bryan Bishop <[email protected]> authored on 2012/05/20 05:37
reuse pre-existing/pre-inserted MapBlockData objects when possible

2c73f020 – Bryan Bishop <[email protected]> authored on 2012/05/20 05:32
make map header labels use better rules

1286f37a – Bryan Bishop <[email protected]> authored on 2012/05/20 00:32
don't add TrainerGroupTable to future dumps

38b98620 – Bryan Bishop <[email protected]> authored on 2012/05/20 00:29
give better labels to TrainerFragment subobjects like texts and scripts

219c4865 – Bryan Bishop <[email protected]> authored on 2012/05/20 00:11
create better labels for TrainerFragments

6a2dc367 – Bryan Bishop <[email protected]> authored on 2012/05/19 23:57
rename cal's header to PKMN Trainer

be8a5d6c – Bryan Bishop <[email protected]> authored on 2012/05/19 23:39
remove extra spacing in crystal.py

609e9477 – Bryan Bishop <[email protected]> authored on 2012/05/19 23:33
make TrainerFragment.to_asm() use trainer constants

e44de6ee – Bryan Bishop <[email protected]> authored on 2012/05/19 23:26
insert trainer headers into main.asm

35e69033 – Bryan Bishop <[email protected]> authored on 2012/05/19 23:20
better asm output for TrainerHeader and TrainerGroupHeader

efd43a17 – Bryan Bishop <[email protected]> authored on 2012/05/19 23:15
improve MoveParam to handle zeroed-out moves

40000ca8 – Bryan Bishop <[email protected]> authored on 2012/05/19 23:11
fix quick syntax error

569dec4a – Bryan Bishop <[email protected]> authored on 2012/05/19 23:10
initial MoveParam class

a28311ff – Bryan Bishop <[email protected]> authored on 2012/05/19 23:10
move_constants.py - store moves for MoveParam

1fb70a4b – Bryan Bishop <[email protected]> authored on 2012/05/19 23:02
update TrainerGroupParam and TrainerIdParam to use better constant/number rules

b731d8d1 – Bryan Bishop <[email protected]> authored on 2012/05/19 22:52
update the constants for BLACKBELT_T and PSYCHIC_T in trainers.py

16068789 – Bryan Bishop <[email protected]> authored on 2012/05/19 22:52
add trainer group constants

c08a5436 – Bryan Bishop <[email protected]> authored on 2012/05/19 22:50
fix duplicate BENNY trainer name

fafb53eb – Bryan Bishop <[email protected]> authored on 2012/05/19 22:21
fix RIVAL1 trainer id labeling

11177b9b – Bryan Bishop <[email protected]> authored on 2012/05/19 22:15
spit out trainer id constants

8124e769 – Bryan Bishop <[email protected]> authored on 2012/05/19 20:24
move around the trainers.py import line

4c451712 – Bryan Bishop <[email protected]> authored on 2012/05/19 20:20
add 'trainer_names' key to each trainer header in trainer_group_names

6f49b01c – Bryan Bishop <[email protected]> authored on 2012/05/19 20:02
make better trainer names

424300a8 – Bryan Bishop <[email protected]> authored on 2012/05/19 18:35
add default constants to trainer_group_names

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