shithub: pokecrystal

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bbed370d – yenatch <[email protected]> authored on 2013/06/13 13:18
gfx: return mass-decompress command

c9ff12cc – yenatch <[email protected]> authored on 2013/06/13 12:31
use stat constants in statdown commands

2b2d3e5e – yenatch <[email protected]> authored on 2013/06/13 12:11
Merge branch 'master' of github.com:kanzure/pokecrystal

8ae709be – yenatch <[email protected]> authored on 2013/06/13 12:10
comment statdown move command

eab37ef9 – yenatch <[email protected]> authored on 2013/06/13 10:23
hexdump for binary diffs

a923bf76 – yenatch <[email protected]> authored on 2013/06/12 19:31
Merge branch 'master' of github.com:kanzure/pokecrystal

4eebcf0a – Bryan Bishop <[email protected]> authored on 2013/06/12 18:44
Merge remote-tracking branch 'yenatch/master'

358b5b07 – Bryan Bishop <[email protected]> authored on 2013/06/12 18:44
Revert "make gfx.py png take only a path"

6ba758aa – yenatch <[email protected]> authored on 2013/06/12 17:31
expand shortened palettes

5803db71 – yenatch <[email protected]> authored on 2013/06/12 11:51
gfx: workable command line functions

b06c96e4 – yenatch <[email protected]> authored on 2013/06/12 10:38
gfx: palette checking in to_png

5d204ce5 – yenatch <[email protected]> authored on 2013/06/12 10:25
fix palette functions and output palettes in 2bpp conversion

5cf1754b – yenatch <[email protected]> authored on 2013/06/12 08:38
gfx: handling for <4-color pngs when converting to 2bpp

c26d758f – yenatch <[email protected]> authored on 2013/06/10 17:58
DecompressPredef

33371d77 – yenatch <[email protected]> authored on 2013/06/10 17:56
split out constants

a0188280 – yenatch <[email protected]> authored on 2013/06/09 10:30
Player backpic and consistent names for player characters

77aa2d9e – yenatch <[email protected]> authored on 2013/05/31 15:06
recomment text box functions

3975e86b – yenatch <[email protected]> authored on 2013/05/31 14:22
remove \@s from local labels

723645b4 – Bryan Bishop <[email protected]> authored on 2013/05/30 12:29
rename bank3{0,1}.asm to sprites_{1,2}.asm

3517a4f5 – Bryan Bishop <[email protected]> authored on 2013/05/30 12:28
remove two commented incbin lines

6a26978b – Bryan Bishop <[email protected]> authored on 2013/05/30 10:24
Merge pull request #144 from kanzure/temporarily-fix-overworld-sprites

f8da1496 – Bryan Bishop <[email protected]> authored on 2013/05/30 12:20
include overworld sprite .2bpp files

dbc5cbd7 – Bryan Bishop <[email protected]> authored on 2013/05/30 12:19
remove overworld sprite pngs

915c6358 – Bryan Bishop <[email protected]> authored on 2013/05/29 15:44
make gfx.py png take only a path

3bb2a65e – yenatch <[email protected]> authored on 2013/05/29 14:56
wram: room decorations

11cb0160 – yenatch <[email protected]> authored on 2013/05/29 10:49
JpDe

2df19fef – yenatch <[email protected]> authored on 2013/05/27 20:59
remove makefile clutter

eb75c580 – yenatch <[email protected]> authored on 2013/05/27 19:28
heavy ball

128dce7a – Bryan Bishop <[email protected]> authored on 2013/05/27 16:21
Merge pull request #142 from cogitokat/overworld-sprites

e08e7cf7 – Kat Harrison <Kat Harrison> authored on 2013/05/27 19:07
Include overworld sprites

122e2436 – yenatch <[email protected]> authored on 2013/05/22 13:07
mistook sprout tower pillar for minecart graphics

103ac439 – Bryan Bishop <[email protected]> authored on 2013/05/22 09:48
Merge pull request #140 from yenatch/master

f4db6f60 – yenatch <[email protected]> authored on 2013/05/22 12:36
music constants in map headers

f4e9dc2d – yenatch <[email protected]> authored on 2013/05/22 11:09
label banks in map headers

ee4203a5 – yenatch <[email protected]> authored on 2013/05/22 10:57
minecart tile animations

c15e7b86 – yenatch <[email protected]> authored on 2013/05/21 22:56
safari fountain tile animations

dff781c0 – Bryan Bishop <[email protected]> authored on 2013/05/21 20:15
Merge pull request #139 from iimarckus/peecee

620cf7a2 – IIMarckus <[email protected]> authored on 2013/05/21 21:11
Disassemble Kris's PC.

6dde0b27 – yenatch <[email protected]> authored on 2013/05/21 14:32
ilex forest tree tile animations

56d0175a – IIMarckus <[email protected]> authored on 2013/05/21 13:03
Add Prof. Oak's PC.

399925ff – yenatch <[email protected]> authored on 2013/05/21 12:43
gbz80disasm: rgbds uses brackets for ld hl, sp+x

2236e279 – yenatch <[email protected]> authored on 2013/05/21 08:37
cave water + park fountain tile animations

fdc1609f – Bryan Bishop <[email protected]> authored on 2013/05/17 21:49
Merge pull request #138 from yenatch/master

ca22f95d – yenatch <[email protected]> authored on 2013/05/18 00:14
get rid of windows build components

40946fd5 – yenatch <[email protected]> authored on 2013/05/18 00:13
confident enough in lz make target to include it in general compile

e3565bd7 – yenatch <[email protected]> authored on 2013/05/17 23:26
gfx: safer alternating-byte detection in compression

b5e0efc1 – yenatch <[email protected]> authored on 2013/05/17 21:53
Working lz make target

77e365d4 – yenatch <[email protected]> authored on 2013/05/17 13:28
gfx: fix a typo

604cafc2 – yenatch <[email protected]> authored on 2013/05/16 22:05
gfx: lz to png from command line

a1b9fdc9 – yenatch <[email protected]> authored on 2013/05/16 22:03
gfx.py: remove trailing tabs

abaed214 – yenatch <[email protected]> authored on 2013/05/16 22:01
gfx.py: get rid of argparse

f1001971 – Bryan Bishop <[email protected]> authored on 2013/05/17 11:58
load labels only once in gbz80disasm

3a0e8093 – yenatch <[email protected]> authored on 2013/05/16 21:58
fix data-handling errors in gfx.py

5feb5fd2 – Bryan Bishop <[email protected]> authored on 2013/05/15 08:09
Merge pull request #137 from yenatch/master

5521aa5c – yenatch <[email protected]> authored on 2013/05/15 10:49
gbz80disasm: include comments on unresolved backward relative jumps

b38e2874 – yenatch <[email protected]> authored on 2013/05/15 10:40
gbz80disasm: don't look for outstanding labels that are behind the origin

ffd56235 – yenatch <[email protected]> authored on 2013/05/14 21:51
preprocessor: minor optimization in separate_comment

a6fee362 – yenatch <[email protected]> authored on 2013/05/14 20:23
gbz80disasm: don't include comments on relative jumps

81e42e41 – yenatch <[email protected]> authored on 2013/05/14 17:53
gbz80disasm: reti is an ender

3cf6603b – yenatch <[email protected]> authored on 2013/05/14 17:50
gbz80disasm: space out blocks of asm

82d72384 – yenatch <[email protected]> authored on 2013/05/14 17:21
gbz80disasm: clean up $ff00+x handling

1bdcac1f – yenatch <[email protected]> authored on 2013/05/14 17:01
gbz80disasm: read labels from wram/gbhw/hram

0fc866ca – yenatch <[email protected]> authored on 2013/05/14 16:25
wram: find() instead of split()

aed02029 – yenatch <[email protected]> authored on 2013/05/14 14:18
gbz80disasm: bank 1 was being read as bank 0

aecce038 – yenatch <[email protected]> authored on 2013/05/14 14:11
wram.py: bss and constant parsing

5b95c5aa – yenatch <[email protected]> authored on 2013/05/14 10:37
transition gbz80disasm to use a bytearray instead of RomStr

313e853e – yenatch <[email protected]> authored on 2013/05/14 09:56
remove redundant code from find_label in gbz80disasm

b9bd11e3 – yenatch <[email protected]> authored on 2013/05/14 09:38
fix bank-checking for labels in gbz80disasm

7232eb5d – yenatch <[email protected]> authored on 2013/05/14 09:28
fix calls to $1078 (PlaceString)

ea8bfe03 – yenatch <[email protected]> authored on 2013/05/14 09:25
add char 4b and cleanup surrounding chars

14567c2b – Bryan Bishop <[email protected]> authored on 2013/05/14 03:31
Merge pull request #136 from yenatch/master

0f3e9c6f – yenatch <[email protected]> authored on 2013/05/13 18:09
mixed up connection y/x offset wram labels

956cb507 – yenatch <[email protected]> authored on 2013/05/13 16:51
EnterMapConnection

e384a889 – yenatch <[email protected]> authored on 2013/05/13 15:08
GetAnyMapBlockdataBank

ceb4c138 – yenatch <[email protected]> authored on 2013/05/13 14:44
FillMapConnections

91ebc083 – yenatch <[email protected]> authored on 2013/05/13 14:43
connection hram labels

db84ec18 – yenatch <[email protected]> authored on 2013/05/13 14:40
connection wram labels for each direction

6464df7b – yenatch <[email protected]> authored on 2013/05/13 11:41
GetMapConnection

afa35111 – yenatch <[email protected]> authored on 2013/05/13 11:37
Map connection wram labels

e420a331 – Bryan Bishop <[email protected]> authored on 2013/05/13 05:00
Merge pull request #135 from iimarckus/oakintro

f5d1572a – IIMarckus <[email protected]> authored on 2013/05/12 22:21
Add more stuff related to player naming.

e7208f19 – IIMarckus <[email protected]> authored on 2013/05/12 14:36
Add some naming screen stuff.

d8b53bf8 – Bryan Bishop <[email protected]> authored on 2013/05/12 13:42
Merge pull request #134 from iimarckus/oakintro

5419d34a – IIMarckus <[email protected]> authored on 2013/05/12 13:10
Add Oak's speech.

5ac569e5 – IIMarckus <[email protected]> authored on 2013/05/12 12:55
Add pointers to Oak speech text.

fae07075 – Bryan Bishop <[email protected]> authored on 2013/05/12 12:18
Merge pull request #133 from iimarckus/oakintro

35d77a29 – Bryan Bishop <[email protected]> authored on 2013/05/12 03:53
Merge pull request #132 from yenatch/master

4b444513 – yenatch <[email protected]> authored on 2013/05/12 06:50
fix map group label numbering

05ceafe6 – yenatch <[email protected]> authored on 2013/05/12 06:22
there is no os.touch

f5ec58be – Bryan Bishop <[email protected]> authored on 2013/05/12 03:43
Merge pull request #131 from Sanky/master

029648ec – Sanky <[email protected]> authored on 2013/05/12 12:41
disasm tiny newline chars

b3d8c2ec – Sanky <[email protected]> authored on 2013/05/12 08:38
Split battle text from main.

cf4ec47b – Bryan Bishop <[email protected]> authored on 2013/05/12 02:21
Merge pull request #130 from Sanky/master

42df1ed8 – Bryan Bishop <[email protected]> authored on 2013/05/11 17:45
ignore extras/png.py

ce187ca0 – Bryan Bishop <[email protected]> authored on 2013/05/11 06:58
Merge pull request #129 from yenatch/master

ac391b7b – yenatch <[email protected]> authored on 2013/05/10 22:32
preprocessor: print macro automatically inserts newlines

a85077eb – yenatch <[email protected]> authored on 2013/05/10 22:09
touch graphic files during decmp so make doesnt try to replace them

f9c057f4 – Sanky <[email protected]> authored on 2013/05/10 19:44
more menu stuff

e6165eda – Bryan Bishop <[email protected]> authored on 2013/05/10 09:23
Merge pull request #128 from yenatch/master

769005d2 – yenatch <[email protected]> authored on 2013/05/07 23:27
remove a couple item effect incbins

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