shithub: pokecrystal

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bcd833e7 – yenatch <[email protected]> authored on 2013/11/21 23:51
version checks for event script commands and move in related asm

94188ee0 – yenatch <[email protected]> authored on 2013/11/21 19:09
version-sensitive objects for egg moves and evos/attacks

02e8b4c7 – yenatch <[email protected]> authored on 2013/11/21 16:15
version-neutral build targets

f6706ecb – yenatch <[email protected]> authored on 2013/10/09 23:24
finally compile multiple objects

34aac15d – yenatch <[email protected]> authored on 2013/10/10 19:45
generated mapfile and symfile in gitignore

549591ab – yenatch <[email protected]> authored on 2013/11/18 16:01
convert pngs to 1bpp too

9af74f1e – yenatch <[email protected]> authored on 2013/11/18 16:00
bump pokemontools for 1bpp

a082f314 – yenatch <[email protected]> authored on 2013/11/18 15:48
evolution animation

42a0396b – yenatch <[email protected]> authored on 2013/11/06 20:18
get rid of external song labels

8627d176 – yenatch <[email protected]> authored on 2013/11/06 20:18
dump the music again

2143b547 – yenatch <[email protected]> authored on 2013/11/06 20:15
import some new sound classes from pokemontools

6271b619 – yenatch <[email protected]> authored on 2013/11/06 20:13
bump pokemontools feat sound dumps

fa3145dd – yenatch <[email protected]> authored on 2013/11/06 20:11
rework note macro

76d8ed22 – yenatch <[email protected]> authored on 2013/11/06 20:10
split sfx constants out of music constants

6a641b43 – yenatch <[email protected]> authored on 2013/11/06 20:06
get rid of unused sound constants

6f1928ea – yenatch <[email protected]> authored on 2013/11/05 10:17
stack music command labels

12f0be8c – yenatch <[email protected]> authored on 2013/11/05 10:04
recomment ReadNoiseSample

b2dd26c8 – yenatch <[email protected]> authored on 2013/11/05 09:40
rename ParseCommand to ParseMusicCommand

04619257 – yenatch <[email protected]> authored on 2013/10/25 14:10
Merge branch 'master' into merge-mrwint

86cdb9e0 – yenatch <[email protected]> authored on 2013/10/25 14:02
Merge commit 'cf966bb8' into merge-mrwint

193dbd53 – yenatch <[email protected]> authored on 2013/10/25 13:57
Merge commit '0ead58cd' into merge-mrwint

52a6b7da – yenatch <[email protected]> authored on 2013/10/25 13:54
Merge commit '946a213f' into merge-mrwint

9e81c46c – yenatch <[email protected]> authored on 2013/10/25 13:53
Merge commit '66ef1838' into merge-mrwint

933634d9 – yenatch <[email protected]> authored on 2013/10/25 13:45
Merge commit 'da689fa7' into merge-mrwint

9d02e106 – yenatch <[email protected]> authored on 2013/10/25 13:44
Merge commit '8b8de40' into merge-mrwint

6ea15c44 – yenatch <[email protected]> authored on 2013/10/25 13:34
Merge commit '650dc98b' into merge-mrwint

a41b870d – yenatch <[email protected]> authored on 2013/10/25 13:21
Merge commit '754325b2' into merge-mrwint

15a6bd55 – yenatch <[email protected]> authored on 2013/10/25 13:06
Merge commit 'e1cce1c' into merge-mrwint

32ede188 – yenatch <[email protected]> authored on 2013/10/25 12:55
Merge commit 'a0ba53e' into merge-mrwint

2ca81c9d – yenatch <[email protected]> authored on 2013/10/25 12:55
Merge commit 'aae33da9' into merge-mrwint

4fcabdc0 – yenatch <[email protected]> authored on 2013/10/25 12:51
Merge commit '91b822c' into merge-mrwint

bd49428c – yenatch <[email protected]> authored on 2013/10/25 12:48
Merge commit '789469c' into merge-mrwint

2a08b8b7 – yenatch <[email protected]> authored on 2013/10/25 12:41
Merge commit '963fe48' into merge-mrwint

da22ada9 – yenatch <[email protected]> authored on 2013/10/25 12:23
Merge commit '546c17ad' into merge-mrwint

7a13251d – yenatch <[email protected]> authored on 2013/10/25 12:17
Merge commit '4ac6783' into merge-mrwint

b8603ecb – yenatch <[email protected]> authored on 2013/10/25 12:04
Merge commit 'ec77075a' into merge-mrwint

80329c54 – Bryan Bishop <[email protected]> authored on 2013/10/14 07:53
Merge pull request #210 from yenatch/master

cf966bb8 – yenatch <[email protected]> authored on 2013/10/12 22:25
rename tilemap coordinate functions

0ead58cd – yenatch <[email protected]> authored on 2013/10/10 23:04
fix labels for and rename GetBattleVarPair to GetBattleVar

946a213f – yenatch <[email protected]> authored on 2013/10/10 22:49
fix labels for SoundRestart and UpdateSound

66ef1838 – yenatch <[email protected]> authored on 2013/10/10 22:31
relabel LoadMapGroupRoof

da689fa7 – yenatch <[email protected]> authored on 2013/10/10 21:43
roof graphics

8b8de405 – yenatch <[email protected]> authored on 2013/10/10 21:36
roofs for each map group

650dc98b – yenatch <[email protected]> authored on 2013/10/09 23:12
game freak logo

754325b2 – yenatch <[email protected]> authored on 2013/10/09 23:02
use the IntroLogoGFX label in existing asm

e1cce1cf – yenatch <[email protected]> authored on 2013/10/08 18:28
fix padding in compressed intro graphics

a0ba53e0 – yenatch <[email protected]> authored on 2013/10/08 09:37
stop hardcoding the return bank for _LoadMusicByte

aae33da9 – yenatch <[email protected]> authored on 2013/10/08 09:34
fix LoadMusicByte naming scheme

91b822ce – yenatch <[email protected]> authored on 2013/10/08 09:26
rename 'LoadMusic' to '_PlayMusic'

789469c4 – yenatch <[email protected]> authored on 2013/10/08 09:21
rename 'StartMusic' to 'PlayMusic'

963fe480 – yenatch <[email protected]> authored on 2013/10/08 09:13
rename 'LoadSFX' to '_PlaySFX'

546c17ad – yenatch <[email protected]> authored on 2013/10/08 09:10
rename 'StartSFX' to 'PlaySFX'

4ac67831 – yenatch <[email protected]> authored on 2013/10/08 09:05
rename 'PlaySFX' to 'PlayStereoSFX'

ec77075a – yenatch <[email protected]> authored on 2013/10/08 08:44
ContestMons

dfa9adca – Mr Wint <[email protected]> authored on 2013/10/05 00:03
* added index comments to pointer lists

6ddd1d8b – Mr Wint <[email protected]> authored on 2013/10/02 03:11
* fixed call and jump labels in home bank

c666d101 – Mr Wint <[email protected]> authored on 2013/10/02 02:53
* make jumps and calls use labels

c5ff1606 – Mr Wint <[email protected]> authored on 2013/10/01 23:55
* last callab/callba macros

181840cf – Mr Wint <[email protected]> authored on 2013/10/01 23:20
* even more callab/callba macros

eb5a7afe – Mr Wint <[email protected]> authored on 2013/10/01 22:47
* more callab/callba macros

fa673df4 – Mr Wint <[email protected]> authored on 2013/10/01 21:59
* applied callab/callba macros where possible

255135d1 – Mr Wint <[email protected]> authored on 2013/10/01 19:23
* extracted and added a bunch of assembly

94d4c89e – Bryan Bishop <[email protected]> authored on 2013/09/30 19:17
Merge pull request #209 from yenatch/script-commands

d31dbfc7 – yenatch <[email protected]> authored on 2013/09/30 21:19
bump extras to use updated script commands

cf359b09 – yenatch <[email protected]> authored on 2013/09/30 21:13
fix parsing errors for displaylocation

4cdc51d1 – yenatch <[email protected]> authored on 2013/09/30 21:13
fix parameter comments for updated script commands

e5b5e123 – yenatch <[email protected]> authored on 2013/09/30 21:03
script command unknown0xa8 is wait

0f8c8e2d – yenatch <[email protected]> authored on 2013/09/30 21:02
move effect command 'wait' is now 'movedelay'

eebf0698 – yenatch <[email protected]> authored on 2013/09/30 21:01
missed some bit2 script commands

16282662 – yenatch <[email protected]> authored on 2013/09/30 20:53
Merge branch 'master' into script-commands

ad329359 – yenatch <[email protected]> authored on 2013/09/26 14:40
script commands if_greater_than and if_less_than were swapped

7872b7e8 – Bryan Bishop <[email protected]> authored on 2013/09/26 11:30
Merge pull request #208 from kanzure/bump-pokemontools

24fb1343 – Bryan Bishop <[email protected]> authored on 2013/09/26 13:28
Merge branch 'master' into bump-pokemontools

7f0778a6 – Bryan Bishop <[email protected]> authored on 2013/09/26 13:21
bump to latest pokemontools (master)

4b880522 – Bryan Bishop <[email protected]> authored on 2013/09/26 11:27
Merge pull request #205 from kanzure/attempt-pokemontools-bump

2917a282 – Bryan Bishop <[email protected]> authored on 2013/09/26 13:26
fix a typo related to configuration

fc90df98 – Bryan Bishop <[email protected]> authored on 2013/09/24 06:46
bump pokemontools to v1.4.1

3dedf4c1 – Bryan Bishop <[email protected]> authored on 2013/09/24 04:38
Merge pull request #204 from yenatch/master

73bd376c – yenatch <[email protected]> authored on 2013/09/23 23:51
rename bit2 script commands to flag

3134b26f – yenatch <[email protected]> authored on 2013/09/23 23:48
rename bit1 script commands to event

8da8dff7 – yenatch <[email protected]> authored on 2013/09/23 23:31
use a label in wildon/wildoff script command asm

2afb247c – yenatch <[email protected]> authored on 2013/09/23 23:29
script commands wildon and wildoff got mixed up

f6a5d7b2 – yenatch <[email protected]> authored on 2013/09/18 17:54
split pokedex flag handling into home/pokedex_flags.asm

f958ba0e – yenatch <[email protected]> authored on 2013/09/18 17:48
recomment IsInArray

c074231a – yenatch <[email protected]> authored on 2013/09/18 17:40
move window asm into home/window.asm

5a4e4bdb – yenatch <[email protected]> authored on 2013/09/18 17:39
fix some farcalls in window asm

5249fd97 – yenatch <[email protected]> authored on 2013/09/18 17:31
fix padding in .lz files for attack graphics

663c523a – yenatch <[email protected]> authored on 2013/09/18 17:10
fix formatting in player pic asm

48bab16e – yenatch <[email protected]> authored on 2013/09/18 17:04
move dratini special into event/dratini.asm

7cef3b76 – yenatch <[email protected]> authored on 2013/09/18 16:58
move mon icons into menu/mon_icons.asm

1e56e3e9 – yenatch <[email protected]> authored on 2013/09/18 16:50
more encounter functions

ee47d6ed – yenatch <[email protected]> authored on 2013/09/16 12:49
more mobile functions

e770ae20 – yenatch <[email protected]> authored on 2013/09/15 15:08
clean up a couple mobile function comments

237861b5 – yenatch <[email protected]> authored on 2013/09/15 15:07
rename hall of fame labels

9ae1cd6a – yenatch <[email protected]> authored on 2013/09/15 14:59
split title screen functions into engine/title.asm

0ce5c4fe – yenatch <[email protected]> authored on 2013/09/15 14:56
split the mobile adapter library into lib/mobile/

013c6fc3 – yenatch <[email protected]> authored on 2013/09/15 14:17
some time-dependent function

3370a04d – yenatch <[email protected]> authored on 2013/09/15 14:02
split color asm and data into engine/color.asm

fe920896 – yenatch <[email protected]> authored on 2013/09/15 13:31
dump a couple palettes in predef/cgb.asm

c3cab23c – yenatch <[email protected]> authored on 2013/09/15 13:29
dump a palette set at the end of bank 2

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