ref: c1d0253162e326fc872a81bdc400a1b6b38faa5e
dir: /maps/VictoryRoad.asm/
VictoryRoad_MapScriptHeader: ; 0x74486 ; trigger count db 2 ; triggers dw UnknownScript_0x74490, $0000 dw UnknownScript_0x74491, $0000 ; callback count db 0 ; 0x74490 UnknownScript_0x74490: ; 0x74490 end ; 0x74491 UnknownScript_0x74491: ; 0x74491 end ; 0x74492 UnknownScript_0x74492: ; 0x74492 moveperson $2, $12, $b spriteface $0, $0 showemote $0, $0, 15 special $006a pause 15 appear $2 applymovement $2, MovementData_0x74539 2call UnknownScript_0x744d4 applymovement $2, MovementData_0x7454c disappear $2 dotrigger $1 playmapmusic end ; 0x744b5 UnknownScript_0x744b5: ; 0x744b5 spriteface $0, $0 showemote $0, $0, 15 special $006a pause 15 appear $2 applymovement $2, MovementData_0x74542 2call UnknownScript_0x744d4 applymovement $2, MovementData_0x74555 disappear $2 dotrigger $1 playmapmusic end ; 0x744d4 UnknownScript_0x744d4: ; 0x744d4 spriteface $0, $0 playmusic $001f loadfont 2writetext UnknownText_0x7455f closetext loadmovesprites setbit1 $06c2 checkbit1 $001c iftrue UnknownScript_0x744ff checkbit1 $001d iftrue UnknownScript_0x7450f winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_15 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x744ff UnknownScript_0x744ff: ; 0x744ff winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_13 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x7450f UnknownScript_0x7450f: ; 0x7450f winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_14 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x7451f UnknownScript_0x7451f: ; 0x7451f playmusic $0020 loadfont 2writetext UnknownText_0x746ce closetext loadmovesprites end ; 0x74529 ItemFragment_0x74529: ; 0x74529 db TM_26, 1 ; 0x7452b ItemFragment_0x7452b: ; 0x7452b db MAX_REVIVE, 1 ; 0x7452d ItemFragment_0x7452d: ; 0x7452d db FULL_RESTORE, 1 ; 0x7452f ItemFragment_0x7452f: ; 0x7452f db FULL_HEAL, 1 ; 0x74531 ItemFragment_0x74531: ; 0x74531 db HP_UP, 1 ; 0x74533 MapVictoryRoadSignpostItem0: ; 0x74533 dw $009e db MAX_POTION ; 0x74536 MapVictoryRoadSignpostItem1: ; 0x74536 dw $009f db FULL_HEAL ; 0x74539 MovementData_0x74539: ; 0x74539 step_left step_left step_left step_left step_left step_left step_up step_up step_end ; 0x74542 MovementData_0x74542: ; 0x74542 step_up step_up step_left step_left step_left step_left step_left step_up step_up step_end ; 0x7454c MovementData_0x7454c: ; 0x7454c step_down step_down step_right step_right step_right step_right step_right step_right step_end ; 0x74555 MovementData_0x74555: ; 0x74555 step_down step_down step_right step_right step_right step_right step_right step_down step_down step_end ; 0x7455f UnknownText_0x7455f: ; 0x7455f db $0, "Hold it.", $51 db "…Are you going to", $4f db "take the #MON", $55 db "LEAGUE challenge?", $51 db "…Don't make me", $4f db "laugh.", $51 db "You're so much", $4f db "weaker than I am.", $51 db "I'm not like I was", $4f db "before.", $51 db "I now have the", $4f db "best and strongest", $51 db "#MON with me.", $4f db "I'm invincible!", $51 db $52, "!", $4f db "I challenge you!", $57 ; 0x7463d UnknownText_0x7463d: ; 0x7463d db $0, "…I couldn't win…", $51 db "I gave it every-", $4f db "thing I had…", $51 db "What you possess,", $4f db "and what I lack…", $51 db "I'm beginning to", $4f db "understand what", $51 db "that dragon master", $4f db "said to me…", $57 ; 0x746ce UnknownText_0x746ce: ; 0x746ce db $0, "…I haven't given up", $4f db "on becoming the", $55 db "greatest trainer…", $51 db "I'm going to find", $4f db "out why I can't", $51 db "win and become", $4f db "stronger…", $51 db "When I do, I will", $4f db "challenge you.", $51 db "And I'll beat you", $4f db "down with all my", $55 db "power.", $51 db "…Humph! You keep", $4f db "at it until then.", $57 ; 0x747aa UnknownText_0x747aa: ; 0x747aa db $0, "…Humph!", $51 db "When it comes down", $4f db "to it, nothing can", $55 db "beat power.", $51 db "I don't need any-", $4f db "thing else.", $57 ; 0x74802 VictoryRoad_MapEventHeader: ; 0x74802 ; filler db 0, 0 ; warps db 10 warp_def $43, $9, 5, GROUP_VICTORY_ROAD_GATE, MAP_VICTORY_ROAD_GATE warp_def $31, $1, 3, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $23, $1, 2, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $1f, $d, 5, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $11, $d, 4, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $21, $11, 7, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $13, $11, 6, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $b, $0, 9, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $1b, $0, 8, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $5, $d, 3, GROUP_ROUTE_23, MAP_ROUTE_23 ; xy triggers db 2 xy_trigger 0, $8, $c, $0, UnknownScript_0x74492, $0, $0 xy_trigger 0, $8, $d, $0, UnknownScript_0x744b5, $0, $0 ; signposts db 2 signpost 29, 3, $7, MapVictoryRoadSignpostItem0 signpost 65, 3, $7, MapVictoryRoadSignpostItem1 ; people-events db 6 person_event SPRITE_SILVER, 17, 22, $7, $0, 255, 255, $0, 0, ObjectEvent, $06c2 person_event SPRITE_POKE_BALL, 32, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x74529, $06a3 person_event SPRITE_POKE_BALL, 52, 16, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452b, $06a4 person_event SPRITE_POKE_BALL, 33, 22, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452d, $06a5 person_event SPRITE_POKE_BALL, 52, 19, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452f, $06a6 person_event SPRITE_POKE_BALL, 42, 11, $1, $0, 255, 255, $1, 0, ItemFragment_0x74531, $06a7 ; 0x748a2