shithub: pokecrystal

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c635e307 – PikalaxALT <[email protected]> authored on 2015/12/14 06:12
map setup and warps

8a439dbd – PikalaxALT <[email protected]> authored on 2015/12/13 15:33
Miscellaneous labels

259c1551 – PikalaxALT <[email protected]> authored on 2015/12/13 12:11
Pack; buy, sell, toss

acd92eee – PikalaxALT <[email protected]> authored on 2015/12/13 09:15
Pack

ecd27720 – PikalaxALT <[email protected]> authored on 2015/12/11 11:59
Card Flip

b65fe57d – PikalaxALT <[email protected]> authored on 2015/12/11 06:50
Simplify EnlargedTiles

15a03a25 – PikalaxALT <[email protected]> authored on 2015/12/11 06:33
Unown Puzzles

f198dfd8 – PikalaxALT <[email protected]> authored on 2015/12/11 03:17
card flip (checkpoint commit)

3980d2d7 – PikalaxALT <[email protected]> authored on 2015/12/10 17:28
.TriggerX labels are now consistently 0-based

b9870541 – PikalaxALT <[email protected]> authored on 2015/12/10 17:26
slot machines

a5a8364c – PikalaxALT <[email protected]> authored on 2015/12/09 13:25
opentext and breeding

0c4bf512 – PikalaxALT <[email protected]> authored on 2015/12/09 06:57
itemfragment

7f68db68 – PikalaxALT <[email protected]> authored on 2015/12/09 06:38
underground switches, town map

5b7fc7b0 – PikalaxALT <[email protected]> authored on 2015/12/08 11:06
More battle tower shenanigans

0549e341 – PikalaxALT <[email protected]> authored on 2015/12/07 13:33
audio flag constants

7d8cb98c – PikalaxALT <[email protected]> authored on 2015/12/07 07:42
cry constants

159d3efc – PikalaxALT <[email protected]> authored on 2015/12/07 06:28
new and updated music macros

02d05255 – PikalaxALT <[email protected]> authored on 2015/12/06 17:36
A stab at audio engine.

6eac2673 – PikalaxALT <[email protected]> authored on 2015/12/05 10:38
Celebi Event

e83a5bae – PikalaxALT <[email protected]> authored on 2015/12/05 03:08
Address some comments from padz

81ea723b – PikalaxALT <[email protected]> authored on 2015/12/04 09:33
Getting started with battle anims; sine and cosine

5b94d54a – PikalaxALT <[email protected]> authored on 2015/12/04 03:46
More work on animations

2f14f3a6 – PikalaxALT <[email protected]> authored on 2015/12/02 15:37
No more autogen functions in engine/crystal_intro.asm

2cdca754 – PikalaxALT <[email protected]> authored on 2015/12/02 12:59
Crystal Intro

be082943 – PikalaxALT <[email protected]> authored on 2015/12/02 08:24
More work interpreting the sprite engine

92a8c491 – PikalaxALT <[email protected]> authored on 2015/12/01 16:54
Break up engine/sprites.asm; address yenatch's comments

ffbf2c0f – PikalaxALT <[email protected]> authored on 2015/12/01 10:35
More animations including cutting grass

6b33a8d1 – PikalaxALT <[email protected]> authored on 2015/11/30 06:04
More breakup of main.asm

0eb0c40b – PikalaxALT <[email protected]> authored on 2015/11/29 17:29
buttonsound

b8dcccd0 – PikalaxALT <[email protected]> authored on 2015/11/29 16:57
Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming

d314bdb4 – PikalaxALT <[email protected]> authored on 2015/11/29 16:34
Pokedex labels

79441035 – yenatch <[email protected]> authored on 2015/11/28 15:15
Merge pull request #328 from PikalaxALT/master

8612a4a5 – PikalaxALT <[email protected]> authored on 2015/11/28 10:13
Renaming sections, further dissolving main.asm

43903f54 – PikalaxALT <[email protected]> authored on 2015/11/27 08:06
Farfetchd event

0d944f59 – PikalaxALT <[email protected]> authored on 2015/11/26 19:22
Person event constants for each map

4bcd71e3 – PikalaxALT <[email protected]> authored on 2015/11/26 16:06
Fix some labels in engine/timeofdaypals.asm

c7985e1f – PikalaxALT <[email protected]> authored on 2015/11/26 16:05
Battle Tower scripts and text labels

0c6f94ef – PikalaxALT <[email protected]> authored on 2015/11/25 05:26
Final relabeling before merge

01792e00 – PikalaxALT <[email protected]> authored on 2015/11/25 05:16
Rename several script commands

f599e477 – PikalaxALT <[email protected]> authored on 2015/11/24 10:18
Partial interpretation of battle tower trainer data

6c248953 – PikalaxALT <[email protected]> authored on 2015/11/24 05:35
Mobile functions for fixed-phrase selection

f3c8f752 – PikalaxALT <[email protected]> authored on 2015/11/23 16:19
bug contest judgint labels

d9725641 – PikalaxALT <[email protected]> authored on 2015/11/23 11:04
link and seer labels

0dc5ae04 – PikalaxALT <[email protected]> authored on 2015/11/22 21:08
more trade animation labels

58020fb5 – PikalaxALT <[email protected]> authored on 2015/11/22 19:21
trade animation

8740fc6e – PikalaxALT <[email protected]> authored on 2015/11/22 08:50
Annotate gfx/mail.asm

24b7b2c1 – PikalaxALT <[email protected]> authored on 2015/11/22 07:01
Foreign language font handling in mail

23c70110 – PikalaxALT <[email protected]> authored on 2015/11/20 10:18
Replace 6

7b3090e2 – PikalaxALT <[email protected]> authored on 2015/11/20 10:15
Annotate battle tower text bug

812976ce – PikalaxALT <[email protected]> authored on 2015/11/20 06:47
bgcoord

b0230562 – PikalaxALT <[email protected]> authored on 2015/11/19 18:38
engine/stats_screen.asm

93a129eb – PikalaxALT <[email protected]> authored on 2015/11/19 13:07
main.asm is now under 30k lines

8a6a1a7d – PikalaxALT <[email protected]> authored on 2015/11/18 18:16
CmdQueues

91f74910 – PikalaxALT <[email protected]> authored on 2015/11/18 13:35
items/item_effects.asm; engine/evolution.asm

1ff37608 – PikalaxALT <[email protected]> authored on 2015/11/18 08:29
Update mail struct labels

3f4044cd – PikalaxALT <[email protected]> authored on 2015/11/18 08:01
engine/compose_mail.asm; ldpixel

6d47be8d – PikalaxALT <[email protected]> authored on 2015/11/18 05:42
Fruit tree constants, more mail engine

bc1870e3 – PikalaxALT <[email protected]> authored on 2015/11/17 18:29
Save, Bill's PC

27ef600a – PikalaxALT <[email protected]> authored on 2015/11/17 12:56
Here's the mail it never fails

e88c88ff – PikalaxALT <[email protected]> authored on 2015/11/17 10:54
engine/decorations.asm

4bfe086e – PikalaxALT <[email protected]> authored on 2015/11/17 07:29
Phone scripts and specials

0b8fe4ba – PikalaxALT <[email protected]> authored on 2015/11/16 17:29
More specials; bank 12 mobile

042fc4bf – PikalaxALT <[email protected]> authored on 2015/11/16 16:46
Split up some more banks in main.asm

ba871547 – PikalaxALT <[email protected]> authored on 2015/11/16 16:07
engine/pokegear.asm

435b0cf6 – PikalaxALT <[email protected]> authored on 2015/11/16 11:01
Options menu, some mobile fns

4b542436 – PikalaxALT <[email protected]> authored on 2015/11/16 07:49
Little cleanup on engine/scripting.asm

fb88b2cc – PikalaxALT <[email protected]> authored on 2015/11/16 06:53
Movement constants, script stack

8290f851 – PikalaxALT <[email protected]> authored on 2015/11/15 19:52
Further decoding of SpriteMovementData

aba038a4 – PikalaxALT <[email protected]> authored on 2015/11/15 16:28
Fix some movement macro/function names

434c97a1 – PikalaxALT <[email protected]> authored on 2015/11/15 10:53
Makefile cleanup

36470537 – PikalaxALT <[email protected]> authored on 2015/11/15 10:07
Globally introduce PERSONTYPE constants

ead04b3b – PikalaxALT <[email protected]> authored on 2015/11/15 09:59
Backup prior to global introduction of PERSONTYPE constants

b921226a – PikalaxALT <[email protected]> authored on 2015/11/14 18:02
More map object, swap StandingTile and NextTile

ed44de4b – PikalaxALT <[email protected]> authored on 2015/11/14 09:41
More map object work

cc8c36ee – PikalaxALT <[email protected]> authored on 2015/11/13 13:59
Creation of constants for OBJECT_09 indices

01fe51df – PikalaxALT <[email protected]> authored on 2015/11/13 05:49
Merge branch 'master' of https://github.com/pret/pokecrystal

21276b79 – PikalaxALT <[email protected]> authored on 2015/11/13 05:48
SpriteAnim

e0b4fc78 – PikalaxALT <[email protected]> authored on 2015/11/12 19:49
sprite engine; tileset constants

9c5473e9 – yenatch <[email protected]> authored on 2015/11/12 19:44
Merge pull request #326 from PikalaxALT/master

40802da3 – PikalaxALT <[email protected]> authored on 2015/11/12 06:10
Map header labels, tileset constants

2ffcb4b4 – PikalaxALT <[email protected]> authored on 2015/11/11 18:38
More splits; map setup labels

91068077 – PikalaxALT <[email protected]> authored on 2015/11/11 11:11
Further split bank 4

b522b0f1 – PikalaxALT <[email protected]> authored on 2015/11/11 09:12
engine/mart.asm

4b35fa05 – PikalaxALT <[email protected]> authored on 2015/11/10 18:23
Added w3 and w5 labels for misc/mobile_40.asm

03f08156 – PikalaxALT <[email protected]> authored on 2015/11/10 15:18
found the sliding animation at the start of battle

8fb01de9 – PikalaxALT <[email protected]> authored on 2015/11/10 14:51
No more DefaultFlypoint

b1e63485 – PikalaxALT <[email protected]> authored on 2015/11/10 13:17
Resolve s1 addresses in battle/core.asm

d13fb46d – PikalaxALT <[email protected]> authored on 2015/11/10 11:53
enum macros/move_anim.asm, resolve battle/anims.asm function labels

ba05bfea – PikalaxALT <[email protected]> authored on 2015/11/10 06:05
Move some gfx files around, also clock reset fn

d8cd991b – PikalaxALT <[email protected]> authored on 2015/11/09 18:55
engine/link.asm

f1b2466c – PikalaxALT <[email protected]> authored on 2015/11/09 18:01
Cleaning up static HRAM labels; movement stuff, route 38 trainers

77d0a8a3 – PikalaxALT <[email protected]> authored on 2015/11/09 12:00
Add missing files in engine/ and battle/

93ab6985 – PikalaxALT <[email protected]> authored on 2015/11/09 11:41
Some work on battle animations

59d67a44 – PikalaxALT <[email protected]> authored on 2015/11/08 14:09
Attempting to decode AI switching

ac824f62 – PikalaxALT <[email protected]> authored on 2015/11/08 08:27
More battle core labels

c34264dd – PikalaxALT <[email protected]> authored on 2015/11/08 05:59
AI and player items, withdraw/deposit

6a570ebb – PikalaxALT <[email protected]> authored on 2015/11/07 16:04
more battle core labels

09603bf0 – PikalaxALT <[email protected]> authored on 2015/11/07 09:38
More Battle Tower shenanigans

eb39f6a3 – PikalaxALT <[email protected]> authored on 2015/11/07 08:05
Move MON_* parentheses to the EQUS declaration

2cbb1acc – PikalaxALT <[email protected]> authored on 2015/11/07 04:48
Pokemon animations

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