shithub: pokecrystal

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c6dd950f – yenatch <[email protected]> authored on 2014/02/21 22:26
Finish off Bill's PC menudata.

874736db – yenatch <[email protected]> authored on 2014/02/21 22:25
Some incbinned data related to Cut.

654779d2 – yenatch <[email protected]> authored on 2014/02/17 14:07
Bicycle scripts and text.

eeac2232 – yenatch <[email protected]> authored on 2014/02/17 13:51
Whirlpool and fishing scripts and text.

d72c1c8e – yenatch <[email protected]> authored on 2014/02/16 18:49
More field move scripts and text.

cb40ed08 – yenatch <[email protected]> authored on 2014/02/06 15:55
Use labels in audio/sfx_pointers.asm

55f60dff – yenatch <[email protected]> authored on 2014/02/06 15:55
Use labels in audio/cry_pointers.asm

e5730961 – yenatch <[email protected]> authored on 2014/02/06 15:54
Include cries and sound effects in audio.asm

236f914b – yenatch <[email protected]> authored on 2014/02/06 15:54
Empty cry headers (for slots 252-255).

fd1e8d9d – yenatch <[email protected]> authored on 2014/02/06 15:53
Dump the sound effects

466c5075 – yenatch <[email protected]> authored on 2014/02/06 15:52
Dump the cries

cfa8cb7b – yenatch <[email protected]> authored on 2014/02/06 15:50
Redump music for whitespace formatting changes

30fd84d4 – yenatch <[email protected]> authored on 2014/02/06 15:49
preprocessor: import commands `sound` and `noise`

b2be5f4d – yenatch <[email protected]> authored on 2014/02/06 15:46
Bump pokemontools for fixed audio dumps

ddc665a3 – yenatch <[email protected]> authored on 2014/02/05 14:07
Move includes into object bases instead of their version wrappers.

370d5f71 – yenatch <[email protected]> authored on 2014/02/04 18:35
compare.sh: diff -u

ca6ef077 – yenatch <[email protected]> authored on 2014/02/05 13:40
Merge remote-tracking branch 'kanzure/master' into nuke-globals

ff630640 – Bryan Bishop <[email protected]> authored on 2014/02/04 19:16
Merge pull request #229 from yenatch/nuke-globals

0105f6ee – yenatch <[email protected]> authored on 2014/02/04 16:34
Merge remote-tracking branch 'kanzure/master' into nuke-globals

30218eb3 – yenatch <[email protected]> authored on 2014/02/04 16:29
Use globals to implicitly define labels before passing them into BANK().

1202e68d – Bryan Bishop <[email protected]> authored on 2014/02/04 02:25
Merge pull request #228 from yenatch/nuke-globals

7c02c2bb – yenatch <[email protected]> authored on 2014/02/02 12:12
Move remaining constants into constants/{misc,pokemon_data}_constants.asm

4f5ae651 – yenatch <[email protected]> authored on 2014/02/02 11:13
Move rst constants into macros.asm

7bae65b6 – yenatch <[email protected]> authored on 2014/02/01 15:42
.gitignore: no more globals.asm

8e24af1f – yenatch <[email protected]> authored on 2014/02/01 15:36
Clean up variable usage in the makefile.

cf2acc10 – yenatch <[email protected]> authored on 2014/02/01 15:26
Use :: to export labels between objects.

80465fc6 – Bryan Bishop <[email protected]> authored on 2014/02/01 12:59
Merge pull request #227 from yenatch/master

adb3b29b – yenatch <[email protected]> authored on 2014/02/01 12:05
pokedex entry banks

7f0f21b1 – yenatch <[email protected]> authored on 2014/02/01 08:55
Get rid of globals.asm

65efbe55 – yenatch <[email protected]> authored on 2014/01/31 21:47
preprocessor: actually call update_globals()

821f2c2e – yenatch <[email protected]> authored on 2014/01/31 21:45
Merge remote-tracking branch 'kanzure/master'

a643ba89 – yenatch <[email protected]> authored on 2014/01/31 20:51
MBC3 constants in some RTC-related functions

ee098254 – yenatch <[email protected]> authored on 2014/01/31 20:47
Assorted text and labels in banks 5 and A

0a16a7ae – Bryan Bishop <[email protected]> authored on 2014/01/29 02:34
Merge pull request #225 from froggestspirit/master

1d2da4de – U-Myles-PC\Myles <[email protected]> authored on 2014/01/29 05:28
fixed bank 39 pointers, options menu commentary

94c9f59f – Bryan Bishop <[email protected]> authored on 2014/01/27 01:51
Merge pull request #224 from yenatch/moves

1ba5b0f4 – yenatch <[email protected]> authored on 2014/01/26 17:07
Map setup scripts and commands

08a0462c – yenatch <[email protected]> authored on 2014/01/19 19:07
use constants for berserk gene, kings rock, scope lens effects

04f5c517 – yenatch <[email protected]> authored on 2014/01/05 03:24
explicitly define type categories

883a8b7a – yenatch <[email protected]> authored on 2014/01/05 03:24
enumerate type constants

4e9102f2 – yenatch <[email protected]> authored on 2014/01/05 02:49
recomment hidden power calculation

ea017212 – yenatch <[email protected]> authored on 2014/01/05 03:11
move type constants into constants/type_constants.asm

0a11c9f5 – yenatch <[email protected]> authored on 2014/01/05 03:09
clean up type constants

0a5f14dc – yenatch <[email protected]> authored on 2014/01/05 02:29
bring back move constant values

92aab1e1 – yenatch <[email protected]> authored on 2014/01/05 02:28
even more battle labels

056c2403 – Bryan Bishop <[email protected]> authored on 2014/01/03 06:00
Merge pull request #222 from yenatch/moves

4dbf0d44 – yenatch <[email protected]> authored on 2014/01/01 03:09
comment and relabel more battle functions

a18cab49 – yenatch <[email protected]> authored on 2013/12/30 23:10
rename Function0x{} labels to Function{} for consistency

1ab4b59d – yenatch <[email protected]> authored on 2013/12/30 23:09
clean up some labels in battle asm

d1d186d1 – yenatch <[email protected]> authored on 2013/12/30 22:25
rename CallBankF -> CallBattleCore

a10ee4e9 – yenatch <[email protected]> authored on 2013/12/30 18:32
comment move priority functions

bfaad924 – yenatch <[email protected]> authored on 2013/12/30 18:22
label more pointers to Moves

82214440 – yenatch <[email protected]> authored on 2013/12/30 18:17
move the Moves label into battle/moves/moves.asm

f91be01d – yenatch <[email protected]> authored on 2013/12/30 18:13
use a macro to define move structs for percentage values

e2b00ea1 – yenatch <[email protected]> authored on 2013/12/30 18:12
shorten SP_ATTACK and SP_DEFENSE move effect constants

983ef29f – Bryan Bishop <[email protected]> authored on 2013/12/28 18:56
Merge pull request #221 from yenatch/more-objects

a8cb73b6 – yenatch <[email protected]> authored on 2013/12/28 15:33
bump pokemontools for sound macro changes

e937d6f2 – yenatch <[email protected]> authored on 2013/12/28 15:32
audio: note duration from 0-15 to 1-16 to match pokered

36b8a006 – yenatch <[email protected]> authored on 2013/12/27 17:26
bump pokemontools again

0f7a101d – yenatch <[email protected]> authored on 2013/12/27 17:26
reorganize .gitignore

eb8a2b2c – yenatch <[email protected]> authored on 2013/12/27 17:23
.gitignore: extras is a submodule

e2b900a4 – yenatch <[email protected]> authored on 2013/12/27 17:22
.gitignore: don't track compare.sh output

46126707 – yenatch <[email protected]> authored on 2013/12/27 17:20
more npc trade cleanup

58af27ea – yenatch <[email protected]> authored on 2013/12/27 00:56
label overworld loop functions

ace57ec8 – yenatch <[email protected]> authored on 2013/12/25 22:29
npc trade text/comments

4082d11f – yenatch <[email protected]> authored on 2013/12/25 22:21
clean up incbins in tileset animations

8dd7cf7c – yenatch <[email protected]> authored on 2013/12/25 22:17
fix whirlpool animation pointers

bcfb3564 – yenatch <[email protected]> authored on 2013/12/25 22:13
unused tileset animations

502fe13e – yenatch <[email protected]> authored on 2013/12/25 21:46
flower animation graphics

c8c887fb – yenatch <[email protected]> authored on 2013/12/25 21:40
water animation graphics

70d5cf46 – yenatch <[email protected]> authored on 2013/12/25 21:37
whirlpool animation graphics

d8eed222 – yenatch <[email protected]> authored on 2013/12/25 21:09
split out tileset animations

c1096d08 – yenatch <[email protected]> authored on 2013/12/25 21:04
null pointers in tileset animations

623b126b – yenatch <[email protected]> authored on 2013/12/25 02:00
bump pokemontools for minor changes

e56aa096 – yenatch <[email protected]> authored on 2013/12/25 01:19
preprocessor: rename macro class Wait to BattleAnimWait

f2025afd – yenatch <[email protected]> authored on 2013/12/24 20:42
label and move related asm into items/item_effects.asm

f99e448a – yenatch <[email protected]> authored on 2013/12/24 17:13
fix a mislabeled function in bank 3

79917a75 – yenatch <[email protected]> authored on 2013/12/24 15:49
moon ball uses red's moon stone id

fa1e93a8 – yenatch <[email protected]> authored on 2013/12/24 13:35
evolution prerequisites and no more incbins in item effects

2172461a – yenatch <[email protected]> authored on 2013/12/24 12:19
fleemons are global

0cd1d207 – yenatch <[email protected]> authored on 2013/12/24 12:11
item effect incbins

5f0e279b – yenatch <[email protected]> authored on 2013/12/23 00:21
Merge remote-tracking branch 'kanzure/master' into more-objects

609e2d05 – yenatch <[email protected]> authored on 2013/12/22 23:40
bump pokemontools for map editor fixes

7b20626c – yenatch <[email protected]> authored on 2013/12/22 23:39
more object struct constants

48db6dae – yenatch <[email protected]> authored on 2013/12/22 15:47
overworld object struct constants

496502b3 – yenatch <[email protected]> authored on 2013/12/22 12:30
no more Public in joypad interface labels

18124d0a – yenatch <[email protected]> authored on 2013/12/22 12:19
split out poke seer special into event/poke_seer.asm

4d1091f8 – yenatch <[email protected]> authored on 2013/12/22 12:17
poke seer special

a15bd15e – yenatch <[email protected]> authored on 2013/12/22 01:00
split gbc-only screen into misc/gbc_only.asm

799f945c – yenatch <[email protected]> authored on 2013/12/22 00:49
gbc-only screen

6225fca3 – yenatch <[email protected]> authored on 2013/12/21 23:30
more title screen comments

091ebd85 – yenatch <[email protected]> authored on 2013/12/21 00:38
bump pokemontools for kicks

c140af9e – yenatch <[email protected]> authored on 2013/12/20 22:02
some mobile stat screen icons

d9ad1077 – yenatch <[email protected]> authored on 2013/12/20 19:56
move a palette map incbin into tilesets/palette_maps.asm

4a40c26f – yenatch <[email protected]> authored on 2013/12/20 19:46
Makefile: pokemontools variable

6ef1028b – yenatch <[email protected]> authored on 2013/12/20 19:40
Makefile: image handling

1ef4b0e8 – yenatch <[email protected]> authored on 2013/12/20 16:21
move blockdata into maps.asm

d4074dd3 – yenatch <[email protected]> authored on 2013/12/20 16:16
clean up some tileset sections

cabf0a5b – yenatch <[email protected]> authored on 2013/12/19 21:48
build time is a lot faster now

34d579d9 – yenatch <[email protected]> authored on 2013/12/19 21:43
use pokemontools scan_includes.py

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