ref: d257188282e932380de4e1b1a46758a1bc9c8cd6
dir: /maps/WillsRoom.asm/
const_value set 2 const WILLSROOM_WILL WillsRoom_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x1804c6, 0 dw UnknownScript_0x1804ca, 0 .MapCallbacks: db 1 ; callbacks dbw MAPCALLBACK_TILES, UnknownScript_0x1804cb UnknownScript_0x1804c6: priorityjump UnknownScript_0x1804e0 end UnknownScript_0x1804ca: end UnknownScript_0x1804cb: checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED iffalse UnknownScript_0x1804d5 changeblock $4, $e, $2a UnknownScript_0x1804d5: checkevent EVENT_WILLS_ROOM_EXIT_OPEN iffalse UnknownScript_0x1804df changeblock $4, $2, $16 UnknownScript_0x1804df: return UnknownScript_0x1804e0: applymovement PLAYER, MovementData_0x18052c refreshscreen $86 playsound SFX_STRENGTH earthquake 80 changeblock $4, $e, $2a reloadmappart closetext dotrigger $1 setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED waitsfx end WillScript_0x1804f8: faceplayer opentext checkevent EVENT_BEAT_ELITE_4_WILL iftrue UnknownScript_0x180526 writetext UnknownText_0x180531 waitbutton closetext winlosstext UnknownText_0x18062c, 0 loadtrainer WILL, 1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ELITE_4_WILL opentext writetext UnknownText_0x180644 waitbutton closetext playsound SFX_ENTER_DOOR changeblock $4, $2, $16 reloadmappart closetext setevent EVENT_WILLS_ROOM_EXIT_OPEN waitsfx end UnknownScript_0x180526: writetext UnknownText_0x180644 waitbutton closetext end MovementData_0x18052c: step_up step_up step_up step_up step_end UnknownText_0x180531: text "Welcome to #MON" line "LEAGUE, <PLAYER>." para "Allow me to intro-" line "duce myself. I am" cont "WILL." para "I have trained all" line "around the world," para "making my psychic" line "#MON powerful." para "And, at last, I've" line "been accepted into" cont "the ELITE FOUR." para "I can only keep" line "getting better!" para "Losing is not an" line "option!" done UnknownText_0x18062c: text "I… I can't…" line "believe it…" done UnknownText_0x180644: text "Even though I was" line "defeated, I won't" cont "change my course." para "I will continue" line "battling until I" para "stand above all" line "trainers!" para "Now, <PLAYER>, move" line "on and experience" para "the true ferocity" line "of the ELITE FOUR." done WillsRoom_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $11, $5, 4, INDIGO_PLATEAU_POKECENTER_1F warp_def $2, $4, 1, KOGAS_ROOM warp_def $2, $5, 2, KOGAS_ROOM .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 1 person_event SPRITE_WILL, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, WillScript_0x1804f8, -1