ref: d2dc732600f94ff7496a12a855ca2ebabd4dfbde
dir: /macros.asm/
; rgbds macros dwb: MACRO dw \1 db \2 ENDM dbw: MACRO db \1 dw \2 ENDM dn: MACRO db \1 << 4 + \2 ENDM dt: MACRO ; three-byte (big-endian) db (\1 >> 16) & $ff db (\1 >> 8) & $ff db \1 & $ff ENDM bigdw: MACRO ; big-endian word dw ((\1)/$100) + (((\1)&$ff)*$100) ENDM callab: MACRO ; address, bank ld hl, \1 ld a, BANK(\1) rst FarCall ENDM callba: MACRO ; bank, address ld a, BANK(\1) ld hl, \1 rst FarCall ENDM lb: MACRO ; r, hi, lo ld \1, \2 << 8 + \3 ENDM TX_RAM: MACRO db 1 dw \1 ENDM TX_FAR: MACRO db $16 dw \1 db BANK(\1) ENDM RGB: MACRO dw ((\3 << 10) | (\2 << 5) | (\1)) ENDM note: MACRO db \1 << 4 + \2 ENDM ; pitch __ EQU 0 C_ EQU 1 C# EQU 2 D_ EQU 3 D# EQU 4 E_ EQU 5 F_ EQU 6 F# EQU 7 G_ EQU 8 G# EQU 9 A_ EQU 10 A# EQU 11 B_ EQU 12 ; It's better to use *coord than FuncCoord. FuncCoord: MACRO Coord = $c4a0 + 20 * \2 + \1 ENDM bccoord: MACRO FuncCoord \1, \2 ld bc, Coord ENDM decoord: MACRO FuncCoord \1, \2 ld de, Coord ENDM hlcoord: MACRO FuncCoord \1, \2 ld hl, Coord ENDM ; pic animations frame: MACRO db \1 db \2 ENDM setrepeat: MACRO db $fe db \1 ENDM dorepeat: MACRO db $fd db \1 ENDM endanim: MACRO db $ff ENDM