ref: d7bf70f3c902ce9380e05ccd6828b5e8973d4ae1
dir: /battle/moves/moves.asm/
; Characteristics of each move ; animation, effect, power, type, accuracy, PP, effect chance Move1: db POUND, EFFECT_NORMAL_HIT, 40, NORMAL, $ff, 35, $00 Move2: db KARATE_CHOP, EFFECT_NORMAL_HIT, 50, FIGHTING, $ff, 25, $00 db DOUBLESLAP, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 10, $00 db COMET_PUNCH, EFFECT_MULTI_HIT, 18, NORMAL, $d8, 15, $00 db MEGA_PUNCH, EFFECT_NORMAL_HIT, 80, NORMAL, $d8, 20, $00 db PAY_DAY, EFFECT_PAY_DAY, 40, NORMAL, $ff, 20, $00 db FIRE_PUNCH, EFFECT_BURN_HIT, 75, FIRE, $ff, 15, $19 db ICE_PUNCH, EFFECT_FREEZE_HIT, 75, ICE, $ff, 15, $19 db THUNDERPUNCH, EFFECT_PARALYZE_HIT, 75, ELECTRIC, $ff, 15, $19 db SCRATCH, EFFECT_NORMAL_HIT, 40, NORMAL, $ff, 35, $00 db VICEGRIP, EFFECT_NORMAL_HIT, 55, NORMAL, $ff, 30, $00 db GUILLOTINE, EFFECT_OHKO, 0, NORMAL, $4c, 5, $00 db RAZOR_WIND, EFFECT_RAZOR_WIND, 80, NORMAL, $bf, 10, $00 db SWORDS_DANCE, EFFECT_ATTACK_UP_2, 0, NORMAL, $ff, 30, $00 db CUT, EFFECT_NORMAL_HIT, 50, NORMAL, $f2, 30, $00 db GUST, EFFECT_GUST, 40, FLYING, $ff, 35, $00 db WING_ATTACK, EFFECT_NORMAL_HIT, 60, FLYING, $ff, 35, $00 db WHIRLWIND, EFFECT_WHIRLWIND, 0, NORMAL, $ff, 20, $00 db FLY, EFFECT_FLY, 70, FLYING, $f2, 15, $00 db BIND, EFFECT_BIND, 15, NORMAL, $bf, 20, $00 db SLAM, EFFECT_NORMAL_HIT, 80, NORMAL, $bf, 20, $00 db VINE_WHIP, EFFECT_NORMAL_HIT, 35, GRASS, $ff, 10, $00 db STOMP, EFFECT_STOMP, 65, NORMAL, $ff, 20, $4c db DOUBLE_KICK, EFFECT_DOUBLE_HIT, 30, FIGHTING, $ff, 30, $00 db MEGA_KICK, EFFECT_NORMAL_HIT, 120, NORMAL, $bf, 5, $00 db JUMP_KICK, EFFECT_JUMP_KICK, 70, FIGHTING, $f2, 25, $00 db ROLLING_KICK, EFFECT_FLINCH_HIT, 60, FIGHTING, $d8, 15, $4c db SAND_ATTACK, EFFECT_ACCURACY_DOWN, 0, GROUND, $ff, 15, $00 db HEADBUTT, EFFECT_FLINCH_HIT, 70, NORMAL, $ff, 15, $4c db HORN_ATTACK, EFFECT_NORMAL_HIT, 65, NORMAL, $ff, 25, $00 db FURY_ATTACK, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 20, $00 db HORN_DRILL, EFFECT_OHKO, 1, NORMAL, $4c, 5, $00 db TACKLE, EFFECT_NORMAL_HIT, 35, NORMAL, $f2, 35, $00 db BODY_SLAM, EFFECT_PARALYZE_HIT, 85, NORMAL, $ff, 15, $4c db WRAP, EFFECT_BIND, 15, NORMAL, $d8, 20, $00 db TAKE_DOWN, EFFECT_RECOIL_HIT, 90, NORMAL, $d8, 20, $00 db THRASH, EFFECT_RAMPAGE, 90, NORMAL, $ff, 20, $00 db DOUBLE_EDGE, EFFECT_RECOIL_HIT, 120, NORMAL, $ff, 15, $00 db TAIL_WHIP, EFFECT_DEFENSE_DOWN, 0, NORMAL, $ff, 30, $00 db POISON_STING, EFFECT_POISON_HIT, 15, POISON, $ff, 35, $4c db TWINEEDLE, EFFECT_TWINEEDLE, 25, BUG, $ff, 20, $33 db PIN_MISSILE, EFFECT_MULTI_HIT, 14, BUG, $d8, 20, $00 db LEER, EFFECT_DEFENSE_DOWN, 0, NORMAL, $ff, 30, $00 db BITE, EFFECT_FLINCH_HIT, 60, DARK, $ff, 25, $4c db GROWL, EFFECT_ATTACK_DOWN, 0, NORMAL, $ff, 40, $00 db ROAR, EFFECT_WHIRLWIND, 0, NORMAL, $ff, 20, $00 db SING, EFFECT_SLEEP, 0, NORMAL, $8c, 15, $00 db SUPERSONIC, EFFECT_CONFUSE, 0, NORMAL, $8c, 20, $00 db SONICBOOM, EFFECT_STATIC_DAMAGE, 20, NORMAL, $e5, 20, $00 db DISABLE, EFFECT_DISABLE, 0, NORMAL, $8c, 20, $00 db ACID, EFFECT_DEFENSE_DOWN_HIT, 40, POISON, $ff, 30, $19 db EMBER, EFFECT_BURN_HIT, 40, FIRE, $ff, 25, $19 db FLAMETHROWER, EFFECT_BURN_HIT, 95, FIRE, $ff, 15, $19 db MIST, EFFECT_MIST, 0, ICE, $ff, 30, $00 db WATER_GUN, EFFECT_NORMAL_HIT, 40, WATER, $ff, 25, $00 db HYDRO_PUMP, EFFECT_NORMAL_HIT, 120, WATER, $cc, 5, $00 db SURF, EFFECT_NORMAL_HIT, 95, WATER, $ff, 15, $00 db ICE_BEAM, EFFECT_FREEZE_HIT, 95, ICE, $ff, 10, $19 db BLIZZARD, EFFECT_FREEZE_HIT, 120, ICE, $b2, 5, $19 db PSYBEAM, EFFECT_CONFUSE_HIT, 65, PSYCHIC, $ff, 20, $19 db BUBBLEBEAM, EFFECT_SPEED_DOWN_HIT, 65, WATER, $ff, 20, $19 db AURORA_BEAM, EFFECT_ATTACK_DOWN_HIT, 65, ICE, $ff, 20, $19 db HYPER_BEAM, EFFECT_HYPER_BEAM, 150, NORMAL, $e5, 5, $00 db PECK, EFFECT_NORMAL_HIT, 35, FLYING, $ff, 35, $00 db DRILL_PECK, EFFECT_NORMAL_HIT, 80, FLYING, $ff, 20, $00 db SUBMISSION, EFFECT_RECOIL_HIT, 80, FIGHTING, $cc, 25, $00 db LOW_KICK, EFFECT_FLINCH_HIT, 50, FIGHTING, $e5, 20, $4c db COUNTER, EFFECT_COUNTER, 1, FIGHTING, $ff, 20, $00 db SEISMIC_TOSS, EFFECT_LEVEL_DAMAGE, 1, FIGHTING, $ff, 20, $00 db STRENGTH, EFFECT_NORMAL_HIT, 80, NORMAL, $ff, 15, $00 db ABSORB, EFFECT_LEECH_HIT, 20, GRASS, $ff, 20, $00 db MEGA_DRAIN, EFFECT_LEECH_HIT, 40, GRASS, $ff, 10, $00 db LEECH_SEED, EFFECT_LEECH_SEED, 0, GRASS, $e5, 10, $00 db GROWTH, EFFECT_SP_ATTACK_UP, 0, NORMAL, $ff, 40, $00 db RAZOR_LEAF, EFFECT_NORMAL_HIT, 55, GRASS, $f2, 25, $00 db SOLARBEAM, EFFECT_SOLARBEAM, 120, GRASS, $ff, 10, $00 db POISONPOWDER, EFFECT_POISON, 0, POISON, $bf, 35, $00 db STUN_SPORE, EFFECT_PARALYZE, 0, GRASS, $bf, 30, $00 db SLEEP_POWDER, EFFECT_SLEEP, 0, GRASS, $bf, 15, $00 db PETAL_DANCE, EFFECT_RAMPAGE, 70, GRASS, $ff, 20, $00 db STRING_SHOT, EFFECT_SPEED_DOWN, 0, BUG, $f2, 40, $00 db DRAGON_RAGE, EFFECT_STATIC_DAMAGE, 40, DRAGON, $ff, 10, $00 db FIRE_SPIN, EFFECT_BIND, 15, FIRE, $b2, 15, $00 db THUNDERSHOCK, EFFECT_PARALYZE_HIT, 40, ELECTRIC, $ff, 30, $19 db THUNDERBOLT, EFFECT_PARALYZE_HIT, 95, ELECTRIC, $ff, 15, $19 db THUNDER_WAVE, EFFECT_PARALYZE, 0, ELECTRIC, $ff, 20, $00 db THUNDER, EFFECT_THUNDER, 120, ELECTRIC, $b2, 10, $4c db ROCK_THROW, EFFECT_NORMAL_HIT, 50, ROCK, $e5, 15, $00 db EARTHQUAKE, EFFECT_EARTHQUAKE, 100, GROUND, $ff, 10, $00 db FISSURE, EFFECT_OHKO, 1, GROUND, $4c, 5, $00 db DIG, EFFECT_FLY, 60, GROUND, $ff, 10, $00 db TOXIC, EFFECT_TOXIC, 0, POISON, $d8, 10, $00 db CONFUSION, EFFECT_CONFUSE_HIT, 50, PSYCHIC, $ff, 25, $19 db PSYCHIC_M, EFFECT_SP_DEFENSE_DOWN_HIT, 90, PSYCHIC, $ff, 10, $19 db HYPNOSIS, EFFECT_SLEEP, 0, PSYCHIC, $99, 20, $00 db MEDITATE, EFFECT_ATTACK_UP, 0, PSYCHIC, $ff, 40, $00 db AGILITY, EFFECT_SPEED_UP_2, 0, PSYCHIC, $ff, 30, $00 db QUICK_ATTACK, EFFECT_PRIORITY_HIT, 40, NORMAL, $ff, 30, $00 db RAGE, EFFECT_RAGE, 20, NORMAL, $ff, 20, $00 db TELEPORT, EFFECT_TELEPORT, 0, PSYCHIC, $ff, 20, $00 db NIGHT_SHADE, EFFECT_LEVEL_DAMAGE, 1, GHOST, $ff, 15, $00 db MIMIC, EFFECT_MIMIC, 0, NORMAL, $ff, 10, $00 db SCREECH, EFFECT_DEFENSE_DOWN_2, 0, NORMAL, $d8, 40, $00 db DOUBLE_TEAM, EFFECT_EVASION_UP, 0, NORMAL, $ff, 15, $00 db RECOVER, EFFECT_HEAL, 0, NORMAL, $ff, 20, $00 db HARDEN, EFFECT_DEFENSE_UP, 0, NORMAL, $ff, 30, $00 db MINIMIZE, EFFECT_EVASION_UP, 0, NORMAL, $ff, 20, $00 db SMOKESCREEN, EFFECT_ACCURACY_DOWN, 0, NORMAL, $ff, 20, $00 db CONFUSE_RAY, EFFECT_CONFUSE, 0, GHOST, $ff, 10, $00 db WITHDRAW, EFFECT_DEFENSE_UP, 0, WATER, $ff, 40, $00 db DEFENSE_CURL, EFFECT_DEFENSE_CURL, 0, NORMAL, $ff, 40, $00 db BARRIER, EFFECT_DEFENSE_UP_2, 0, PSYCHIC, $ff, 30, $00 db LIGHT_SCREEN, EFFECT_LIGHT_SCREEN, 0, PSYCHIC, $ff, 30, $00 db HAZE, EFFECT_HAZE, 0, ICE, $ff, 30, $00 db REFLECT, EFFECT_REFLECT, 0, PSYCHIC, $ff, 20, $00 db FOCUS_ENERGY, EFFECT_FOCUS_ENERGY, 0, NORMAL, $ff, 30, $00 db BIDE, EFFECT_BIDE, 0, NORMAL, $ff, 10, $00 db METRONOME, EFFECT_METRONOME, 0, NORMAL, $ff, 10, $00 db MIRROR_MOVE, EFFECT_MIRROR_MOVE, 0, FLYING, $ff, 20, $00 db SELFDESTRUCT, EFFECT_EXPLOSION, 200, NORMAL, $ff, 5, $00 db EGG_BOMB, EFFECT_NORMAL_HIT, 100, NORMAL, $bf, 10, $00 db LICK, EFFECT_PARALYZE_HIT, 20, GHOST, $ff, 30, $4c db SMOG, EFFECT_POISON_HIT, 20, POISON, $b2, 20, $66 db SLUDGE, EFFECT_POISON_HIT, 65, POISON, $ff, 20, $4c db BONE_CLUB, EFFECT_FLINCH_HIT, 65, GROUND, $d8, 20, $19 db FIRE_BLAST, EFFECT_BURN_HIT, 120, FIRE, $d8, 5, $19 db WATERFALL, EFFECT_NORMAL_HIT, 80, WATER, $ff, 15, $00 db CLAMP, EFFECT_BIND, 35, WATER, $bf, 10, $00 db SWIFT, EFFECT_ALWAYS_HIT, 60, NORMAL, $ff, 20, $00 db SKULL_BASH, EFFECT_SKULL_BASH, 100, NORMAL, $ff, 15, $00 db SPIKE_CANNON, EFFECT_MULTI_HIT, 20, NORMAL, $ff, 15, $00 db CONSTRICT, EFFECT_SPEED_DOWN_HIT, 10, NORMAL, $ff, 35, $19 db AMNESIA, EFFECT_SP_DEFENSE_UP_2, 0, PSYCHIC, $ff, 20, $00 db KINESIS, EFFECT_ACCURACY_DOWN, 0, PSYCHIC, $cc, 15, $00 db SOFTBOILED, EFFECT_HEAL, 0, NORMAL, $ff, 10, $00 db HI_JUMP_KICK, EFFECT_JUMP_KICK, 85, FIGHTING, $e5, 20, $00 db GLARE, EFFECT_PARALYZE, 0, NORMAL, $bf, 30, $00 db DREAM_EATER, EFFECT_DREAM_EATER, 100, PSYCHIC, $ff, 15, $00 db POISON_GAS, EFFECT_POISON, 0, POISON, $8c, 40, $00 db BARRAGE, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 20, $00 db LEECH_LIFE, EFFECT_LEECH_HIT, 20, BUG, $ff, 15, $00 db LOVELY_KISS, EFFECT_SLEEP, 0, NORMAL, $bf, 10, $00 db SKY_ATTACK, EFFECT_SKY_ATTACK, 140, FLYING, $e5, 5, $00 db TRANSFORM, EFFECT_TRANSFORM, 0, NORMAL, $ff, 10, $00 db BUBBLE, EFFECT_SPEED_DOWN_HIT, 20, WATER, $ff, 30, $19 db DIZZY_PUNCH, EFFECT_CONFUSE_HIT, 70, NORMAL, $ff, 10, $33 db SPORE, EFFECT_SLEEP, 0, GRASS, $ff, 15, $00 db FLASH, EFFECT_ACCURACY_DOWN, 0, NORMAL, $b2, 20, $00 db PSYWAVE, EFFECT_PSYWAVE, 1, PSYCHIC, $cc, 15, $00 db SPLASH, EFFECT_SPLASH, 0, NORMAL, $ff, 40, $00 db ACID_ARMOR, EFFECT_DEFENSE_UP_2, 0, POISON, $ff, 40, $00 db CRABHAMMER, EFFECT_NORMAL_HIT, 90, WATER, $d8, 10, $00 db EXPLOSION, EFFECT_EXPLOSION, 250, NORMAL, $ff, 5, $00 db FURY_SWIPES, EFFECT_MULTI_HIT, 18, NORMAL, $cc, 15, $00 db BONEMERANG, EFFECT_DOUBLE_HIT, 50, GROUND, $e5, 10, $00 db REST, EFFECT_HEAL, 0, PSYCHIC, $ff, 10, $00 db ROCK_SLIDE, EFFECT_FLINCH_HIT, 75, ROCK, $e5, 10, $4c db HYPER_FANG, EFFECT_FLINCH_HIT, 80, NORMAL, $e5, 15, $19 db SHARPEN, EFFECT_ATTACK_UP, 0, NORMAL, $ff, 30, $00 db CONVERSION, EFFECT_CONVERSION, 0, NORMAL, $ff, 30, $00 db TRI_ATTACK, EFFECT_TRI_ATTACK, 80, NORMAL, $ff, 10, $33 db SUPER_FANG, EFFECT_SUPER_FANG, 1, NORMAL, $e5, 10, $00 db SLASH, EFFECT_NORMAL_HIT, 70, NORMAL, $ff, 20, $00 db SUBSTITUTE, EFFECT_SUBSTITUTE, 0, NORMAL, $ff, 10, $00 db STRUGGLE, EFFECT_RECOIL_HIT, 50, NORMAL, $ff, 1, $00 db SKETCH, EFFECT_SKETCH, 0, NORMAL, $ff, 1, $00 db TRIPLE_KICK, EFFECT_TRIPLE_KICK, 10, FIGHTING, $e5, 10, $00 db THIEF, EFFECT_THIEF, 40, DARK, $ff, 10, $ff db SPIDER_WEB, EFFECT_MEAN_LOOK, 0, BUG, $ff, 10, $00 db MIND_READER, EFFECT_LOCK_ON, 0, NORMAL, $ff, 5, $00 db NIGHTMARE, EFFECT_NIGHTMARE, 0, GHOST, $ff, 15, $00 db FLAME_WHEEL, EFFECT_FLAME_WHEEL, 60, FIRE, $ff, 25, $19 db SNORE, EFFECT_SNORE, 40, NORMAL, $ff, 15, $4c db CURSE, EFFECT_CURSE, 0, CURSE_T, $ff, 10, $00 db FLAIL, EFFECT_REVERSAL, 1, NORMAL, $ff, 15, $00 db CONVERSION2, EFFECT_CONVERSION2, 0, NORMAL, $ff, 30, $00 db AEROBLAST, EFFECT_NORMAL_HIT, 100, FLYING, $f2, 5, $00 db COTTON_SPORE, EFFECT_SPEED_DOWN_2, 0, GRASS, $d8, 40, $00 db REVERSAL, EFFECT_REVERSAL, 1, FIGHTING, $ff, 15, $00 db SPITE, EFFECT_SPITE, 0, GHOST, $ff, 10, $00 db POWDER_SNOW, EFFECT_FREEZE_HIT, 40, ICE, $ff, 25, $19 db PROTECT, EFFECT_PROTECT, 0, NORMAL, $ff, 10, $00 db MACH_PUNCH, EFFECT_PRIORITY_HIT, 40, FIGHTING, $ff, 30, $00 db SCARY_FACE, EFFECT_SPEED_DOWN_2, 0, NORMAL, $e5, 10, $00 db FAINT_ATTACK, EFFECT_ALWAYS_HIT, 60, DARK, $ff, 20, $00 db SWEET_KISS, EFFECT_CONFUSE, 0, NORMAL, $bf, 10, $00 db BELLY_DRUM, EFFECT_BELLY_DRUM, 0, NORMAL, $ff, 10, $00 db SLUDGE_BOMB, EFFECT_POISON_HIT, 90, POISON, $ff, 10, $4c db MUD_SLAP, EFFECT_ACCURACY_DOWN_HIT, 20, GROUND, $ff, 10, $ff db OCTAZOOKA, EFFECT_ACCURACY_DOWN_HIT, 65, WATER, $d8, 10, $7f db SPIKES, EFFECT_SPIKES, 0, GROUND, $ff, 20, $00 db ZAP_CANNON, EFFECT_PARALYZE_HIT, 100, ELECTRIC, $7f, 5, $ff db FORESIGHT, EFFECT_FORESIGHT, 0, NORMAL, $ff, 40, $00 db DESTINY_BOND, EFFECT_DESTINY_BOND, 0, GHOST, $ff, 5, $00 db PERISH_SONG, EFFECT_PERISH_SONG, 0, NORMAL, $ff, 5, $00 db ICY_WIND, EFFECT_SPEED_DOWN_HIT, 55, ICE, $f2, 15, $ff db DETECT, EFFECT_PROTECT, 0, FIGHTING, $ff, 5, $00 db BONE_RUSH, EFFECT_MULTI_HIT, 25, GROUND, $cc, 10, $00 db LOCK_ON, EFFECT_LOCK_ON, 0, NORMAL, $ff, 5, $00 db OUTRAGE, EFFECT_RAMPAGE, 90, DRAGON, $ff, 15, $00 db SANDSTORM, EFFECT_SANDSTORM, 0, ROCK, $ff, 10, $00 db GIGA_DRAIN, EFFECT_LEECH_HIT, 60, GRASS, $ff, 5, $00 db ENDURE, EFFECT_ENDURE, 0, NORMAL, $ff, 10, $00 db CHARM, EFFECT_ATTACK_DOWN_2, 0, NORMAL, $ff, 20, $00 db ROLLOUT, EFFECT_ROLLOUT, 30, ROCK, $e5, 20, $00 db FALSE_SWIPE, EFFECT_FALSE_SWIPE, 40, NORMAL, $ff, 40, $00 db SWAGGER, EFFECT_SWAGGER, 0, NORMAL, $e5, 15, $ff db MILK_DRINK, EFFECT_HEAL, 0, NORMAL, $ff, 10, $00 db SPARK, EFFECT_PARALYZE_HIT, 65, ELECTRIC, $ff, 20, $4c db FURY_CUTTER, EFFECT_FURY_CUTTER, 10, BUG, $f2, 20, $00 db STEEL_WING, EFFECT_STEEL_WING, 70, STEEL, $e5, 25, $19 db MEAN_LOOK, EFFECT_MEAN_LOOK, 0, NORMAL, $ff, 5, $00 db ATTRACT, EFFECT_ATTRACT, 0, NORMAL, $ff, 15, $00 db SLEEP_TALK, EFFECT_SLEEP_TALK, 0, NORMAL, $ff, 10, $00 db HEAL_BELL, EFFECT_HEAL_BELL, 0, NORMAL, $ff, 5, $00 db RETURN, EFFECT_RETURN, 1, NORMAL, $ff, 20, $00 db PRESENT, EFFECT_PRESENT, 1, NORMAL, $e5, 15, $00 db FRUSTRATION, EFFECT_FRUSTRATION, 1, NORMAL, $ff, 20, $00 db SAFEGUARD, EFFECT_SAFEGUARD, 0, NORMAL, $ff, 25, $00 db PAIN_SPLIT, EFFECT_PAIN_SPLIT, 0, NORMAL, $ff, 20, $00 db SACRED_FIRE, EFFECT_SACRED_FIRE, 100, FIRE, $f2, 5, $7f db MAGNITUDE, EFFECT_MAGNITUDE, 1, GROUND, $ff, 30, $00 db DYNAMICPUNCH, EFFECT_CONFUSE_HIT, 100, FIGHTING, $7f, 5, $ff db MEGAHORN, EFFECT_NORMAL_HIT, 120, BUG, $d8, 10, $00 db DRAGONBREATH, EFFECT_PARALYZE_HIT, 60, DRAGON, $ff, 20, $4c db BATON_PASS, EFFECT_BATON_PASS, 0, NORMAL, $ff, 40, $00 db ENCORE, EFFECT_ENCORE, 0, NORMAL, $ff, 5, $00 db PURSUIT, EFFECT_PURSUIT, 40, DARK, $ff, 20, $00 db RAPID_SPIN, EFFECT_RAPID_SPIN, 20, NORMAL, $ff, 40, $00 db SWEET_SCENT, EFFECT_EVASION_DOWN, 0, NORMAL, $ff, 20, $00 db IRON_TAIL, EFFECT_DEFENSE_DOWN_HIT, 100, STEEL, $bf, 15, $4c db METAL_CLAW, EFFECT_METAL_CLAW, 50, STEEL, $f2, 35, $19 db VITAL_THROW, EFFECT_ALWAYS_HIT, 70, FIGHTING, $ff, 10, $00 db MORNING_SUN, EFFECT_MORNING_SUN, 0, NORMAL, $ff, 5, $00 db SYNTHESIS, EFFECT_SYNTHESIS, 0, GRASS, $ff, 5, $00 db MOONLIGHT, EFFECT_MOONLIGHT, 0, NORMAL, $ff, 5, $00 db HIDDEN_POWER, EFFECT_HIDDEN_POWER, 1, NORMAL, $ff, 15, $00 db CROSS_CHOP, EFFECT_NORMAL_HIT, 100, FIGHTING, $cc, 5, $00 db TWISTER, EFFECT_TWISTER, 40, DRAGON, $ff, 20, $33 db RAIN_DANCE, EFFECT_RAIN_DANCE, 0, WATER, $e5, 5, $00 db SUNNY_DAY, EFFECT_SUNNY_DAY, 0, FIRE, $e5, 5, $00 db CRUNCH, EFFECT_SP_DEFENSE_DOWN_HIT, 80, DARK, $ff, 15, $33 db MIRROR_COAT, EFFECT_MIRROR_COAT, 1, PSYCHIC, $ff, 20, $00 db PSYCH_UP, EFFECT_PSYCH_UP, 0, NORMAL, $ff, 10, $00 db EXTREMESPEED, EFFECT_PRIORITY_HIT, 80, NORMAL, $ff, 5, $00 db ANCIENTPOWER, EFFECT_ANCIENTPOWER, 60, ROCK, $ff, 5, $19 db SHADOW_BALL, EFFECT_SP_DEFENSE_DOWN_HIT, 80, GHOST, $ff, 15, $33 db FUTURE_SIGHT, EFFECT_FUTURE_SIGHT, 80, PSYCHIC, $e5, 15, $00 db ROCK_SMASH, EFFECT_DEFENSE_DOWN_HIT, 20, FIGHTING, $ff, 15, $7f db WHIRLPOOL, EFFECT_BIND, 15, WATER, $b2, 15, $00 db BEAT_UP, EFFECT_BEAT_UP, 10, DARK, $ff, 10, $00