ref: e0ca5a243f871874da90eb9690b16d7e95c43286
dir: /maps/CianwoodGym.asm/
CianwoodGym_MapScriptHeader: ; 0x9d60d ; trigger count db 0 ; callback count db 0 ; 0x9d60f UnknownScript_0x9d60f: ; 0x9d60f faceplayer loadfont checkbit1 $04c2 iftrue UnknownScript_0x9d656 2writetext UnknownText_0x9d6f9 closetext loadmovesprites spriteface $2, $3 loadfont 2writetext UnknownText_0x9d76f closetext loadmovesprites applymovement $7, MovementData_0x9d6f3 playsound $001b earthquake 80 disappear $7 pause 30 faceplayer loadfont 2writetext UnknownText_0x9d78a closetext loadmovesprites winlosstext UnknownText_0x9d7f6, $0000 loadtrainer CHUCK, 1 startbattle returnafterbattle setbit1 $04c2 loadfont 2writetext UnknownText_0x9d835 playsound $009c waitbutton setbit2 $0020 checkcode $7 2call UnknownScript_0x9d681 UnknownScript_0x9d656: ; 0x9d656 checkbit1 $000a iftrue UnknownScript_0x9d67b setbit1 $04a5 setbit1 $04a7 setbit1 $04a8 setbit1 $04aa 2writetext UnknownText_0x9d84d keeptextopen verbosegiveitem TM_01, 1 iffalse UnknownScript_0x9d67f setbit1 $000a 2writetext UnknownText_0x9d8da closetext loadmovesprites end ; 0x9d67b UnknownScript_0x9d67b: ; 0x9d67b 2writetext UnknownText_0x9d930 closetext UnknownScript_0x9d67f: ; 0x9d67f loadmovesprites end ; 0x9d681 UnknownScript_0x9d681: ; 0x9d681 if_equal $7, UnknownScript_0x9d68d if_equal $6, UnknownScript_0x9d68a end ; 0x9d68a UnknownScript_0x9d68a: ; 0x9d68a jumpstd $0012 ; 0x9d68d UnknownScript_0x9d68d: ; 0x9d68d jumpstd $0013 ; 0x9d690 TrainerBlackbeltYoshi: ; 0x9d690 ; bit/flag number dw $4a5 ; trainer group && trainer id db BLACKBELT_T, YOSHI ; text when seen dw BlackbeltYoshiSeenText ; text when trainer beaten dw BlackbeltYoshiBeatenText ; script when lost dw $0000 ; script when talk again dw BlackbeltYoshiScript ; 0x9d69c BlackbeltYoshiScript: ; 0x9d69c talkaftercancel loadfont 2writetext UnknownText_0x9d9fa closetext loadmovesprites end ; 0x9d6a4 TrainerBlackbeltLao: ; 0x9d6a4 ; bit/flag number dw $4a7 ; trainer group && trainer id db BLACKBELT_T, LAO ; text when seen dw BlackbeltLaoSeenText ; text when trainer beaten dw BlackbeltLaoBeatenText ; script when lost dw $0000 ; script when talk again dw BlackbeltLaoScript ; 0x9d6b0 BlackbeltLaoScript: ; 0x9d6b0 talkaftercancel loadfont 2writetext UnknownText_0x9da61 closetext loadmovesprites end ; 0x9d6b8 TrainerBlackbeltNob: ; 0x9d6b8 ; bit/flag number dw $4a8 ; trainer group && trainer id db BLACKBELT_T, NOB ; text when seen dw BlackbeltNobSeenText ; text when trainer beaten dw BlackbeltNobBeatenText ; script when lost dw $0000 ; script when talk again dw BlackbeltNobScript ; 0x9d6c4 BlackbeltNobScript: ; 0x9d6c4 talkaftercancel loadfont 2writetext UnknownText_0x9dac0 closetext loadmovesprites end ; 0x9d6cc TrainerBlackbeltLung: ; 0x9d6cc ; bit/flag number dw $4aa ; trainer group && trainer id db BLACKBELT_T, LUNG ; text when seen dw BlackbeltLungSeenText ; text when trainer beaten dw BlackbeltLungBeatenText ; script when lost dw $0000 ; script when talk again dw BlackbeltLungScript ; 0x9d6d8 BlackbeltLungScript: ; 0x9d6d8 talkaftercancel loadfont 2writetext UnknownText_0x9db14 closetext loadmovesprites end ; 0x9d6e0 UnknownScript_0x9d6e0: ; 0x9d6e0 jumpstd $000e ; 0x9d6e3 MapCianwoodGymSignpost1Script: ; 0x9d6e3 checkbit2 $0020 iftrue UnknownScript_0x9d6ec jumpstd $002d ; 0x9d6ec UnknownScript_0x9d6ec: ; 0x9d6ec trainertotext CHUCK, 1, $1 jumpstd $002e ; 0x9d6f3 MovementData_0x9d6f3: ; 0x9d6f3 db $39 ; movement big_step_left big_step_up fast_jump_step_right db $38 ; movement step_end ; 0x9d6f9 UnknownText_0x9d6f9: ; 0x9d6f9 db $0, "WAHAHAH!", $51 db "So you've come", $4f db "this far!", $51 db "Let me tell you,", $4f db "I'm tough!", $51 db "My #MON will", $4f db "crush stones and", $55 db "shatter bones!", $51 db "Watch this!", $57 ; 0x9d76f UnknownText_0x9d76f: ; 0x9d76f db $0, "CHUCK: Urggh!", $4f db "…", $51 db "Oooarrgh!", $57 ; 0x9d78a UnknownText_0x9d78a: ; 0x9d78a db $0, "There! Scared now,", $4f db "are you?", $51 db "What?", $4f db "It has nothing to", $51 db "do with #MON?", $4f db "That's true!", $51 db "Come on. We shall", $4f db "do battle!", $57 ; 0x9d7f6 UnknownText_0x9d7f6: ; 0x9d7f6 db $0, "Wha? Huh?", $4f db "I lost?", $51 db "How about that!", $4f db "You're worthy of", $55 db "STORMBADGE!", $57 ; 0x9d835 UnknownText_0x9d835: ; 0x9d835 db $0, $52, " received", $4f db "STORMBADGE.", $57 ; 0x9d84d UnknownText_0x9d84d: ; 0x9d84d db $0, "STORMBADGE makes", $4f db "all #MON up to", $51 db "L70 obey, even", $4f db "traded ones.", $51 db "It also lets your", $4f db "#MON use FLY", $51 db "when you're not in", $4f db "a battle.", $51 db "Here, take this", $4f db "too!", $57 ; 0x9d8da UnknownText_0x9d8da: ; 0x9d8da db $0, "That is DYNAMIC-", $4f db "PUNCH.", $51 db "It doesn't always", $4f db "hit, but when it", $51 db "does, it causes", $4f db "confusion!", $57 ; 0x9d930 UnknownText_0x9d930: ; 0x9d930 db $0, "WAHAHAH! I enjoyed", $4f db "battling you!", $51 db "But a loss is a", $4f db "loss!", $51 db "From now on, I'm", $4f db "going to train 24", $55 db "hours a day!", $57 ; 0x9d997 BlackbeltYoshiSeenText: ; 0x9d997 db $0, "My #MON and I", $4f db "are bound togeth-", $55 db "er by friendship.", $51 db "Our bond will", $4f db "never be broken!", $57 ; 0x9d9e9 BlackbeltYoshiBeatenText: ; 0x9d9e9 db $0, "This isn't real!", $57 ; 0x9d9fa UnknownText_0x9d9fa: ; 0x9d9fa db $0, "You seem to have a", $4f db "strong bond with", $55 db "your #MON too!", $57 ; 0x9da2e BlackbeltLaoSeenText: ; 0x9da2e db $0, "We martial artists", $4f db "fear nothing!", $57 ; 0x9da50 BlackbeltLaoBeatenText: ; 0x9da50 db $0, "That's shocking!", $57 ; 0x9da61 UnknownText_0x9da61: ; 0x9da61 db $0, "Fighting #MON", $4f db "are afraid of psy-", $55 db "chics…", $57 ; 0x9da8a BlackbeltNobSeenText: ; 0x9da8a db $0, "Words are useless.", $4f db "Let your fists do", $55 db "the talking!", $57 ; 0x9dabd BlackbeltNobBeatenText: ; 0x9dabd db $0, "…", $57 ; 0x9dac0 UnknownText_0x9dac0: ; 0x9dac0 db $0, "I lost! ", $4f db "I'm speechless!", $57 ; 0x9dad9 BlackbeltLungSeenText: ; 0x9dad9 db $0, "My raging fists", $4f db "will shatter your", $55 db "#MON!", $57 ; 0x9db02 BlackbeltLungBeatenText: ; 0x9db02 db $0, "I got shattered!", $57 ; 0x9db14 UnknownText_0x9db14: ; 0x9db14 db $0, "My #MON lost…", $4f db "My… my pride is", $55 db "shattered…", $57 ; 0x9db3e CianwoodGym_MapEventHeader: ; 0x9db3e ; filler db 0, 0 ; warps db 2 warp_def $11, $4, 2, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY warp_def $11, $5, 2, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY ; xy triggers db 0 ; signposts db 2 signpost 15, 3, $0, MapCianwoodGymSignpost1Script signpost 15, 6, $0, MapCianwoodGymSignpost1Script ; people-events db 9 person_event $16, 5, 8, $6, $0, 255, 255, $b0, 0, UnknownScript_0x9d60f, $ffff person_event $41, 16, 6, $9, $0, 255, 255, $b2, 3, TrainerBlackbeltYoshi, $ffff person_event $41, 16, 11, $8, $0, 255, 255, $b2, 3, TrainerBlackbeltLao, $ffff person_event $41, 13, 7, $9, $0, 255, 255, $b2, 2, TrainerBlackbeltNob, $ffff person_event $41, 9, 9, $8, $0, 255, 255, $b2, 1, TrainerBlackbeltLung, $ffff person_event $5a, 5, 9, $19, $0, 255, 255, $0, 0, UnknownScript_0x9d6e0, $ffff person_event $5a, 11, 7, $19, $0, 255, 255, $0, 0, UnknownScript_0x9d6e0, $ffff person_event $5a, 11, 8, $19, $0, 255, 255, $0, 0, UnknownScript_0x9d6e0, $ffff person_event $5a, 11, 9, $19, $0, 255, 255, $0, 0, UnknownScript_0x9d6e0, $ffff ; 0x9dbcd