shithub: pokecrystal

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e3da601c – yenatch <[email protected]> authored on 2013/09/01 10:37
split out tileset headers from main into tilesets/tileset_headers.asm

4a4dd20a – yenatch <[email protected]> authored on 2013/09/01 10:33
split tileset palette maps out of main into tilesets/palette_maps.asm

7cac61f3 – yenatch <[email protected]> authored on 2013/09/01 10:30
split tileset data out from main into tilesets/

5147e6c0 – yenatch <[email protected]> authored on 2013/09/01 10:42
random 0s in tileset data was actually lz padding

30107313 – yenatch <[email protected]> authored on 2013/09/01 08:52
split out blockdata includes from main into maps/

2a0089b9 – yenatch <[email protected]> authored on 2013/09/01 08:08
shorten some overly long music filenames

1a02ed6b – yenatch <[email protected]> authored on 2013/08/31 23:13
get rid of the last static address in tileset animation arrays

7d5e5b81 – yenatch <[email protected]> authored on 2013/08/31 20:52
recomment _AnimateTileset

cc2906b6 – yenatch <[email protected]> authored on 2013/08/31 20:09
consistent casing for Tileset labels

8190c3e5 – yenatch <[email protected]> authored on 2013/08/31 20:07
rename DoTileAnimation to AnimateTileset

fc6bc8e3 – yenatch <[email protected]> authored on 2013/08/31 20:02
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest

abce4723 – yenatch <[email protected]> authored on 2013/08/31 17:24
fix PushOAM references in VBlank

28fd514b – yenatch <[email protected]> authored on 2013/08/31 17:15
recomment tileset animation interface

0a821fe9 – yenatch <[email protected]> authored on 2013/08/31 17:13
recomment bg map update functions

2bae1797 – yenatch <[email protected]> authored on 2013/08/31 17:12
bg map width/height constants

c6c09cf3 – yenatch <[email protected]> authored on 2013/08/30 23:56
Merge remote-tracking branch 'kanzure/master'

2acccc3e – yenatch <[email protected]> authored on 2013/08/30 23:54
rename FarBattleTextBox to StdBattleTextBox

b333b18d – yenatch <[email protected]> authored on 2013/08/30 19:07
Function2f79 is PickUpItem

c402a16d – yenatch <[email protected]> authored on 2013/08/30 19:03
undo overcommenting in BattleRandom

c9d3881a – yenatch <[email protected]> authored on 2013/08/30 18:59
rename RNG to Random

70ecde3f – yenatch <[email protected]> authored on 2013/08/30 18:47
StartTitleScreen -> TitleScreen

523abc2d – yenatch <[email protected]> authored on 2013/08/30 18:46
formatting in oak speech

21248eff – yenatch <[email protected]> authored on 2013/08/30 18:25
NUM_POKEMON in main.asm

5342f8d6 – yenatch <[email protected]> authored on 2013/08/30 18:07
NUM_POKEMON constant

17f25691 – yenatch <[email protected]> authored on 2013/08/30 15:17
Function378b is IsAPokemon

73905420 – Bryan Bishop <[email protected]> authored on 2013/08/30 16:22
Merge pull request #179 from kanzure/remove-preprocessor-skippable-macros

f4572ecd – yenatch <[email protected]> authored on 2013/08/30 15:14
use more egg constants in main

4983c46a – yenatch <[email protected]> authored on 2013/08/30 14:57
use callab/callba macros for known FarCalls

5e70ac56 – Bryan Bishop <[email protected]> authored on 2013/08/30 14:31
remove ItemFragment from preprocessor

69adf48a – Bryan Bishop <[email protected]> authored on 2013/08/30 14:26
remove "skippable_macros" from preprocessor

7cc320e8 – yenatch <[email protected]> authored on 2013/08/30 13:50
Coins in main.asm

67422922 – yenatch <[email protected]> authored on 2013/08/30 13:48
Coins wram label

8fe7f4c3 – Bryan Bishop <[email protected]> authored on 2013/08/30 13:23
HACK: re-instate the ItemFragment macro hack

d2ff1d7a – yenatch <[email protected]> authored on 2013/08/30 12:41
Merge remote-tracking branch 'kanzure/master'

0b36af8d – yenatch <[email protected]> authored on 2013/08/30 09:33
Merge pull request #3 from kanzure/proposed-yenatch-master

b86d0da0 – yenatch <[email protected]> authored on 2013/08/30 10:21
less arbitrary wram clearing in game init

3aabca9b – yenatch <[email protected]> authored on 2013/08/30 10:20
remove a section def in the middle of the player struct

d2333a90 – Bryan Bishop <[email protected]> authored on 2013/08/30 10:16
Merge branch 'kanzure/master' into yenatch/master

9152664c – Bryan Bishop <[email protected]> authored on 2013/08/30 09:06
Merge pull request #177 from yenatch/split-main

3e5b09b9 – Bryan Bishop <[email protected]> authored on 2013/08/30 07:54
Merge pull request #176 from yenatch/interrupts

a5f22624 – Bryan Bishop <[email protected]> authored on 2013/08/30 07:43
Merge pull request #175 from yenatch/rename-bittables

9ce504f5 – Bryan Bishop <[email protected]> authored on 2013/08/30 07:35
Merge pull request #174 from yenatch/boxmons

79bcda11 – yenatch <[email protected]> authored on 2013/08/30 00:57
PCItems and game init formatting

320142fd – yenatch <[email protected]> authored on 2013/08/29 20:07
PCItems in wram

2f169fd2 – yenatch <[email protected]> authored on 2013/08/29 19:27
clean up bank 7e includes

fd74b4d3 – yenatch <[email protected]> authored on 2013/08/29 19:27
move battle tower mon handling asm into battle_tower.asm

7201ea8f – yenatch <[email protected]> authored on 2013/08/29 19:26
move GiveOddEgg into odd_eggs.asm

c4a764ce – yenatch <[email protected]> authored on 2013/08/29 19:20
use more bank 0 labels in engine/scripting.asm

55cd8920 – yenatch <[email protected]> authored on 2013/08/29 19:19
fix/add some missing function labels in bank 0

fb28d24b – yenatch <[email protected]> authored on 2013/08/29 17:42
condense repeated asm with rept macros

579ab135 – yenatch <[email protected]> authored on 2013/08/29 16:03
proper labeling of common function GetSpritePalette

64a6af40 – yenatch <[email protected]> authored on 2013/08/29 16:02
condense some repetitive asm with rept macros

cc98fab3 – yenatch <[email protected]> authored on 2013/08/29 15:40
move VBlank interrupt label from main.asm to engine/vblank.asm

2c16bc7a – yenatch <[email protected]> authored on 2013/08/29 15:39
move copy asm from main.asm to engine/copy.asm

04da88a2 – yenatch <[email protected]> authored on 2013/08/29 15:37
move palette asm from main.asm to engine/palettes.asm

6d29673a – yenatch <[email protected]> authored on 2013/08/29 15:32
move time-related asm from main.asm into engine/time.asm

64677555 – yenatch <[email protected]> authored on 2013/08/29 15:11
move serial asm from main.asm into engine/serial.asm

2341bb14 – yenatch <[email protected]> authored on 2013/08/29 15:10
move more joypad code from main.asm into engine/joypad.asm

dd11c22b – yenatch <[email protected]> authored on 2013/08/29 15:08
more joypad function cleanup

0a829301 – yenatch <[email protected]> authored on 2013/08/29 14:58
reformat some joypad functions

906496e1 – yenatch <[email protected]> authored on 2013/08/29 14:52
split lcd functions out of main.asm

2b5b6f3e – yenatch <[email protected]> authored on 2013/08/29 14:50
split fading functions out of main.asm

37a84179 – yenatch <[email protected]> authored on 2013/08/29 12:03
secret ruins of alph water stone room asm

ae1d50c0 – yenatch <[email protected]> authored on 2013/08/29 11:24
warp sound effects in field moves

a1676201 – yenatch <[email protected]> authored on 2013/08/29 10:49
more field move scripts and some map header references

9da5768b – Bryan Bishop <[email protected]> authored on 2013/08/29 07:56
fix baserom.gbc check in Makefile

61dd6346 – Bryan Bishop <[email protected]> authored on 2013/08/29 05:51
Merge pull request #169 from kanzure/fail-fast-without-baserom

1a5f9426 – yenatch <[email protected]> authored on 2013/08/28 23:20
get rid of a trailing incbin at the end of bank 21

99760c2c – yenatch <[email protected]> authored on 2013/08/28 23:04
more hlcoords in bank 1

9d1a6fe5 – yenatch <[email protected]> authored on 2013/08/28 22:53
more field move scripts

a4b69a12 – yenatch <[email protected]> authored on 2013/08/28 22:23
more text_jumps in known functions

eff81fb0 – yenatch <[email protected]> authored on 2013/08/28 22:10
fix Stack's address ($c100 -> $c0ff)

4f685791 – Bryan Bishop <[email protected]> authored on 2013/08/28 14:33
Merge pull request #171 from kanzure/remove-imports-from-preprocessor

3fb03e99 – Bryan Bishop <[email protected]> authored on 2013/08/28 16:31
two more unused imports from preprocessor

52c3daca – Bryan Bishop <[email protected]> authored on 2013/08/28 13:54
Merge pull request #170 from kanzure/fix-up-preprocessor

e4d3ea72 – Bryan Bishop <[email protected]> authored on 2013/08/28 13:53
don't use globals in the preprocessor

16bfc011 – Bryan Bishop <[email protected]> authored on 2013/08/28 13:18
use generic skippable macros in preprocessor

b602cc9b – Bryan Bishop <[email protected]> authored on 2013/08/28 12:48
don't directly reference two macro classes

d46d1901 – Bryan Bishop <[email protected]> authored on 2013/08/28 12:34
Merge branch 'remove-another-moneybyteparam-special-case' into master

6d612c88 – Bryan Bishop <[email protected]> authored on 2013/08/28 12:33
remove MoneyByteParam from preprocessor

a4782d9b – Bryan Bishop <[email protected]> authored on 2013/08/28 12:32
Merge branch 'master' into remove-another-moneybyteparam-special-case

0236b593 – Bryan Bishop <[email protected]> authored on 2013/08/28 12:30
remove another MoneyByteParam special case

53d208ce – Bryan Bishop <[email protected]> authored on 2013/08/28 12:22
fail fast when the baserom.gbc file doesn't exist

16f6619a – Bryan Bishop <[email protected]> authored on 2013/08/28 10:15
Merge pull request #168 from kanzure/remove-preprocessor-special-case

00b36922 – Bryan Bishop <[email protected]> authored on 2013/08/28 12:13
remove a special case for MoneyByteParam

7fe1fa58 – yenatch <[email protected]> authored on 2013/08/28 00:28
hram constants in serial interrupt

03abb894 – yenatch <[email protected]> authored on 2013/08/28 00:28
serial hram constants

faae0e10 – yenatch <[email protected]> authored on 2013/08/27 21:24
serial interrupt

8898f63f – yenatch <[email protected]> authored on 2013/08/27 19:38
timer interrupt

e48899c1 – yenatch <[email protected]> authored on 2013/08/27 19:37
gbhw: flag constants for interrupts and timer registers

651e0a42 – yenatch <[email protected]> authored on 2013/08/27 16:56
LYOverrides in main.asm

64bb7d22 – yenatch <[email protected]> authored on 2013/08/27 16:46
add LYOverrides in wram bank 5

25dcc71c – yenatch <[email protected]> authored on 2013/08/27 16:46
rename some LCD functions

12ab33b3 – yenatch <[email protected]> authored on 2013/08/27 14:16
rename FarCall family labels

be9c504b – yenatch <[email protected]> authored on 2013/08/27 14:00
rename PushScriptPointer -> CallScript

886ab688 – yenatch <[email protected]> authored on 2013/08/27 12:56
add some field move asm and scripts

94fc90a2 – yenatch <[email protected]> authored on 2013/08/27 11:35
badge engine flags in main.asm

7cba224d – yenatch <[email protected]> authored on 2013/08/27 10:12
engine flag constants

517da935 – yenatch <[email protected]> authored on 2013/08/27 09:49
PlayerPalette and PlayerAction wram labels

ddc4a929 – Bryan Bishop <[email protected]> authored on 2013/08/27 07:18
Merge pull request #161 from kanzure/remove-extras

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