disassemble some small functions in scripting.asm
whitespace -> tabs for scripting.asm
Merge pull request #117 from iimarckus/master
Add a little to the hall of fame functions.
disassemble scripting engine commands
update gbz80disasm for handling known fall-throughs
update automatic main.asm insertion
include_last_address for disassembler
make to_asm more configurable
fix parameters for verbosegiveitem2 definition
describedecoration is an ender
various helper functions for the vba interface
separate map_names into map_names.py
jython bindings to vba-linux/vba-closure (vba-rr)
Merge pull request #116 from yenatch/master
requirements filename didn't match install instructions
Truncate empty incbins (mostly EOB)
finally disassemble FarCall (rst $8)
Merge pull request #115 from yenatch/master
Add constants for hardware registers
Merge pull request #114 from yenatch/master
Merge pull request #113 from yenatch/master
Split item names and descriptions from main.asm
Split common text out of main.asm
Split map scripts, text, events from main.asm
Merge pull request #111 from yenatch/master
Point to map groups instead of their first header
Split map headers and second map headers from main.asm
Last map header label
Merge pull request #109 from yenatch/master
Export any detected palettes to png by default
Finish off make target for png generation
Merge pull request #108 from yenatch/master
Fix compressed graphics and filestructure
better dimension handling in 2bpp->png
Add build target to mass-generate pngs from 2bpp files
Infrastructure to dump pngs for 2bpp graphics
Don't try to convert empty 2bpp files
Allow png->lz compression in the build process
Move compressed trainer pics into the main folder
Dump and include trainer palettes
Add some command-line interfaces for use w/ makefile
dump and incbin monster palettes
Merge pull request #107 from yenatch/master
add swap~ files to .gitignore
Merge pull request #106 from yenatch/master
Merge pull request #105 from yenatch/master
Create individual pokedex entry files
Clean up and condense music includes
Split audio engine and pointers into files
Split Pokemon names off into a file
Split base stats off into a file
Split pokedex entries off into files
Split evos/attacks off into files
Split pokedex orders off into files
Split type matchup off into a file
Split wild encounters off into files
Merge pull request #104 from yenatch/master
Add vram sections to wram, and minor fixes