ref: f0830f084f74a9187dd71b64ad77db400d541f2d
dir: /maps/OaksLab.asm/
OaksLab_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 UnknownScript_0x19b3c7: end Oak: faceplayer loadfont checkevent EVENT_OPENED_MT_SILVER iftrue .CheckPokedex checkevent EVENT_TALKED_TO_OAK_IN_KANTO iftrue .CheckBadges writetext OakWelcomeKantoText keeptextopen setevent EVENT_TALKED_TO_OAK_IN_KANTO .CheckBadges checkcode VAR_BADGES if_equal 16, .OpenMtSilver if_equal 8, .Complain jump .AhGood .CheckPokedex writetext OakLabDexCheckText closetext special ProfOaksPCBoot writetext OakLabGoodbyeText closetext loadmovesprites end .OpenMtSilver writetext OakOpenMtSilverText keeptextopen setevent EVENT_OPENED_MT_SILVER jump .CheckPokedex .Complain writetext OakNoKantoBadgesText keeptextopen jump .CheckPokedex .AhGood writetext OakYesKantoBadgesText keeptextopen jump .CheckPokedex ScientistScript_0x19b40f: jumptextfaceplayer UnknownText_0x19b7fb ScientistScript_0x19b412: jumptextfaceplayer UnknownText_0x19b859 ScientistScript_0x19b415: jumptextfaceplayer UnknownText_0x19b8a7 OaksLabBookshelf: jumpstd difficultbookshelf OaksLabPoster1: jumptext OaksLabPoster1Text OaksLabPoster2: jumptext OaksLabPoster2Text OaksLabTrashcan: jumptext OaksLabTrashcanText OaksLabPC: jumptext OaksLabPCText OakWelcomeKantoText: text "OAK: Ah, <PLAY_G>!" line "It's good of you" para "to come all this" line "way to KANTO." para "What do you think" line "of the trainers" para "out here?" line "Pretty tough, huh?" done OakLabDexCheckText: text "How is your #-" line "DEX coming?" para "Let's see…" done OakLabGoodbyeText: text "If you're in the" line "area, I hope you" cont "come visit again." done OakOpenMtSilverText: text "OAK: Wow! That's" line "excellent!" para "You collected the" line "BADGES of GYMS in" cont "KANTO. Well done!" para "I was right in my" line "assessment of you." para "Tell you what," line "<PLAY_G>. I'll make" para "arrangements so" line "that you can go to" cont "MT.SILVER." para "MT.SILVER is a big" line "mountain that is" para "home to many wild" line "#MON." para "It's too dangerous" line "for your average" para "trainer, so it's" line "off limits. But" para "we can make an" line "exception in your" cont "case, <PLAY_G>." para "Go up to INDIGO" line "PLATEAU. You can" para "reach MT.SILVER" line "from there." done OakNoKantoBadgesText: text "OAK: Hmm? You're" line "not collecting" cont "KANTO GYM BADGES?" para "The GYM LEADERS in" line "KANTO are as tough" para "as any you battled" line "in JOHTO." para "I recommend that" line "you challenge" cont "them." done OakYesKantoBadgesText: text "OAK: Ah, you're" line "collecting KANTO" cont "GYM BADGES." para "I imagine that" line "it's hard, but the" para "experience is sure" line "to help you." para "Come see me when" line "you get them all." para "I'll have a gift" line "for you." para "Keep trying hard," line "<PLAY_G>!" done UnknownText_0x19b7fb: text "The PROF's #MON" line "TALK radio program" para "isn't aired here" line "in KANTO." para "It's a shame--I'd" line "like to hear it." done UnknownText_0x19b859: text "Thanks to your" line "work on the #-" cont "DEX, the PROF's" para "research is coming" line "along great." done UnknownText_0x19b8a7: text "Don't tell anyone," line "but PROF.OAK'S" para "#MON TALK isn't" line "a live broadcast." done OaksLabPoster1Text: text "Press START to" line "open the MENU." done OaksLabPoster2Text: text "The SAVE option is" line "on the MENU." para "Use it in a timely" line "manner." done OaksLabTrashcanText text "There's nothing in" line "here…" done OaksLabPCText: text "There's an e-mail" line "message on the PC." para "…" para "PROF.OAK, how is" line "your research" cont "coming along?" para "I'm still plugging" line "away." para "I heard rumors" line "that <PLAY_G> is" para "getting quite a" line "reputation." para "I'm delighted to" line "hear that." para "ELM in NEW BARK" line "TOWN 8-)" done OaksLab_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $b, $4, 3, PALLET_TOWN warp_def $b, $5, 3, PALLET_TOWN .XYTriggers: db 0 .Signposts: db 16 signpost 1, 6, SIGNPOST_READ, OaksLabBookshelf signpost 1, 7, SIGNPOST_READ, OaksLabBookshelf signpost 1, 8, SIGNPOST_READ, OaksLabBookshelf signpost 1, 9, SIGNPOST_READ, OaksLabBookshelf signpost 7, 0, SIGNPOST_READ, OaksLabBookshelf signpost 7, 1, SIGNPOST_READ, OaksLabBookshelf signpost 7, 2, SIGNPOST_READ, OaksLabBookshelf signpost 7, 3, SIGNPOST_READ, OaksLabBookshelf signpost 7, 6, SIGNPOST_READ, OaksLabBookshelf signpost 7, 7, SIGNPOST_READ, OaksLabBookshelf signpost 7, 8, SIGNPOST_READ, OaksLabBookshelf signpost 7, 9, SIGNPOST_READ, OaksLabBookshelf signpost 0, 4, SIGNPOST_READ, OaksLabPoster1 signpost 0, 5, SIGNPOST_READ, OaksLabPoster2 signpost 3, 9, SIGNPOST_READ, OaksLabTrashcan signpost 1, 0, SIGNPOST_READ, OaksLabPC .PersonEvents: db 4 person_event SPRITE_OAK, 2, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, Oak, -1 person_event SPRITE_SCIENTIST, 8, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ScientistScript_0x19b40f, -1 person_event SPRITE_SCIENTIST, 9, 8, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ScientistScript_0x19b412, -1 person_event SPRITE_SCIENTIST, 4, 1, SPRITEMOVEDATA_02, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ScientistScript_0x19b415, -1