ref: f1e1b26138daabc15b83f5a8ce7f6e513749f5a8
dir: /gfx/font.asm/
FontExtra: INCBIN "gfx/font/font_extra.2bpp" Font: INCBIN "gfx/font/font.1bpp" FontBattleExtra: INCBIN "gfx/font/font_battle_extra.2bpp" Frames: ; f8800 INCBIN "gfx/frames/1.1bpp" INCBIN "gfx/frames/2.1bpp" INCBIN "gfx/frames/3.1bpp" INCBIN "gfx/frames/4.1bpp" INCBIN "gfx/frames/5.1bpp" INCBIN "gfx/frames/6.1bpp" INCBIN "gfx/frames/7.1bpp" INCBIN "gfx/frames/8.1bpp" INCBIN "gfx/frames/9.1bpp" ; f89b0 ; Various misc graphics here. StatsScreenPageTilesGFX: ; f89b0 INCBIN "gfx/stats/stats_tiles.2bpp" ; f8a90 ShinyIconGFX: ; f8a90 ; also part of StatsScreenPageTilesGFX INCBIN "gfx/stats/shiny.2bpp" ExpBarEndsGFX: ; f8aa0 ; not referenced on its own, but part of StatsScreenPageTilesGFX INCBIN "gfx/stats/exp_bar_ends.2bpp" ; f8ac0 EnemyHPBarBorderGFX: ; f8ac0 INCBIN "gfx/battle/enemy_hp_bar_border.1bpp" ; f8ae0 HPExpBarBorderGFX: ; f8ae0 INCBIN "gfx/battle/hp_exp_bar_border.1bpp" ; f8b10 ExpBarGFX: ; f8b10 INCBIN "gfx/battle/expbar.2bpp" ; f8ba0 TownMapGFX: ; f8ba0 INCBIN "gfx/pokegear/town_map.2bpp.lz" ; f8ea4 UnusedWeekdayKanjiGFX: ; unused kanji INCBIN "gfx/font/unused_weekday_kanji.2bpp" ; f8f24 PokegearPhoneIconGFX: ; f8f24 INCBIN "gfx/font/phone_icon.2bpp" ; f8f34 UnusedBoldFontGFX: ; unused bold letters + unown chars INCBIN "gfx/font/unused_bold_font.1bpp" ; f9204 TextBoxSpaceGFX: ; f9204 INCBIN "gfx/frames/space.1bpp" ; f9214 FontsExtra_SolidBlackGFX: ; f9214 INCBIN "gfx/font/black.1bpp" ; f921c UnusedUpArrowGFX: ; unused up arrow + whitespace INCBIN "gfx/font/unused_arrow.1bpp" ; f9234 MobilePhoneTilesGFX: ; f9234 INCBIN "gfx/mobile/phone_tiles.2bpp" ; f9344 MapEntryFrameGFX: ; f9344 INCBIN "gfx/frames/map_entry_sign.2bpp" ; f9424 FontsExtra2_UpArrowGFX: ; f9424 INCBIN "gfx/font/up_arrow.2bpp" ; f9434 Footprints: ; f9434 INCLUDE "gfx/footprints.asm" ; fb434 ; This and the following two functions are unreferenced. ; Debug, perhaps? Unknown_fb434: db 0 Functionfb435: ; 4b435 ld a, [Unknown_fb434] and a jp nz, Get1bpp_2 jp Get1bpp ; fb43f Functionfb43f: ; fb43f ld a, [Unknown_fb434] and a jp nz, Get2bpp_2 jp Get2bpp ; End unreferenced block ; fb449 _LoadStandardFont:: ; fb449 ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 128 ; "A" to "9" ld a, [rLCDC] bit rLCDC_ENABLE, a jp z, Copy1bpp ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 32 ; "A" to "]" call Get1bpp_2 ld de, Font + 32 * LEN_1BPP_TILE ld hl, vTiles1 tile $20 lb bc, BANK(Font), 32 ; "a" to $bf call Get1bpp_2 ld de, Font + 64 * LEN_1BPP_TILE ld hl, vTiles1 tile $40 lb bc, BANK(Font), 32 ; "Ä" to "←" call Get1bpp_2 ld de, Font + 96 * LEN_1BPP_TILE ld hl, vTiles1 tile $60 lb bc, BANK(Font), 32 ; "'" to "9" call Get1bpp_2 ret ; fb48a _LoadFontsExtra1:: ; fb48a ld de, FontsExtra_SolidBlackGFX ld hl, vTiles2 tile "<BLACK>" ; $60 lb bc, BANK(FontsExtra_SolidBlackGFX), 1 call Get1bpp_2 ld de, PokegearPhoneIconGFX ld hl, vTiles2 tile "<PHONE>" ; $62 lb bc, BANK(PokegearPhoneIconGFX), 1 call Get2bpp_2 ld de, FontExtra tile 3 ld hl, vTiles2 tile "<BOLD_D>" lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ" call Get2bpp_2 jr LoadFrame ; fb4b0 _LoadFontsExtra2:: ; fb4b0 ld de, FontsExtra2_UpArrowGFX ld hl, vTiles2 tile "▲" ; $61 ld b, BANK(FontsExtra2_UpArrowGFX) ld c, 1 call Get2bpp_2 ret ; fb4be _LoadFontsBattleExtra:: ; fb4be ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 25 call Get2bpp_2 jr LoadFrame ; fb4cc LoadFrame: ; fb4cc ld a, [TextBoxFrame] maskbits NUM_FRAMES +- 1 ld bc, 6 * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l ld hl, vTiles2 tile "┌" ; $79 lb bc, BANK(Frames), 6 ; "┌" to "┘" call Get1bpp_2 ld hl, vTiles2 tile " " ; $7f ld de, TextBoxSpaceGFX lb bc, BANK(TextBoxSpaceGFX), 1 call Get1bpp_2 ret ; fb4f2 LoadBattleFontsHPBar: ; fb4f2 ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 12 call Get2bpp_2 ld hl, vTiles2 tile $70 ld de, FontBattleExtra tile 16 lb bc, BANK(FontBattleExtra), 3 ; "<ど>" to "『" call Get2bpp_2 call LoadFrame LoadHPBar: ; fb50d ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bpp_2 ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $73 lb bc, BANK(HPExpBarBorderGFX), 6 call Get1bpp_2 ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 9 call Get2bpp_2 ld de, MobilePhoneTilesGFX tile 7 ; mobile phone icon ld hl, vTiles2 tile $5e lb bc, BANK(MobilePhoneTilesGFX), 2 call Get2bpp_2 ret ; fb53e StatsScreen_LoadFont: ; fb53e call _LoadFontsBattleExtra ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bpp_2 ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $78 lb bc, BANK(HPExpBarBorderGFX), 1 call Get1bpp_2 ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE ld hl, vTiles2 tile $76 lb bc, BANK(HPExpBarBorderGFX), 2 call Get1bpp_2 ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 8 call Get2bpp_2 LoadStatsScreenPageTilesGFX: ; fb571 ld de, StatsScreenPageTilesGFX ld hl, vTiles2 tile $31 lb bc, BANK(StatsScreenPageTilesGFX), $11 call Get2bpp_2 ret ; fb57e