Merge pull request #362 from yenatch/c-tools
Reorder the build targets for backwards compatibility with gmake 3.81.
Use a separate makefile for tools
pokemon_animation_graphics: remove declarations from for loops
pokemon_animation_graphics: stdint.h
Put more generated files in .gitignore
Remove the now-generated animation data.
Change the compression hash for Girafarig's sprite.
Add targets for the pokemon animation edge cases.
Fix the pokemon animation tools.
Fix no newline at eof in engine/time.asm
Accidentally deleted the pokemon palette rule
Merge remote-tracking branch 'origin/master' into c-tools
Don't use the shiny palette when extracting backsprites.
Fix intermediate files once and for all.
scan_includes: add --strict so it doesn't have to be default
Update the install instructions.
Add Travis CI configuration (#359)
Merge pull request #358 from AntonioND/an/fix-floating
Labels for Trainer Rankings stat tracking functions
Fix misleading label; the Growlithe check doesn't change in 1.1.
Merge branch 'PikalaxALT-master'
Merge branch 'master' of https://github.com/PikalaxALT/pokecrystal into PikalaxALT-master
Merge pull request #352 from FredrIQ/comments
Point out a bug with enemy usage of Teleport
Fix inverted labels for HandleStatBoostingHeldItems
Fix some wrong comments regarding battle substatuses
Fix an incorrect comment regarding breeding
Person action and facing labels, part 2
Person action and facing labels, part 1
Add rules previously covered by gfx.py.
Remove the python scan_includes.
Merge pull request #342 from PikalaxALT/master
Movement macro enums are now relative
Merge github.com:pikalaxalt/pokecrystal
Merge branch 'master' of github.com:pret/pokecrystal
pitchoffset macro to replace forceoctave
Merge github.com:pikalaxalt/pokecrystal
Merge pull request #344 from jangler/sfx-priority-comment
These are actually .1bpp files
Add missing gfx/unknown/16c903.pal
Fix indentation in many places
Fix PlaySFX priority comment
Merge branch 'master' of https://github.com/pret/pokecrystal
Undo Slowpoke family changes in #343.
Merge pull request #343 from jangler/exp-groups
Switch labels for fast and slow exp groups
CorrectErrorsInPlayerParty (unreferenced function)
gfx.py automatically converts tilesets to 128-px wide pngs
engine/events.asm labels finished
HP bar animation addresses and AI switch
Name all functions in gfx/pics/animation.asm
Revise frame macro to account for flags in sprite anim framesets
These macros are perfect for the object anim engine
SPRITE_ANIM_FRAME_IDX constants
Unify directional movement macros
Refine labels in engine/trade/animation.asm
Name all link trade animation related functions
Inexplicably empty function with malformed predef pointer, but what are you gonna do about it?
Save functions; feeble attempt at serial and link functions
Placeholder non-generic names for engine/color functions
Labeled every function in ROM0 that's referenced in the source
All functions in main.asm have non-generic names
Credit to chaos_lord2 for decoding that load in computing enemy stats
More splitting of main.asm; remove unneeded rept 2
Copycat labels; macro for the Crystal-only Unown chamber unlock words
Merge pull request #338 from PikalaxALT/master