Add mart data. Still need to find the pointer/routine for it.
It’s official: if something needs doing, mark it with XXX.
add map names to some pointers (incomplete)
Add an extra rgbds-linux URL to the readme
add individual monster palettes
slight correction to palette names
add banks for map header pointers
bank numbers for pokemon image pointers
replace WildMonsters__ with real location names
add code that gives enemies special moves
add the attacks leaders and the elite 4 use
add the data copying functions at 009D, 00B5
improve makefile dependencies a bit
use readable names instead of ram addresses
add wild pokemon data, with a little code that parses it
a lot of the rom is free space. don't bother including empty banks
list needed RGBDS version in readme
Fix flags to match current version of rgbds-linux
trainer data: the pokemon on each team
add pokemon names as constants
outsource the ROM header to rgbfix