remove 1080 bytes from the end of bank F
remove 950 bytes from the end of bank 3
remove 161 bytes from the end of bank 5
remove 824 bytes from the end of bank 6
remove 4926 bytes from the end of bank 7
remove 174 bytes from the end of bank 8
clean up the final 1055 blank bank $e bytes
replace TH with TrainerHeader in abbreviated labels
expand some trainer header label abbreviations
added a single space in msuic.asm
Parsed all of the unknown music data
Updated program to support the -fo option - forces continuation of parsing past mus_end
Parsed some unknown music data
Updated Music Disassembler README.txt file with output of new help parameter
Updated Music Disassembler to support a help parameter
Updated Music Disassembler to support more advanced parameters
fixed problem with compiling wav pattern program
update MewBaseStats to use DEX_MEW
update learnset in MewBaseStats
move learnsets into the asm
leave insert_all_base_stats in a usable form
better labels for TM gift texts
replace some pointers, rename some texts
improve label names and switch broken TX_FARs to plain $17s
rename BeforeBattleTxts because of macro label length limits
possibly better label names for trainer header texts
small script to make better trainer header labels
fix VictoryRoad1TrainerHeaders label
some text labels about HM03
add V-blank handler and some associated functions, replace some addresses with labels, fix rWX and rWY
elite four trainer header text labels
fix labels in AgathaTrainerHeaders to match sequence
better labels in AgathaTrainerHeaders
Mansion3TrainerHeaders and Mansion4TrainerHeaders (renaming)
VictoryRoad2TrainerHeaders and SilphCo7TrainerHeaders
Route20TrainerHeader2 through 10 (naming)
minor comments on CeruleanCityText1
diasm of some bank 0 code (mostly menu related)
Pokemon Blue pointer at $29B3 to Unknown_74ee0.
Finsihed MeetRival Channel 3 Music Data
Finsihed MeetRival Channel 2 Music Data
Finsihed MeetRival Channel 1 Music Data and made some improvements to Music Disassembler
Made several large upgrades to Music Disassembler
rename common.asm -> main.asm
fix typos in comment labels
Finished MeetProfOak Channel 3 Music Data
Finished MeetProfOak Channel 1 Music Data
Finished MuseumGuy Channel 4 Music Data
Finished MuseumGuy Channel 3 Music Data
Finished MuseumGuy Channel 2 Music Data
Finished MuseumGuy Channel 1 Music Data
Finished Cities 1 Channel 4 Music Data
Finished Cities 1 Channel 3 Music Data
Finished Cities 1 Channel 2 Msuic Data
disasm of another joypad polling function
trainer headers for SilphCo9, SSAnne, ViridianForest
pretty_trainer_headers.py - print out multiple headers simultaneously
lots of trainer headers again
trainer headers for Route11 - Route18
trainer headers for Route6 - Route10
Route21 and SilphCo8 trainer headers
trainer headers for Route13 - Route19
many fixes to Route9 and trainer headers
Merge YamaArashi/pokered (text command)
trainer headers are 12 bytes
added some comments and added multiply/divide constants
update gbz80disasm to find labels better
more battle code disassembled
trainer headers for SilphCo6
insert a few more trainer headers