more south connections in map headers
south connection labels in some map headers
set LC_CTYPE=C in Makefile for gawk
sprinkle in some constants into PalletTown's map header
Merge in sawakita's W_PEOPLEMOVEMENTS changes.
Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's people-movement-permissions, not the list of map's text-pointers.
ItemUseNotTime for gbz80disasm
Game Corner Prizes in Red vs. Blue.
Palette differences between Red and Blue version.
helpful labels on ItemUsePtrTable
ItemUsePokedex is a simple jump
item $7 is surfboard (buggy?)
_OaksLabText39 for "Those are PokeBALLs" etc.
remaining texts for OaksLabTexts
fix IndigoPlateauLobbyTexts
insert _VermilionCityText14 machop text
catch a case of W_MAPTEXTPTRLIST
add label for VermilionDockTexts
found CinnabarPokecenterBlocks
UndergroundPathWETexts is crazy
blocks label for UndergroundTunnelEntranceRoute7Blocks
found UndergroundTunnelEntranceRoute6Blocks
found ViridianForestEntranceBlocks
add SaffronPokecenter blocks and texts
map blocks for ViridianForest
improve VermilionPokecenter texts and blocks
LavenderMart blocks and texts label
fix up LavenderPokecenter with blocks and texts
fix CeruleanPokecenterTexts
found VermilionHouse2Blocks
add blocks, texts and script for Mansion4
clean up Mansion3 blocks, texts and script
add script, texts and blocks for Mansion2
IndigoPlateauTexts and IndigoPlateauObject are the same
found Route18GateHeaderBlocks
found Route16GateUpstairsBlocks
clean up CeladonMartRoofTexts
found Route12GateUpstairsBlocks
fix Route11GateUpstairsTexts
fix up RockTunnelPokecenterTexts and block
clean up CeladonPrizeRoomTexts
fix CinnabarMartBlocks and CopycatsHouseF1Blocks
clean up FuchsiaPokecenterTexts
label for CeruleanHouse3Texts
extract and include blockset data
Adding graphical differences between Red/Blue.
fix pokeblue.gbc make target
Another attempt at splitting Red/Blue versions.
Replace some hex values with labels. Remove some weird extra-indentation.
Add some labels for RAM locations, relative to mapheader.
add labels and block file to Mansion1
fixed up texts for ViridianPokecenter
use the BillsHouseBlocks file
common labels for house blocks
ViridianHouseBlocks and PewterHouse1Blocks are the same
gfx/redgreenversion.1bpp in bank $1A
tileset files in gfx/tilesets/
romvisualizer - make gif animation of progress
Fixed up Wild Pokemon Data and added data for all versions
insert object labels into map headers
even more map header labels
fill out map headers with labels
get rid of more empty incbins
some map subscript pointer lists
insert_texts now inserts map script pointer lists
generous newlines around INCBINs
insert main scripts and subscripts
code to insert main scripts and subscripts
update insert_texts: $0000 to $3fff don't need banks
a very slow tool to find script pointers for each map
Add routine that ends text-scripts ($24D7).
insert more "unreferenced" text labels
even more "unreferenced" texts