Labeled Battle Center and Trade Center constants.
Makefile: condense dependency scanning into one loop
Split wram.asm from poke{red,blue}.o into wram.o
Clean up makefile messages and prerequisite handling
Get rid of globals.asm. Use ::s to export labels between objects.
added a couple of new moves constants
Merge branch 'text' of https://github.com/yenatch/pokered
Merge branch 'fix-init-sudo' of https://github.com/yenatch/pokered
Get rid of more unnecessary labels in text.asm
Makefile: remove duplicates when consolidating objects
Give a : to label def _UnnamedText_ef7d
Silph Co 1f text was actually somewhere else
Move city and town map text into text/maps
split viridian and oaks lab text into text/maps/
stamp out even more text macros in main
rename existing map text files and put them in text/maps/
Merge branch 'split-audio' into text
bump pokemontools for merging the previous bump
Merge remote-tracking branch 'iimarckus/master' into resplit-audio
clean up missed text macros in main.asm
bump pokemontools to play nice with EQUS
define music constants instead of running around with ((label-$4000)/3)
split instrument duty into audio/
consolidate red/blue diffs in sfx
split audio components into audio_red.o and audio_blue.o
Labeled some more hardcoded banks and the OldManItemList.
Labeled lots of hardcoded banks.
Some more arbitrary labeling of unknown things.
wram labels and text/function labels.
Some OT and name WRAM labels.
Makefile: baserom compare is optional
INSTALL: pokered compiles without a base rom
untranslated good rod fisherman text
relabel good rod script in fuchsia house 3
a dummy "TRAINER" string for trainer names
vermilion gym trash can puzzle data
repeated critical move table and recomment MoreCalculateDamage
Misc. labeling and unknown moves list incbin.
Credits order INCBIN and more labeling.
Fixed mislabeled pointer.
Labeled lots of hardcoded pointers. Hidden object pointers are all labeled.
Spinner Tiles facing directions INCBIN.
RocketHideoutElevator INCBINs.
CeladonMartElevator INCINBs.
Labeling of Vermilion Gym script and Player jumping y coordinates INCBIN.
Labeled Vermilion Gym trash pointers.
Fly animation screen coordinates INCBIN.
Red fishing tiles and ss anne smoke puff gfx INCBIN.
Player spinning direction list for the teleporting away animation INCBIN.
Fly overworld animation screen coordinates INCBIN.
Wavy Screen animation line offsets INCBIN.
SpiralBallAnimation coordinates INCBIN.
MinimizedMonSprite 1bpp gfx.
Filled in hardcoded pointers that pointed to INCBINs.
Labeled Special Effect pointers and ids.
Merge branch 'music' of https://github.com/dannye/pokered
Merge branch 'master' of https://github.com/huderlem/pokered
Pointer table clean up
Cleaned up all Map Headers.
W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.
Filled out most of a text id pointer table.
Fixed labels to get around syntax error.
Cleaned hardcoded pointers related to pokecenter texts and OT names.
Cleaned map connections with macros.
Fishing Rod Graphics properties INCBIN.
Nidorino's intro fight animation INCBIN.
Stat modifier ratios INCBIN.
INCBIN for enemy mon's battle HUD tiles.
INCBIN for several tiles used in the player's battle HUD.
WildMonEncounterSlotChances INCBIN.