Disassemble the BLUEMONS.GB debug ROM
Merge pull request #274 from Rangi42/master
Align constant comments as a column
Indent comments that describe data table macro formats
Merge pull request #273 from Rangi42/master
Don't compare strings with ==; use STRCMP
Use a 'trainer' macro for trainers in scripts/
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
Use a macro for warp tile IDs, like other tile behaviors
Clean up some data, using macros for multiline list entries
Merge pull request #269 from Rangi42/master
Use const_skip and const_next macros for brevity
Eliminate enum: use const instead, with case-by-case parallel const implementations
Merge pull request #268 from Rangi42/master
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Get all unnamed symbols with make DEBUG=1
Merge pull request #263 from Rangi42/master
Move all code out of home.asm into home/
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
Remove c1x*/c2x* comments, use struct offset constants
Sync coordinate macros with pokecrystal
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Use STARTER[123] constants in TitleMons
Use DEX_* constants for StarterDex
Specify the ldh instruction, don't turn ld into ldh
Merge pull request #262 from Rangi42/master
text_linkpromptbutton -> text_waitbutton
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
Automatically list all TM##_MOVE and HM##_MOVE values
Merge pull request #261 from Rangi42/master
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice
Port pokecrystal's base data and tmhm structure
Merge pull request #259 from Rangi42/master
db $f6 == script_cable_club_receptionist
Remove user system-specific files from .gitignore
gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2
Sync README.md with pokegold and pokecrystal, and use binary SHA-1 ROM hashes
Sync .gitignore with pokegold and pokecrystal
Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Port _RemovePokemon documentation from pokeyellow
Port two HRAM labels from pokeyellow
Logical spacing in data/sgb/sgb_palettes.asm
Port and improve hidden_object macro from pokeyellow
Port credits command constants from pokeyellow
Make .gitignore consistent with pokegold and pokecrystal
Use constants for damage limits in CalculateDamage
Correct comments in AISwitchIfEnoughMons
File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program path), like pokecrystal
Use SHA-1, not MD5, for 'make compare'
Port pokecrystal's formatting of text commands and special characters
Merge pull request #257 from Rangi42/master
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
Verify that rgbds is at least verson 0.4.0
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
Make suggested changes from review
home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm
Factor out Mew's pics and base data
Move more code from home.asm to home/
Replace raw hex values with HRAM constants
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Factor out graphics INCBINs from main.asm to gfx/*.asm
Move graphics-only object file sources into gfx/
tilesets.asm -> tileset_constants.asm
Split up engine/events/hidden_object_functions
Add subdirectories to data/ similar to pokecrystal
Merge pull request #256 from Rangi42/master
Add engine/movie/oak_speech/ subdirectory
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
Add subdirectories to engine/ similar to pokecrystal
Add Travis webhook for tools/unnamed.py
Use --preserve instead of a hard-coded blank tile
Update tools/gfx to support --preserve
Merge pull request #254 from Rangi42/master
Add original Red/Green SGB border and slot machine graphics
Add original Red/Green tileset graphics which differ from Red/Blue
Merge pull request #253 from Rangi42/master
Move trade bubble from gfx/icons to gfx/trade