Rename/organize part 4 of 4
Rename/organize part 3 of 4
Rename/organize part 2 of 4
Rename/organize part 1 of 4
Document code related to MonName1Text
Hardcoded palette constant
Hardcoded audio bank references
Name the last of unnamed text
Merge pull request #96 from dannye/master
Fix a hardcoded value by replacing it with a variable.
Merge pull request #93 from xCrystal/master
money won and trainer pic constants
user xor operator for clearing status flags
Document DisableEffect and CheckEnemyStatusConditions
Merge pull request #90 from xCrystal/master
Rename battle files and split move effects Part 5
Rename battle files and split move effects Part 4
Rename battle files and split move effects Part 3
Rename battle files and split move effects Part 2
Rename battle files and split move effects Part 1
Document animation types (shake screen/blink pic)
Name more in-battle functions and labels
Label some attack animation functions
Label some battle related functions
Split commentary lines that are too long
Merge pull request #88 from YamaArashi/master
commented trade amim functions
Merge pull request #87 from YamaArashi/master
commented mon_party_sprites.asm
Low health alarm documentation
Merge pull request #82 from dannye/master
Merge pull request #80 from dannye/master
Remove hard-coded wPokedexOwned/wPokedexSeen array size
Merge remote-tracking branch 'origin/master'
fixed hp bar wram label and misc
Pick off some more static map ids.
add constants for volatile statuses and more battle labels/commentary/constants
More battle commentary/labels/constans and fix some spacing issues
Merge branch 'master' of /tmp/a/pokered
Use money macro for TrainerPicAndMoneyPointers.
Added bcd macros with coins and money aliases.
Better documenting for GetMachinePrice and TechnicalMachinePrices.
Don't ignore .map files
Merge pull request #66 from stag019/master
Clean up white space, fix label typo
Merge pull request #67 from xCrystal/master
some constants in stat up/down effects
make compare depends on red and blue being built.
No longer need to make a mapfile with the newest RGBDS source. This RGBDS doesn't have a release yet.
Fix PNG files to have bit depth match the bit depth used in the game.
Better OS X install instructions.
Less verbose reference to pypng.
Link to a charmap-compatible rgbds.
Remove prequeue and preprocessor (now unused).
Labels for Fuji in Pokémon Tower.
Add more text changes from Yellow.
Fix typo introduced in last commit.
Add Yellow’s slot machine graphics.