Port and improve hidden_object macro from pokeyellow
Port credits command constants from pokeyellow
Make .gitignore consistent with pokegold and pokecrystal
Use constants for damage limits in CalculateDamage
Correct comments in AISwitchIfEnoughMons
File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program path), like pokecrystal
Use SHA-1, not MD5, for 'make compare'
Port pokecrystal's formatting of text commands and special characters
Merge pull request #257 from Rangi42/master
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
Verify that rgbds is at least verson 0.4.0
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
Make suggested changes from review
home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm
Factor out Mew's pics and base data
Move more code from home.asm to home/
Replace raw hex values with HRAM constants
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Factor out graphics INCBINs from main.asm to gfx/*.asm
Move graphics-only object file sources into gfx/
tilesets.asm -> tileset_constants.asm
Split up engine/events/hidden_object_functions
Add subdirectories to data/ similar to pokecrystal
Merge pull request #256 from Rangi42/master
Add engine/movie/oak_speech/ subdirectory
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
Add subdirectories to engine/ similar to pokecrystal
Add Travis webhook for tools/unnamed.py
Use --preserve instead of a hard-coded blank tile
Update tools/gfx to support --preserve
Merge pull request #254 from Rangi42/master
Add original Red/Green SGB border and slot machine graphics
Add original Red/Green tileset graphics which differ from Red/Blue
Merge pull request #253 from Rangi42/master
Move trade bubble from gfx/icons to gfx/trade
Individual images for party menu icon graphics
Move mon_nest_icon.png to gfx/town_map
Travis builds with rgbds 0.4.0 from source
Create .map files, and don't sort .sym files since rgbds 0.4.0 does that
Merge pic/ into gfx/
Fix the slot machine tilemap, and adjust the slot graphics
Replace .tilecoll files with tile ID db data
Organize gfx/
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Merge pull request #250 from Rangi42/master
Move more tables from engine/ to data/
Merge pull request #243 from Nog-Frog/rename-unused-cd40
Merge pull request #246 from Akatsuki-py/SubtractAmountPaidFromMoney
fix SubtractAmountPaidFromMoney comment
Merge pull request #245 from Nog-Frog/small-changes
Change wGrassRate to wLinkEnemyTrainerName
Replace hard-coded value of CRY_SFX_START
Merge pull request #242 from Akatsuki-py/fix_CopyDataUntil
fix comment in CopyDataUntil
Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box
Merge pull request #239 from Akatsuki-py/use_rept
Change "Set to box" to "Sent to box"
Remove accidental file from 6ec4b00
Merge pull request #238 from Akatsuki-py/fix_ffa1
add "hMoney + 2" label for $ffa1
Merge pull request #237 from mattbruv/vermilion
Merge pull request #236 from mattbruv/vermilion
label hardcoded HRAM address, start documenting Vermilion
Merge pull request #234 from Akatsuki-py/fix_comment
Fix comment from Y pos to X pos
Merge pull request #223 from pret/audio-macros
New Discord invite link
Merge pull request #229 from ketsuban/percent-macro
Use percent macro for trainer AI packages
Deobfuscate gyms consistently
Rename dnote to drum_note and dspeed to drum_speed
Merge pull request #224 from UrsSchmidt/master
Fixed some wrong wram addresses within comments.
Make pitch_sweep pitch change argument consistent with the other signed magnitude arguments
Finish cleaning up audio macro arguments and descriptions
Update labels to match new audio macro names