File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program path), like pokecrystal
Use SHA-1, not MD5, for 'make compare'
Port pokecrystal's formatting of text commands and special characters
Merge pull request #257 from Rangi42/master
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
Verify that rgbds is at least verson 0.4.0
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
Make suggested changes from review
home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm
Factor out Mew's pics and base data
Move more code from home.asm to home/
Replace raw hex values with HRAM constants
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Factor out graphics INCBINs from main.asm to gfx/*.asm
Move graphics-only object file sources into gfx/
tilesets.asm -> tileset_constants.asm
Split up engine/events/hidden_object_functions
Add subdirectories to data/ similar to pokecrystal
Merge pull request #256 from Rangi42/master
Add engine/movie/oak_speech/ subdirectory
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
Add subdirectories to engine/ similar to pokecrystal
Add Travis webhook for tools/unnamed.py
Use --preserve instead of a hard-coded blank tile
Update tools/gfx to support --preserve
Merge pull request #254 from Rangi42/master
Add original Red/Green SGB border and slot machine graphics
Add original Red/Green tileset graphics which differ from Red/Blue
Merge pull request #253 from Rangi42/master
Move trade bubble from gfx/icons to gfx/trade
Individual images for party menu icon graphics
Move mon_nest_icon.png to gfx/town_map
Travis builds with rgbds 0.4.0 from source
Create .map files, and don't sort .sym files since rgbds 0.4.0 does that
Merge pic/ into gfx/
Fix the slot machine tilemap, and adjust the slot graphics
Replace .tilecoll files with tile ID db data
Organize gfx/
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Merge pull request #250 from Rangi42/master
Move more tables from engine/ to data/
Merge pull request #243 from Nog-Frog/rename-unused-cd40
Merge pull request #246 from Akatsuki-py/SubtractAmountPaidFromMoney
fix SubtractAmountPaidFromMoney comment
Merge pull request #245 from Nog-Frog/small-changes
Change wGrassRate to wLinkEnemyTrainerName
Replace hard-coded value of CRY_SFX_START
Merge pull request #242 from Akatsuki-py/fix_CopyDataUntil
fix comment in CopyDataUntil
Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box
Merge pull request #239 from Akatsuki-py/use_rept
Change "Set to box" to "Sent to box"
Remove accidental file from 6ec4b00
Merge pull request #238 from Akatsuki-py/fix_ffa1
add "hMoney + 2" label for $ffa1
Merge pull request #237 from mattbruv/vermilion
Merge pull request #236 from mattbruv/vermilion
label hardcoded HRAM address, start documenting Vermilion
Merge pull request #234 from Akatsuki-py/fix_comment
Fix comment from Y pos to X pos
Merge pull request #223 from pret/audio-macros
New Discord invite link
Merge pull request #229 from ketsuban/percent-macro
Use percent macro for trainer AI packages
Deobfuscate gyms consistently
Rename dnote to drum_note and dspeed to drum_speed
Merge pull request #224 from UrsSchmidt/master
Fixed some wrong wram addresses within comments.
Make pitch_sweep pitch change argument consistent with the other signed magnitude arguments
Finish cleaning up audio macro arguments and descriptions
Update labels to match new audio macro names
Use generic names for noise instruments
Merge pull request #220 from Rangi42/master
Merge branch 'master' of https://github.com/pret/pokered
Replace some hard-coded values with constants
Merge pull request #201 from SatoMew/master