pc64: fix swaped error/flags in dumpregs(), remove misleading comment in apbootstrap
games/snes: small mode 7 fix
games/snes: mode 7
inst/bootsetup: do not copy 9pccpuf kernel to 9fat
games/snes: fix flickering sprite bug
pc64: add R8-R15 in dumpregs()
plan9.ini(8): document service= boot parameter
games/snes: small hdma fix
kernel: interpret service= boot parameter to set "cpuserver" variable
ramfs: replace with new lib9p based implementation
games/snes: cpu bug fix and bg cleanup
games/snes: bg 3
games/snes: hirom support and register 2180 fix
games/snes: mouse support
games/snes: performance improvements and scaling
games/snes: added decimal mode and wai
cpu: make -p work with explicit service in dialstring (same as import)
import: make import -p work with explicit service in dialstring (thanks mischief)
nm(2): clarify that U is an undefined symbol
games/snes: bug fixes
added games/snes
exportfs: avoid closing netfd in filter()
libdraw: fix zero stringwidth() bug
5e: remove newline from suicide string
5e: trap unaligned memory access
nusb: added joy
libmach: pragma pack 32bit Ureg structs for amd64
fortunes: it would be nice to be able to try the plan 9 go port without a plan 9 system.
mothra: handle blank lines inside <pre> tags
nusb: fix loaddevstr() (thanks erik quanstro and richard miller)
wifi: remove misleading packet header length check in wifidecrypt()
wifi: decode AP->AP (WDS / bridge) data frames.
/lib/face/48x48x8/.dict: add [email protected]; erik does not wear a hat
ndb(8): the truth is too hard to explain, so theres a nice lie.
ndb(8): document -x option of ndb/dnsquery (thanks mischief)
cpu: remove unused connection directory buffer
nintendo(1): add SOURCE section
games(1), nintendo(1): re-organize nintendo emulators into separate man page; add HISTORY
/lib/rsc: We've entered the feature freeze.
fortunes: If you start your own successfull project, you also can develop your own set of reasons for doing any of a variety of operational things at any point in time.
/lib/face/48x48x4/.dict: fix mistake
games/nes: fix buffer overrun
pcmconv: revert previous change, fix dither clipping
pcmconv: fix dither clipping
cc: correct out-of-bounds references in funct.c (thanks charles forsyth)
kernel: getting rid of duppage() (thanks charles)
games/nes: SUROM support, subtle NMI timing bug fixed
games/nes: fix ppu off-by-one and sprite display bug
bcm kernel: add *kernelpercent option for cmdline.txt
libsec: fix memory leaks in seq_decode() and octet_decode() of asn1 parser
libsec: skip missing thumbprint files; not an error
libsec: improve thumbprint code
games/nes: improved time synchronization
add /lib/face/48x48x8/o/openbsd.1
libsec: add aes_128_cbc and aes_256_cbc ciphers
libsec: move static sendbuf into TlsConnection and give receive buffer a better name
scribble(2): quashed false claims of quick-reference decadance.
csdial: avoid useless werrstr() call on success (thanks mischief)
python: add buffer length check in sock_recvfrom_into()
acid: fix errstr syscall data offset for truss library
games/nes: mmc3 chr inversion fixed
games/nes: it's too late to write code
games/nes: fixed reload flags
games/nes: added dmc, fixed envelope, added cnrom
acid: add some debugging aid function for counting kernel image cache page refs
kernel: keep cached pages continuous at the end of the page list on imagereclaim()
games/nes: added uxrom (mapper 2)
games/nes: best commit (fixed audio and timing)
games/nes: basic audio support, battery backup, bug fixes
games/nes: added oflag
games/nes: minor ppu improvements
games/nes: mapper 7 fix
games/nes: mmc3 and bugfixes
rc-httpd/handlers/serve-static: restore Content-length
games(1): add some of the new games, not all have full description tho
fortunes: https://github.com/jfloren/plan9/commit/445b546003d071f3cf3cd6a0133b92397e5c9024