ref: 3c748ebc11c8a7e8513efcdd61a38a56c8ccfb5a
dir: /sys/src/games/galaxy/galaxy.c/
#include <u.h> #include <libc.h> #include <bio.h> #include <draw.h> #include <thread.h> #include <mouse.h> #include <cursor.h> #include <keyboard.h> #include "galaxy.h" Cursor crosscursor = { {-7, -7}, {0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, }, {0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x7F, 0xFE, 0x7F, 0xFE, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, } }; Cursor zoomcursor = { {-7, -7}, {0x1F, 0xF8, 0x3F, 0xFC, 0x7F, 0xFE, 0xFB, 0xDF, 0xF3, 0xCF, 0xE3, 0xC7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE3, 0xC7, 0xF3, 0xCF, 0x7B, 0xDF, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xF8, }, {0x00, 0x00, 0x0F, 0xF0, 0x31, 0x8C, 0x21, 0x84, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x7F, 0xFE, 0x7F, 0xFE, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x21, 0x84, 0x31, 0x8C, 0x0F, 0xF0, 0x00, 0x00, } }; Cursor pausecursor={ 0, 0, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x07, 0xe0, 0x07, 0xe0, 0x07, 0xe0, 0x03, 0xc0, 0x0F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x0F, 0xF0, 0x1F, 0xF8, 0x3F, 0xFC, 0x3F, 0xFC, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x04, 0x20, 0x04, 0x20, 0x06, 0x60, 0x02, 0x40, 0x0C, 0x30, 0x10, 0x08, 0x14, 0x08, 0x14, 0x28, 0x12, 0x28, 0x0A, 0x50, 0x16, 0x68, 0x20, 0x04, 0x3F, 0xFC, }; enum { DOBODY = 0, SPEED, GRAV, SAVE, LOAD, EXIT, MEND, }; Cursor *cursor; Mousectl *mc; Keyboardctl kc; double G = 1, θ = 1, scale = 30, ε = 500, dt = .2, LIM = 10, dt²; char *file; int showv, showa, paused; char *menustr[] = { [DOBODY] "new body", [SAVE] "save", [LOAD] "load", [SPEED] "speed", [GRAV] "gravity", [EXIT] "exit", [MEND] nil }; Menu menu = { .item menustr }; Image* randcol(void) { static struct { ulong c; Image *i; } cols[] = { DWhite, nil, DRed, nil, DGreen, nil, DCyan, nil, DMagenta, nil, DYellow, nil, DPaleyellow, nil, DDarkyellow, nil, DDarkgreen, nil, DPalegreen, nil, DPalebluegreen, nil, DPaleblue, nil, DPalegreygreen, nil, DYellowgreen, nil, DGreyblue, nil, DPalegreyblue, nil, }; int r; r = nrand(nelem(cols)); if(cols[r].i == nil) cols[r].i = allocimage(display, Rect(0,0,1,1), screen->chan, 1, cols[r].c); return cols[r].i; } void pause(int p, int id) { static int pid = -1; switch(p) { default: sysfatal("invalid pause value %d:", p); break; case 0: if(pid != -1 && pid != id) break; pid = id; if(paused) break; paused = 1; qlock(&glxy); break; case 1: if(!paused || pid != id) break; pid = -1; paused = 0; qunlock(&glxy); break; } } void drawstats(void) { Point p; static char buf[1024]; snprint(buf, sizeof(buf), "Number of bodies: %d", glxy.nb); p = addpt(screen->r.min, (Point){5, 3}); string(screen, p, display->white, ZP, font, buf); snprint(buf, sizeof(buf), "Avg. calculations per body: %g", avgcalcs); p = addpt(p, (Point){0, font->height}); string(screen, p, display->white, ZP, font, buf); snprint(buf, sizeof(buf), "Max depth of quad tree: %d", quaddepth); p = addpt(p, (Point){0, font->height}); string(screen, p, display->white, ZP, font, buf); } void drawglxy(void) { Point pos, va; Body *b; int s; draw(screen, screen->r, display->black, 0, ZP); for(b = glxy.a; b < glxy.a + glxy.nb; b++) { pos = topoint(b->Vector); s = b->size/scale; fillellipse(screen, pos, s, s, b->col, ZP); if(showv) { va.x = b->v.x/scale; va.y = b->v.y/scale; if(va.x != 0 || va.y != 0) line(screen, pos, addpt(pos, va), Enddisc, Endarrow, 0, b->col, ZP); } if(showa) { va.x = b->a.x/scale*50; va.y = b->a.y/scale*50; if(va.x != 0 || va.y != 0) line(screen, pos, addpt(pos, va), Enddisc, Endarrow, 0, b->col, ZP); } } STATS(drawstats();) flushimage(display, 1); } void setsize(Body *b) { Point pos, d; double h; pos = topoint(b->Vector); d = subpt(mc->xy, pos); h = hypot(d.x, d.y); b->size = h == 0 ? scale : h*scale; b->mass = b->size*b->size*b->size; } void setvel(Body *b) { Point pos, d; pos = topoint(b->Vector); d = subpt(mc->xy, pos); b->v.x = d.x*scale/10; b->v.y = d.y*scale/10; } void dosize(Body *b) { Point p; p = mc->xy; for(;;) { setsize(b); drawglxy(); drawbody(b); readmouse(mc); if(mc->buttons != 3) break; } moveto(mc, p); } void dovel(Body *b) { Point p; p = mc->xy; for(;;) { setvel(b); drawglxy(); drawbody(b); readmouse(mc); if(mc->buttons != 5) break; } moveto(mc, p); } void dobody(void) { Vector gc; double f; Body *b; for(;;) { readmouse(mc); if(mc->buttons == 0) continue; if(mc->buttons == 1) break; return; } b = body(); b->Vector = tovector(mc->xy); setvel(b); setsize(b); b->col = randcol(); for(;;) { drawglxy(); drawbody(b); readmouse(mc); if(!(mc->buttons & 1)) break; if(mc->buttons == 3) dosize(b); else if(mc->buttons == 5) dovel(b); else b->Vector = tovector(mc->xy); } CHECKLIM(b, f); gc = center(); orig.x += gc.x / scale; orig.y += gc.y / scale; } char* getinput(char *info, char *sug) { static char buf[1024]; static Channel *rchan; char *input; int r; if(rchan == nil) rchan = chancreate(sizeof(Rune), 20); if(sug != nil) strecpy(buf, buf+1024, sug); else buf[0] = '\0'; kc.c = rchan; r = enter(info, buf, sizeof(buf), mc, &kc, nil); kc.c = nil; if(r < 0) sysfatal("save: could not get filename: %r"); input = strdup(buf); if(input == nil) sysfatal("getinput: could not save input: %r"); return input; } void domove(void) { Point oldp, off; setcursor(mc, &crosscursor); oldp = mc->xy; for(;;) { readmouse(mc); if(mc->buttons != 1) break; off = subpt(mc->xy, oldp); oldp = mc->xy; pause(0, 0); orig = addpt(orig, off); drawglxy(); pause(1, 0); } setcursor(mc, cursor); } Point screencenter(void) { Point sc; sc = divpt(subpt(screen->r.max, screen->r.min), 2); return addpt(screen->r.min, sc); } void dozoom(void) { Point oxy, d, sc, off; Vector gsc; double z, oscale; setcursor(mc, &zoomcursor); oxy = mc->xy; oscale = scale; sc = screencenter(); for(;;) { readmouse(mc); if(mc->buttons != 2) break; d = subpt(mc->xy, oxy); z = tanh((double)d.y/200) + 1; gsc = tovector(sc); pause(0, 0); scale = z*oscale; off = subpt(topoint(gsc), sc); orig = subpt(orig, off); drawglxy(); pause(1, 0); } setcursor(mc, cursor); } void load(int fd) { orig = divpt(subpt(screen->r.max, screen->r.min), 2); orig = addpt(orig, screen->r.min); readglxy(fd); center(); } void domenu(void) { int fd; char *s; double z; pause(0, 0); switch(menuhit(3, mc, &menu, nil)) { case DOBODY: dobody(); break; case SAVE: s = getinput("Enter file:", file); if(s == nil || *s == '\0') break; free(file); file = s; fd = create(file, OWRITE, 0666); if(fd < 0) sysfatal("domenu: could not create file %s: %r", file); writeglxy(fd); close(fd); break; case LOAD: s = getinput("Enter file:", file); if(s == nil || *s == '\0') break; free(file); file = s; fd = open(file, OREAD); if(fd < 0) sysfatal("domenu: could not open file %s: %r", file); load(fd); close(fd); break; case SPEED: s = getinput("Speed multiplier:", nil); if(s == nil || *s == '\0') break; z = strtod(s, nil); free(s); if(z <= 0) break; dt *= z; dt² = dt*dt; break; case GRAV: s = getinput("Gravity multiplier:", nil); if(s == nil || *s == '\0') break; z = strtod(s, nil); free(s); if(z <= 0) break; G *= z; break; case EXIT: quit(nil); break; } drawglxy(); pause(1, 0); } void mousethread(void*) { threadsetname("mouse"); for(;;) { readmouse(mc); switch(mc->buttons) { case 1: domove(); break; case 2: dozoom(); break; case 4: domenu(); break; } } } void resizethread(void*) { threadsetname("resize"); for(;;) { recv(mc->resizec, nil); pause(0, 0); if(getwindow(display, Refnone) < 0) sysfatal("resize failed: %r"); drawglxy(); pause(1, 0); } } void kbdthread(void*) { Keyboardctl *realkc; Rune r; threadsetname("keyboard"); realkc = initkeyboard(nil); if(realkc == nil) sysfatal("kbdthread: could not initkeyboard: %r"); for(;;) { recv(realkc->c, &r); if(r == Kdel) quit(nil); if(kc.c != nil) send(kc.c, &r); else switch(r) { case 'q': quit(nil); break; case 's': stats ^= 1; break; case 'v': showv ^= 1; break; case 'a': showa ^= 1; break; case ' ': if(paused) { cursor = nil; pause(1, 1); } else { cursor = &pausecursor; pause(0, 1); } setcursor(mc, cursor); } drawglxy(); } } Vector tovector(Point p) { Vector v; v.x = (p.x-orig.x) * scale; v.y = (p.y-orig.y) * scale; return v; } void quit(char *e) { pause(0, 0); threadexitsall(e); } void usage(void) { fprint(2, "Usage: %s [-t throttle] [-G gravity] [-ε smooth] [-p extraproc] [-i] [file]\n", argv0); threadexitsall("usage"); } void threadmain(int argc, char **argv) { char* nproc; int doload; doload = 0; ARGBEGIN { default: usage(); break; case 'p': extraproc = strtol(EARGF(usage()), nil, 0); break; case 't': throttle = strtol(EARGF(usage()), nil, 0); break; case 'G': G = strtod(EARGF(usage()), nil); break; case L'ε': ε = strtod(EARGF(usage()), nil); break; case 'i': doload++; break; } ARGEND if(argc > 1) usage(); fmtinstall('B', Bfmt); if(argc == 1) { if(doload++) usage(); file = strdup(argv[0]); if(file == nil) sysfatal("threadmain: could not save file name: %r"); close(0); if(open(file, OREAD) != 0) sysfatal("threadmain: could not open file: %r"); } if(extraproc < 0) { nproc = getenv("NPROC"); if(nproc == nil) extraproc = 0; else extraproc = strtol(nproc, nil, 10) - 1; if(extraproc < 0) extraproc = 0; } if(initdraw(nil, nil, "Galaxy") < 0) sysfatal("initdraw failed: %r"); if(mc = initmouse(nil, screen), mc == nil) sysfatal("initmouse failed: %r"); dt² = dt*dt; orig = screencenter(); glxyinit(); quadsinit(); if(doload) load(0); close(0); threadcreate(mousethread, nil, STK); threadcreate(resizethread, nil, STK); threadcreate(kbdthread, nil, STK); proccreate(simulate, nil, STK); threadexits(nil); }