ref: a00b6bdbfa72a1688a866edf5f825720c9874ada
dir: /sys/src/ape/lib/ap/plan9/qlock.c/
#define _LOCK_EXTENSION #define _QLOCK_EXTENSION #define _RESEARCH_SOURCE #include <u.h> #include <lock.h> #include <qlock.h> #include <stdlib.h> #include "sys9.h" #define rendezvous _RENDEZVOUS #define _rendezvousp rendezvous #define _tas tas #define nelem(x) (sizeof(x)/sizeof((x)[0])) static struct { QLp *p; QLp x[1024]; } ql = { ql.x }; enum { Queuing, QueuingR, QueuingW, Sleeping, }; /* find a free shared memory location to queue ourselves in */ static QLp* getqlp(void) { QLp *p, *op; op = ql.p; for(p = op+1; ; p++){ if(p == &ql.x[nelem(ql.x)]) p = ql.x; if(p == op) abort(); if(_tas(&(p->inuse)) == 0){ ql.p = p; p->next = nil; break; } } return p; } void qlock(QLock *q) { QLp *p, *mp; lock(&q->lock); if(!q->locked){ q->locked = 1; unlock(&q->lock); return; } /* chain into waiting list */ mp = getqlp(); p = q->tail; if(p == nil) q->head = mp; else p->next = mp; q->tail = mp; mp->state = Queuing; unlock(&q->lock); /* wait */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } void qunlock(QLock *q) { QLp *p; lock(&q->lock); p = q->head; if(p != nil){ /* wakeup head waiting process */ q->head = p->next; if(q->head == nil) q->tail = nil; unlock(&q->lock); while((*_rendezvousp)(p, (void*)0x12345) == (void*)~0) ; return; } q->locked = 0; unlock(&q->lock); } int canqlock(QLock *q) { if(!canlock(&q->lock)) return 0; if(!q->locked){ q->locked = 1; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } #if 0 void rlock(RWLock *q) { QLp *p, *mp; lock(&q->lock); if(q->writer == 0 && q->head == nil){ /* no writer, go for it */ q->readers++; unlock(&q->lock); return; } mp = getqlp(); p = q->tail; if(p == 0) q->head = mp; else p->next = mp; q->tail = mp; mp->next = nil; mp->state = QueuingR; unlock(&q->lock); /* wait in kernel */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } int canrlock(RWLock *q) { lock(&q->lock); if (q->writer == 0 && q->head == nil) { /* no writer; go for it */ q->readers++; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } void runlock(RWLock *q) { QLp *p; lock(&q->lock); if(q->readers <= 0) abort(); p = q->head; if(--(q->readers) > 0 || p == nil){ unlock(&q->lock); return; } /* start waiting writer */ if(p->state != QueuingW) abort(); q->head = p->next; if(q->head == 0) q->tail = 0; q->writer = 1; unlock(&q->lock); /* wakeup waiter */ while((*_rendezvousp)(p, (void*)0) == (void*)~0) ; } void wlock(RWLock *q) { QLp *p, *mp; lock(&q->lock); if(q->readers == 0 && q->writer == 0){ /* noone waiting, go for it */ q->writer = 1; unlock(&q->lock); return; } /* wait */ p = q->tail; mp = getqlp(); if(p == nil) q->head = mp; else p->next = mp; q->tail = mp; mp->next = nil; mp->state = QueuingW; unlock(&q->lock); /* wait in kernel */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } int canwlock(RWLock *q) { lock(&q->lock); if (q->readers == 0 && q->writer == 0) { /* no one waiting; go for it */ q->writer = 1; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } void wunlock(RWLock *q) { QLp *p; lock(&q->lock); if(q->writer == 0) abort(); p = q->head; if(p == nil){ q->writer = 0; unlock(&q->lock); return; } if(p->state == QueuingW){ /* start waiting writer */ q->head = p->next; if(q->head == nil) q->tail = nil; unlock(&q->lock); while((*_rendezvousp)(p, (void*)0) == (void*)~0) ; return; } if(p->state != QueuingR) abort(); /* wake waiting readers */ while(q->head != nil && q->head->state == QueuingR){ p = q->head; q->head = p->next; q->readers++; while((*_rendezvousp)(p, (void*)0) == (void*)~0) ; } if(q->head == nil) q->tail = nil; q->writer = 0; unlock(&q->lock); } void rsleep(Rendez *r) { QLp *t, *me; if(!r->l) abort(); lock(&r->l->lock); /* we should hold the qlock */ if(!r->l->locked) abort(); /* add ourselves to the wait list */ me = getqlp(); me->state = Sleeping; if(r->head == nil) r->head = me; else r->tail->next = me; me->next = nil; r->tail = me; /* pass the qlock to the next guy */ t = r->l->head; if(t){ r->l->head = t->next; if(r->l->head == nil) r->l->tail = nil; unlock(&r->l->lock); while((*_rendezvousp)(t, (void*)0x12345) == (void*)~0) ; }else{ r->l->locked = 0; unlock(&r->l->lock); } /* wait for a wakeup */ while((*_rendezvousp)(me, (void*)1) == (void*)~0) ; me->inuse = 0; } int rwakeup(Rendez *r) { QLp *t; /* * take off wait and put on front of queue * put on front so guys that have been waiting will not get starved */ if(!r->l) abort(); lock(&r->l->lock); if(!r->l->locked) abort(); t = r->head; if(t == nil){ unlock(&r->l->lock); return 0; } r->head = t->next; if(r->head == nil) r->tail = nil; t->next = r->l->head; r->l->head = t; if(r->l->tail == nil) r->l->tail = t; t->state = Queuing; unlock(&r->l->lock); return 1; } int rwakeupall(Rendez *r) { int i; for(i=0; rwakeup(r); i++) ; return i; } #endif