shithub: riscv

ref: a8f8de1cdeec7f9bee287c137b576e0249e8df82
dir: /sys/man/8/kbdfs/

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.TH KBDFS 8
.SH NAME
kbdfs \- keyboard and console filesystem
.SH SYNOPSIS
.B aux/kbdfs
[
.B -Dd
] [
.B -s
.I srv
] [
.B -m
.I mntpnt
] [
.I filename
]
.nf

.B mount -b /srv/cons /dev
.B /dev/cons
.B /dev/consctl
.B /dev/kbd
.B /dev/kbdin
.B /dev/kbin
.B /dev/kbmap
.fi
.SH DESCRIPTION
.PP
Started on 
.IR boot (8),
.IR kbdfs
translates raw keyboard scancodes from 
.B /dev/scancode
(see
.IR kbd (3))
and its
.BR kbin
and
.BR kbdin
file and optionally reads console input from
.I consfile
to provide initial keyboard and console input.
.PP
It serves a one-level directory containing the files
.BR cons,
.BR consctl,
.BR kbd,
.BR kbdin,
.BR kbin
and
.BR kbmap.
.PP
The
.B -D
flag enables a debug trace of
.I 9p
messages and
.B -d
prevents 
.IR kbdfs
from making its memory private.
.PP
The
.B -s
option causes
.IR kbdfs
to post its channel on
.B /srv/\fIsrv\fP.
On system startup,
.IR boot (8)
sets this to
.B cons.
With the
.B -m
option,
.IR kbdfs
mounts itself on
.I mntpnt
(see
.IR bind (2)),
otherwise on
.B /dev
(the default).
.SS Console
.PP
Reading the
.BR cons
file returns characters typed on the console.  Normally, characters
are buffered to enable erase and kill processing.  
A control-U, 
.LR ^U ,
typed at the keyboard
.I erases
the current input line (removes all
characters from the buffer of characters not yet read via cons), and a
backspace
.I erases
the previous non-kill, non-erase character from the
input buffer.
The combination control-W,
.LR ^W ,
deletes the input last word.
Killing and erasing only delete characters back to, but
not including, the last newline.  Characters typed at the keyboard
actually produce 16-bit runes (see
.IR utf (6)),
but the runes are translated into the variable-length
.SM UTF
encoding (see
.IR utf (6))
before putting them into the buffer. A
.IR read (2)
of a length greater than zero causes the process to wait until a newline
or a
.LR ^D
ends the buffer, and then returns as much of the buffer as the
argument to read allows, but only up to one complete line.  A
terminating
.LR ^D
is not put into the buffer.  If part of the line remains, the next
read will return bytes from that remainder and not part of any new
line that has been typed since.
.PP
If the string
.B rawon
has been written to the
.BR consctl
file and the file
is still open,
.BR cons
is in
.IR "raw mode" :
characters are not echoed as they are typed,
backspace,
.L ^U,
.L ^W
and
.L ^D
are not treated specially, and characters are
available to read as soon as they are typed.  Ordinary mode is
reentered when
.B rawoff
is written to
.BR consctl
or this file is closed.
.PP
A write (see 
.IR read (2))
to
.BR cons
causes the characters to be printed on the console screen.
.PP
When a
.I filename
is passed to
.IR kbdfs (8)
as its last argument, it reads and processes the
characters from that file and forwards them to the
.BR cons
file with the same text processing applied as on keyboard input.
This is used on serial consoles.
.SS Keyboard
A read on the
.BR kbd
file returns the character
.B k,
.B K
or
.B c
followed by a null terminated, variable-length,
.SM UTF
encoded string. The
.B k
message is send when a key is pressed down
and
.B K
when a key is released. The following string contains all the keycodes
of the keys that are currently pressed down in unshifted form. 
This includes all keys that have a keyboard mapping and modifier keys.
The string following the
.B c
message contains the single character that would have been returned
on the
.BR cons
file instead. The
.B c
message will be resent at the keyboard repeat rate.
Each
.IR read (2)
will return a single message or block until there are new messages
available. Opening the
.BR kbd
file disables input processing on the
.BR cons
file until it is closed again.
.PP
.B K,
.B k
and
.B c
messages can be written to
.BR kbdin
and will forwarded to the reader of
.BR cons
or
.BR kbd.
Writing a
.B r
or
.B R
message followed by a
.SM UTF
encoded rune will simulate the press or
release of that particular rune.
.PP
Raw scancodes can be written to the
.BR kbin
file for external keyboard input (used for USB keyboards).
.SS "Keyboard map"
Scancodes are mapped to Unicode characters with a number of
translation tables. These tables can be accessed with the
.BR kbmap
file.
.PP
Reads return the current contents of the map.
Each entry is one line containing three 11 character numeric fields,
each followed by a space:
a table number, an index into the table (scan code), and the decimal value
of the corresponding Unicode character (0 if none).
The table numbers are platform dependent; they typically distinguish
between unshifted and shifted keys.
The scan code values are hardware dependent and can vary
from keyboard to keyboard.
.PP
Writes to the file change the map.
Lines written to the file must contain three space-separated fields,
representing the table number, scan code index, and Unicode character.
Values are taken to be decimal unless they start with
.B 0x
(hexadecimal) or
.B 0
(octal).
The Unicode character can also be represented as
.BI ' x
where
.I x
gives the UTF-8 representation of the character
(see
.IR utf (6)),
or as 
.BI ^ X
to represent a control character.
.SH "SEE ALSO"
.IR cons (3),
.IR keyboard (6),
.IR utf (6),
.IR kbd (3)
.SH FILES
.B /sys/lib/kbmap/*
.SH SOURCE
.B /sys/src/cmd/aux/kbdfs
.SH HISTORY
.I Kbdfs
first appeared in 9front (May, 2011).