6c, 8c: optimize away CMPL/CMPQ reg, $0 instruction in peephole pass
ramfs: fix srvname; postmountsrv() already prepends /srv/
audio/oggdec: wait for pcmconv child process to exit
libauthsrv: recognize amd64 $cputype in readnvram() to look for default locations
pc64: prevent dat.h from getting overwritten by ../pc/dat.h
games/snes: fix dspclock signed overflow (music stoping for minute)
hget: revert hget -v change, this needs more thought
auth/login: find authdom instead of using hardcoded cs.bell-labs.com (thanks erik)
hget(1): fix minor formatting error
hget: add the -v option to produce progress on stderr, like old hget
games/snes: cpu timing fix
games/snes: silly bug
games/snes: improved cpu timing
8c, 6c: fix mulgen botch error for handling multiplication by zero constant
pc64: serial console support
devfs: fix cclose() crash in devfs error handling
games/snes: bug fixes
games/snes: minor cpu bug fix
games/snes: minor oam bugs
games/snes: fixed decimal mode
games/snes: added open bus emulation
games/snes: address remapping and irq reset bug fix
games/snes: added state saving
games/snes: made cpu timing slightly more accurate
games/snes: added offset-per-tile
audiohda: start playback only when we have a minimum delay buffered
games/snes: audio improvements
games/snes: fixed large sprite scrolling bug
games/snes: audio support (kind of)
etheriwl: provide shutdown function
games/snes: reset oam address on vblank
games/snes: BIT #imm does not set NZ flags
pc64: amd64 kernel reboot support
games/snes: bug fixes
pc64: fix swaped error/flags in dumpregs(), remove misleading comment in apbootstrap
games/snes: small mode 7 fix
games/snes: mode 7
inst/bootsetup: do not copy 9pccpuf kernel to 9fat
games/snes: fix flickering sprite bug
pc64: add R8-R15 in dumpregs()
plan9.ini(8): document service= boot parameter
games/snes: small hdma fix
kernel: interpret service= boot parameter to set "cpuserver" variable
ramfs: replace with new lib9p based implementation
games/snes: cpu bug fix and bg cleanup
games/snes: bg 3
games/snes: hirom support and register 2180 fix
games/snes: mouse support
games/snes: performance improvements and scaling
games/snes: added decimal mode and wai
cpu: make -p work with explicit service in dialstring (same as import)
import: make import -p work with explicit service in dialstring (thanks mischief)
nm(2): clarify that U is an undefined symbol
games/snes: bug fixes
added games/snes
exportfs: avoid closing netfd in filter()
libdraw: fix zero stringwidth() bug
5e: remove newline from suicide string
5e: trap unaligned memory access
nusb: added joy
libmach: pragma pack 32bit Ureg structs for amd64
fortunes: it would be nice to be able to try the plan 9 go port without a plan 9 system.
mothra: handle blank lines inside <pre> tags
nusb: fix loaddevstr() (thanks erik quanstro and richard miller)
wifi: remove misleading packet header length check in wifidecrypt()
wifi: decode AP->AP (WDS / bridge) data frames.
/lib/face/48x48x8/.dict: add [email protected]; erik does not wear a hat
ndb(8): the truth is too hard to explain, so theres a nice lie.
ndb(8): document -x option of ndb/dnsquery (thanks mischief)
cpu: remove unused connection directory buffer
nintendo(1): add SOURCE section
games(1), nintendo(1): re-organize nintendo emulators into separate man page; add HISTORY
/lib/rsc: We've entered the feature freeze.
fortunes: If you start your own successfull project, you also can develop your own set of reasons for doing any of a variety of operational things at any point in time.
/lib/face/48x48x4/.dict: fix mistake
games/nes: fix buffer overrun
pcmconv: revert previous change, fix dither clipping
pcmconv: fix dither clipping
cc: correct out-of-bounds references in funct.c (thanks charles forsyth)
kernel: getting rid of duppage() (thanks charles)
games/nes: SUROM support, subtle NMI timing bug fixed
games/nes: fix ppu off-by-one and sprite display bug