ref: e0cb81af9497c322d9656fec0201586f2428aad5
dir: /sys/src/libc/9sys/qlock.c/
#include <u.h> #include <libc.h> static struct { QLp *p; QLp x[1024]; } ql = { ql.x }; enum { Queuing, QueuingR, QueuingW, Sleeping, }; static void* (*_rendezvousp)(void*, void*) = rendezvous; /* this gets called by the thread library ONLY to get us to use its rendezvous */ void _qlockinit(void* (*r)(void*, void*)) { _rendezvousp = r; } /* find a free shared memory location to queue ourselves in */ static QLp* getqlp(void) { QLp *p, *op; op = ql.p; for(p = op+1; ; p++){ if(p == &ql.x[nelem(ql.x)]) p = ql.x; if(p == op) abort(); if(_tas(&(p->inuse)) == 0){ ql.p = p; break; } } p->next = nil; return p; } void qlock(QLock *q) { QLp *p, *mp; lock(&q->lock); if(!q->locked){ q->locked = 1; unlock(&q->lock); return; } /* chain into waiting list */ mp = getqlp(); p = q->tail; if(p == nil) q->head = mp; else p->next = mp; q->tail = mp; mp->state = Queuing; unlock(&q->lock); /* wait */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } void qunlock(QLock *q) { QLp *p; lock(&q->lock); if (q->locked == 0) fprint(2, "qunlock called with qlock not held, from %#p\n", getcallerpc(&q)); p = q->head; if(p != nil){ /* wakeup head waiting process */ q->head = p->next; if(q->head == nil) q->tail = nil; unlock(&q->lock); while((*_rendezvousp)(p, (void*)0x12345) == (void*)~0) ; return; } q->locked = 0; unlock(&q->lock); } int canqlock(QLock *q) { if(!canlock(&q->lock)) return 0; if(!q->locked){ q->locked = 1; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } void rlock(RWLock *q) { QLp *p, *mp; lock(&q->lock); if(q->writer == 0 && q->head == nil){ /* no writer, go for it */ q->readers++; unlock(&q->lock); return; } mp = getqlp(); p = q->tail; if(p == nil) q->head = mp; else p->next = mp; q->tail = mp; mp->state = QueuingR; unlock(&q->lock); /* wait in kernel */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } int canrlock(RWLock *q) { lock(&q->lock); if (q->writer == 0 && q->head == nil) { /* no writer; go for it */ q->readers++; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } void runlock(RWLock *q) { QLp *p; lock(&q->lock); if(q->readers <= 0) abort(); p = q->head; if(--(q->readers) > 0 || p == nil){ unlock(&q->lock); return; } /* start waiting writer */ if(p->state != QueuingW) abort(); q->head = p->next; if(q->head == nil) q->tail = nil; q->writer = 1; unlock(&q->lock); /* wakeup waiter */ while((*_rendezvousp)(p, 0) == (void*)~0) ; } void wlock(RWLock *q) { QLp *p, *mp; lock(&q->lock); if(q->readers == 0 && q->writer == 0){ /* noone waiting, go for it */ q->writer = 1; unlock(&q->lock); return; } /* wait */ mp = getqlp(); p = q->tail; if(p == nil) q->head = mp; else p->next = mp; q->tail = mp; mp->state = QueuingW; unlock(&q->lock); /* wait in kernel */ while((*_rendezvousp)(mp, (void*)1) == (void*)~0) ; mp->inuse = 0; } int canwlock(RWLock *q) { lock(&q->lock); if (q->readers == 0 && q->writer == 0) { /* no one waiting; go for it */ q->writer = 1; unlock(&q->lock); return 1; } unlock(&q->lock); return 0; } void wunlock(RWLock *q) { QLp *p, *x; lock(&q->lock); if(q->writer == 0) abort(); p = q->head; if(p == nil){ q->writer = 0; unlock(&q->lock); return; } if(p->state == QueuingW){ /* start waiting writer */ q->head = p->next; if(q->head == nil) q->tail = nil; unlock(&q->lock); while((*_rendezvousp)(p, 0) == (void*)~0) ; return; } if(p->state != QueuingR) abort(); /* collect waiting readers */ q->readers = 1; for(x = p->next; x != nil && x->state == QueuingR; x = x->next){ q->readers++; p = x; } p->next = nil; p = q->head; /* queue remaining writers */ q->head = x; if(x == nil) q->tail = nil; q->writer = 0; unlock(&q->lock); /* wakeup waiting readers */ for(; p != nil; p = x){ x = p->next; while((*_rendezvousp)(p, 0) == (void*)~0) ; } } void rsleep(Rendez *r) { QLp *t, *me; if(r->l == nil) abort(); lock(&r->l->lock); /* we should hold the qlock */ if(!r->l->locked) abort(); /* add ourselves to the wait list */ me = getqlp(); me->state = Sleeping; if(r->head == nil) r->head = me; else r->tail->next = me; r->tail = me; /* pass the qlock to the next guy */ t = r->l->head; if(t != nil){ r->l->head = t->next; if(r->l->head == nil) r->l->tail = nil; unlock(&r->l->lock); while((*_rendezvousp)(t, (void*)0x12345) == (void*)~0) ; }else{ r->l->locked = 0; unlock(&r->l->lock); } /* wait for a wakeup */ while((*_rendezvousp)(me, (void*)1) == (void*)~0) ; me->inuse = 0; } int rwakeup(Rendez *r) { QLp *t; /* * take off wait and put on front of queue * put on front so guys that have been waiting will not get starved */ if(r->l == nil) abort(); lock(&r->l->lock); if(!r->l->locked) abort(); t = r->head; if(t == nil){ unlock(&r->l->lock); return 0; } r->head = t->next; if(r->head == nil) r->tail = nil; t->next = r->l->head; r->l->head = t; if(r->l->tail == nil) r->l->tail = t; t->state = Queuing; unlock(&r->l->lock); return 1; } int rwakeupall(Rendez *r) { int i; for(i=0; rwakeup(r); i++) ; return i; }