ref: f4f19cdf1a8f0d2aa5f9fce10c896201528b5347
dir: /sys/src/cmd/aux/vga/icd2061a.c/
/* * IC Designs ICD2061A Dual Programmable Graphics Clock Generator. */ #include <u.h> #include <libc.h> #include <bio.h> #include "pci.h" #include "vga.h" enum { Prescale = 2, /* P counter prescale (default) */ NIndex = 14, /* number of index field values */ }; /* * For an index value of x, the appropriate VCO range * is >= index[x] && <= index[x+1]. The higher index is * prefered if VCO is on a boundary. */ static ulong index[NIndex] = { 50000000, 51000000, 53200000, 58500000, 60700000, 64400000, 66800000, 73500000, 75600000, 80900000, 83200000, 91500000, 100000000, 120000000, }; static void init(Vga* vga, Ctlr* ctlr) { int f; ulong d, dmax, fmin, n; if(ctlr->flag & Finit) return; if(vga->f[0] == 0) vga->f[0] = vga->mode->frequency; if(vga->mode->z > 8) error("depth %d not supported\n", vga->mode->z); /* * Post-VCO divisor. Constraint: * 50MHz <= vga->f <= 120MHz */ for(vga->p[0] = 0; vga->f[0] <= 50000000; vga->p[0]++) vga->f[0] <<= 1; /* * Determine index. */ for(vga->i[0] = NIndex-1; vga->f[0] < index[vga->i[0]] && vga->i[0]; vga->i[0]--) ; /* * Denominator. Constraints: * 200KHz <= RefFreq/d <= 1MHz * and * 3 <= d <= 129 * * Numerator. Constraint: * 4 <= n <= 130 */ d = RefFreq/1000000 > 3 ? RefFreq/1000000: 3; dmax = RefFreq/200000 < 129 ? RefFreq/200000: 129; /* * Now look for values of p and q that give * the least error for * vga->f = (Prescale*RefFreq*n/d); */ vga->d[0] = d; vga->n[0] = 4; for(fmin = vga->f[0]; d <= dmax; d++){ for(n = 4; n <= 130; n++){ f = vga->f[0] - (Prescale*RefFreq*n/d); if(f < 0) f = -f; if(f < fmin){ fmin = f; vga->d[0] = d; vga->n[0] = n; } } } /* * The serial word to be loaded into the icd2061a is * (2<<21)|(vga->i<<17)|((vga->n)<<10)|(vga->p<<7)|vga->d * Always select ICD2061A REG2. */ vga->f[0] = (Prescale*RefFreq*vga->n[0]/vga->d[0]); vga->d[0] -= 2; vga->n[0] -= 3; ctlr->flag |= Finit; } Ctlr icd2061a = { "icd2061a", 0, /* snarf */ 0, /* options */ init, /* init */ 0, /* load */ 0, /* dump */ };