ref: f6dbd3d99325352b80e2ff6b0d13e8a1557369cb
dir: /sys/src/cmd/audio/mp3enc/get_audio.h/
/* * Get Audio routines include file * * Copyright (c) 1999 Albert L Faber * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef LAME_GET_AUDIO_H #define LAME_GET_AUDIO_H typedef enum sound_file_format_e { sf_unknown, sf_raw, sf_wave, sf_aiff, sf_mp1, /* MPEG Layer 1, aka mpg */ sf_mp2, /* MPEG Layer 2 */ sf_mp3, /* MPEG Layer 3 */ sf_ogg } sound_file_format; FILE* init_outfile ( char *outPath, int decode ); void init_infile(lame_global_flags *, char *inPath); void close_infile(void); int get_audio(lame_global_flags *gfp,short buffer[2][1152]); /* the simple lame decoder */ /* After calling lame_init(), lame_init_params() and * init_infile(), call this routine to read the input MP3 file * and output .wav data to the specified file pointer * lame_decoder will ignore the first 528 samples, since these samples * represent the mpglib decoding delay (and are all 0). *skip = number of additional * samples to skip, to (for example) compensate for the encoder delay, * only used when decoding mp3 */ int lame_decoder(lame_global_flags *gfp,FILE *outf,int skip, char *inPath, char *outPath); void SwapBytesInWords( short *loc, int words ); #ifdef LIBSNDFILE #include "sndfile.h" #else /***************************************************************** * LAME/ISO built in audio file I/O routines *******************************************************************/ #include "portableio.h" typedef struct blockAlign_struct { unsigned long offset; unsigned long blockSize; } blockAlign; typedef struct IFF_AIFF_struct { short numChannels; unsigned long numSampleFrames; short sampleSize; double sampleRate; unsigned long sampleType; blockAlign blkAlgn; } IFF_AIFF; extern int aiff_read_headers(FILE*, IFF_AIFF*); extern int aiff_seek_to_sound_data(FILE*); extern int aiff_write_headers(FILE*, IFF_AIFF*); extern int parse_wavheader(void); extern int parse_aiff(const char fn[]); extern void aiff_check(const char*, IFF_AIFF*, int*); #endif /* ifdef LIBSNDFILE */ #endif /* ifndef LAME_GET_AUDIO_H */