ref: 203a433a66633b726f92393efa42f168c0319755
dir: /zelda3.ini/
[General] # Automatically save state on quit and reload on start Autosave = 0 DisplayPerfInTitle = 0 # Extended aspect ratio, either 16:9, 16:10, or 18:9. 4:3 means normal aspect ratio. # Add ", unchanged_sprites" to avoid changing sprite spawn/die behavior. Without this # replays will be incompatible. # Add ", no_visual_fixes" to avoid fixing some graphics glitches (for example with Cape). # It won't affect replays/game behavior but the memory compare will not work. # Add "extend_y, " right before the aspect radio specifier to display 240 lines instead of 224. ExtendedAspectRatio = 4:3 [Graphics] # Fullscreen mode (0=windowed, 1=desktop fullscreen, 2=fullscreen w/mode change) Fullscreen = 0 # Window scale (1=100%, 2=200%, 3=300%, etc.) WindowScale = 3 NewRenderer = 1 EnhancedMode7 = 1 IgnoreAspectRatio = 0 # Enable this option to remove the sprite limits per scan line NoSpriteLimits = 1 [Sound] EnableAudio = 1 # DSP frequency in samples per second (e.g. 48000, 44100, 32000, 22050, 11025) AudioFreq = 44100 # number of separate sound channels (1=mono, 2=stereo) AudioChannels = 2 # Audio buffer size in samples (power of 2; e.g., 4096, 2048, 1024) [try 1024 if sound is crackly] AudioSamples = 2048 # Enable MSU support for audio. Files need to be in a subfolder, msu/alttp_msu-*.pcm # Only works with 44100 hz and 2 channels EnableMSU = 0 [Features] # Item switch on L/R. Also allows reordering of items in inventory by pressing Y+direction # Hold X inside of the item selection screen to reassign the X key into a separate item slot. # When X is assigned to an item, the Select key is used to enter the map. Press Select inside # of the Start menu to see the old select options. ItemSwitchLR = 0 # Allow turning while dashing TurnWhileDashing = 0 # Allow mirror to be used to warp to the Dark World MirrorToDarkworld = 0 # Collect items (like hearts) with sword instead of having to touch them CollectItemsWithSword = 0 # Level 2-4 sword can be used to break pots BreakPotsWithSword = 0 # Disable the low health beep DisableLowHealthBeep = 0 # Avoid waiting too much at the start SkipIntroOnKeypress = 0 # Display max rupees/bombs/arrows with orange/yellow color ShowMaxItemsInYellow = 0 # Allows up to four bombs active at a time instead of two. MoreActiveBombs = 0 # Can carry 9999 rupees instead of 999 CarryMoreRupees = 0 # Enable various zelda bug fixes MiscBugFixes = 1 # Allow bird travel to be cancelled CancelBirdTravel = 1 [KeyMap] # Change what keyboard keys map to the joypad # Order: Up, Down, Left, Right, Select, Start, A, B, X, Y, L, R # This default is suitable for QWERTY keyboards. Controls = Up, Down, Left, Right, Right Shift, Return, x, z, s, a, c, v # This default is suitable for QWERTZ keyboards. #Controls = Up, Down, Left, Right, Right Shift, Return, x, y, s, a, c, v # This one is suitable for AZERTY keyboards. #Controls = Up, Down, Left, Right, Right Shift, Return, x, w, s, q, c, v CheatLife = w CheatKeys = o CheatWalkThroughWalls = Ctrl+e ClearKeyLog = k StopReplay = l Fullscreen = Alt+Return Reset = Ctrl+r Pause = Shift+p PauseDimmed = p Turbo = Tab ReplayTurbo = t WindowBigger = Ctrl+Up WindowSmaller = Ctrl+Down Load = F1, F2, F3, F4, F5, F6, F7, F8, F9, F10 Save = Shift+F1,Shift+F2,Shift+F3,Shift+F4,Shift+F5,Shift+F6,Shift+F7,Shift+F8,Shift+F9,Shift+F10 Replay= Ctrl+F1,Ctrl+F2,Ctrl+F3,Ctrl+F4,Ctrl+F5,Ctrl+F6,Ctrl+F7,Ctrl+F8,Ctrl+F9,Ctrl+F10 LoadRef = 1,2,3,4,5,6,7,8,9,0,-,=,Backspace ReplayRef = Ctrl+1,Ctrl+2,Ctrl+3,Ctrl+4,Ctrl+5,Ctrl+6,Ctrl+7,Ctrl+8,Ctrl+9,Ctrl+0,Ctrl+-,Ctrl+=,Ctrl+Backspace