shithub: zelda3

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e2ab55b6 – Snesrev <[email protected]> authored on 2022/09/28 10:45
Add information on how to build with TCC

bfd7a7aa – Snesrev <[email protected]> authored on 2022/09/28 09:26
Let workflows run manually

d09d92fa – Snesrev <[email protected]> authored on 2022/09/28 09:10
Update github workflow

fda3f90c – Snesrev <[email protected]> authored on 2022/09/28 08:54
Hold tab for ~16x turbo mode

aa6b257f – Snesrev <[email protected]> authored on 2022/09/28 08:34
Remove some junk from vcxproj file

8ee08ac4 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/28 08:28
Add MSVC configuration to deploy all/only needed files

9cde1830 – Snesrev <[email protected]> authored on 2022/09/28 08:22
Duplicate cone of light appeared in 16:9 mode (Fixes #116)

d292d540 – Snesrev <[email protected]> authored on 2022/09/28 07:59
Adjust ocarina spawn pos in 16:9 mode (Fixes #121)

ba44e175 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 12:07
Update README.md

d680ba93 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 01:50
Update README.md

ed13d034 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 01:47
Update README.md

3ba33373 – Snesrev <[email protected]> authored on 2022/09/23 20:25
Put all assets into zelda3_assets.dat instead of .h files

c42071bc – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/23 16:59
Update README.md

2c3bcf3a – Snesrev <[email protected]> authored on 2022/09/23 12:24
Good bee didn't work (Fixes #117)

04e41129 – Snesrev <[email protected]> authored on 2022/09/23 12:03
Add 'MoreActiveBombs' to extend bomb count from 2 to 4

a5bb9ebe – Snesrev <[email protected]> authored on 2022/09/23 12:02
Extend size of some ancilla arrays

719bba66 – Snesrev <[email protected]> authored on 2022/09/23 12:00
Fix some ram validation regressions

cacca8bf – Snesrev <[email protected]> authored on 2022/09/23 08:22
Workaround a possible zelda chest minigame bug (Related to #113)

e29fca22 – Snesrev <[email protected]> authored on 2022/09/23 08:03
Fix a mismatch in the minigame chest code (Related to #113)

b70aae80 – Snesrev <[email protected]> authored on 2022/09/23 07:20
Fix Sky bg layer corruption in 16:9 mode on inventory screen (Fixes #115)

d7f9df0e – DaBanana64 <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/23 08:20
Add issue, feature request templates and PR template. (#112)

b6075474 – Snesrev <[email protected]> authored on 2022/09/22 10:12
Avoid up/down and left/right from being pressed at the same time (Fixes #105)

25c5b422 – Snesrev <[email protected]> authored on 2022/09/22 10:02
The old renderer isn't playing nice with widescreen (Fixes #98)

109c2a10 – Thomas <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/22 09:51
Update keybindings for L&R buttons in QWERTZ and AZERTY layouts (#108)

e4faefd1 – Jason Shearer <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/22 00:50
Update zelda3.ini (#107)

2e231162 – Snesrev <[email protected]> authored on 2022/09/22 09:46
Crash in inventory screen with secondary item feature (Fixes #106)

44514855 – Snesrev <[email protected]> authored on 2022/09/22 07:26
Added 'ShowMaxItemsInYellow'

10fbd868 – Snesrev <[email protected]> authored on 2022/09/21 22:57
SkipIntroOnKeypress defaults to zero

ef76f088 – Snesrev <[email protected]> authored on 2022/09/21 22:50
Clarify ItemSwitchLR text

b4caefb7 – Snesrev <[email protected]> authored on 2022/09/21 22:46
Skip intro on key press

66d556e3 – Snesrev <[email protected]> authored on 2022/09/21 22:31
"Mysterious Pond" Crash (fixes #104)

ee8b21fc – Snesrev <[email protected]> authored on 2022/09/21 18:33
Fix compile issue (fixes #103)

7f02a747 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/21 16:03
Update README.md

9d5a90cd – Snesrev <[email protected]> authored on 2022/09/21 15:11
Secondary item slot on button X

a363cda1 – Snesrev <[email protected]> authored on 2022/09/20 21:33
Rename variables

6741153a – Snesrev <[email protected]> authored on 2022/09/20 21:26
Disable the low health beep

9bcfd5b9 – Snesrev <[email protected]> authored on 2022/09/20 21:17
Fix 240 lines on character select screen (fixes #102)

129fedd6 – Snesrev <[email protected]> authored on 2022/09/20 18:39
Display extra pixels in intro

4dedf0bf – Snesrev <[email protected]> authored on 2022/09/20 18:34
240 lines didn't work in 4:3 mode (#102)

2015bb0d – Snesrev <[email protected]> authored on 2022/09/19 19:52
Make it possible to display 24 items in inventory

525fdc14 – Snesrev <[email protected]> authored on 2022/09/19 19:38
Rename some things in hud.c

57bb4e82 – Snesrev <[email protected]> authored on 2022/09/20 10:23
Fix issues with Bee not working right.

d634b1f7 – Snesrev <[email protected]> authored on 2022/09/20 10:24
Fix snapshot bug introduced in the hdma reloc

1de9649c – Snesrev <[email protected]> authored on 2022/09/20 10:08
Fix issue with Toppo not behaving right (Fixes #101)

5a0503bd – Nutzzz <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/20 00:16
Allow audio to be disabled in .ini (#100)

ad9e25c0 – Snesrev <[email protected]> authored on 2022/09/18 19:20
Display up to 240 lines instead of 224

ed9661ac – Snesrev <[email protected]> authored on 2022/09/18 19:01
Wrong memset in ppu.c

a38a0a08 – Snesrev <[email protected]> authored on 2022/09/18 15:10
Rename a variable

97cf3fee – Snesrev <[email protected]> authored on 2022/09/18 14:58
Add 'BreakPotsWithSword'

88306be5 – Patrick Mollohan <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/18 06:47
Fix "multi-character character constant" warning (#96)

5790144e – Snesrev <[email protected]> authored on 2022/09/18 12:38
Add config option 'CollectItemsWithSword'

fe48bff6 – Snesrev <[email protected]> authored on 2022/09/17 22:58
Fix new map display having too bright colors (Fixes #92)

9f1c5a29 – Snesrev <[email protected]> authored on 2022/09/17 22:40
Add 'MirrorToDarkworld' to allow mirror to warp both ways

e6fb7c20 – Patrick Mollohan <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/17 16:29
Add support for 18:9 aspect ratio (#90)

d3a52a62 – Snesrev <[email protected]> authored on 2022/09/17 22:26
Change window scaling behavior (Fixes #88)

e4d167c2 – Snesrev <[email protected]> authored on 2022/09/17 17:56
Add config option 'TurnWhileDashing'

f0163c16 – Snesrev <[email protected]> authored on 2022/09/17 12:27
Add missing static and feature guard

e6e88979 – Snesrev <[email protected]> authored on 2022/09/17 12:14
L/R for item switching, and reordering of inventory

d113951d – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/16 14:33
Update README.md

88215aca – Snesrev <[email protected]> authored on 2022/09/16 14:30
Update MSU comment

312be712 – Snesrev <[email protected]> authored on 2022/09/16 14:25
Add support for MSU audio tracks

5765732f – Snesrev <[email protected]> authored on 2022/09/14 22:54
Update old renderer to work again

420047fd – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/14 22:46
Update README.md

572f8dd7 – Snesrev <[email protected]> authored on 2022/09/12 13:31
Add config option to play in 16:9 or 16:10 resolution (Fixes #37)

c11300e6 – Snesrev <[email protected]> authored on 2022/09/13 09:24
Crash in Turtle Rock dungeon (fixes #87)

76abb96b – Snesrev <[email protected]> authored on 2022/09/13 00:10
Fix Chris Houlihan secret room (#82)

cd12c6e8 – Goodlyay <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/12 17:23
Switch to default platform toolset (#86)

3ac3eb72 – Jason Shearer <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/12 14:22
Update README.md (#85)

37b322c5 – Snesrev <[email protected]> authored on 2022/09/12 15:42
Add requirements.txt. Fixes #60

5efb2cac – Snesrev <[email protected]> authored on 2022/09/12 15:30
Change "Zoom" to "Scale" #81

49cc686e – Patrick Mollohan <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/11 14:49
Option to show performance in title bar

6bd8b118 – Snesrev <[email protected]> authored on 2022/09/11 11:04
Locate ini file and chdir

0184245d – Snesrev <[email protected]> authored on 2022/09/11 10:37
Switch to another pixel format to improve performance

dfc9377f – Snesrev <[email protected]> authored on 2022/09/11 10:07
Clean up config validation code

4e12c5ae – Snesrev <[email protected]> authored on 2022/09/11 08:43
Change Visual Studio directories

a89f5606 – Snesrev <[email protected]> authored on 2022/09/11 08:36
Better location rounding in resample code

cdc0e155 – Keaton Greve <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/11 08:27
Fix mono audio rendering

81adacf8 – Keaton Greve <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/10 23:09
Remove constraint on sampling rate configuration (#79)

d947de56 – Snesrev <[email protected]> authored on 2022/09/10 12:33
Change title bar text (Fixes #68)

1279ee85 – Snesrev <[email protected]> authored on 2022/09/10 12:36
g_samples_per_block wrong datatype

8b8b2e43 – Snesrev <[email protected]> authored on 2022/09/10 12:26
Rename section from Config to General

9c27ead9 – Nutzzz <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/10 03:22
Add additional options to .ini file (#39)

4a1b6ea9 – Patrick Mollohan <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/10 06:12
Hide cursor when in fullscreen (#77)

3870ca75 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/07 21:14
Update README.md

bcc7ef40 – Snesrev <[email protected]> authored on 2022/09/07 20:59
Fill rupees, bombs, and arrows (Fixes #64)

885d1d6f – Snesrev <[email protected]> authored on 2022/09/07 20:42
Remove black bars on top/bottom

38906cd8 – Snesrev <[email protected]> authored on 2022/09/07 20:42
Oops

121acf31 – Snesrev <[email protected]> authored on 2022/09/07 20:39
Option to ignore aspect ratio (#56)

7c2244c5 – Snesrev <[email protected]> authored on 2022/09/07 20:33
Windows icon (#63)

80de835a – Snesrev <[email protected]> authored on 2022/09/07 00:26
Higher Quality Mode7. Fixes #38

1f898590 – Snesrev <[email protected]> authored on 2022/09/06 12:36
Avoid extra memcpy for drawing

38c6960e – Snesrev <[email protected]> authored on 2022/09/06 09:17
Fix code style of platform/win32/volume_control.c

c3a0c733 – Keaton Greve <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/05 23:51
Create utility functions for Win32 application volume control (#57)

d5e99ba5 – Snesrev <[email protected]> authored on 2022/09/05 21:51
Remove some testing code commited by mistake

18f471c8 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/05 21:48
Update README.md

972ea118 – Keaton Greve <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/05 12:35
fix mkdir call to use correct permissions (octal) (#58)

da4e31f5 – Snesrev <[email protected]> authored on 2022/09/05 21:33
Prevent LoadSongBank from executing in the rom because it hangs

cd5da7df – Snesrev <[email protected]> authored on 2022/09/05 21:16
New 10-15x faster PPU implementation (toggle with R)

2f012a3c – Snesrev <[email protected]> authored on 2022/09/05 21:03
Remove previous ppu optimizations that are now obsolete

442cc396 – Snesrev <[email protected]> authored on 2022/09/05 20:51
Stop printing joypad input hex bytes

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